fix(vk): keep storage image reads in program order on MoltenVK #675
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Type: fix · Risk: low · Tested on: macOS 26.7.1, Apple M4 Max (MoltenVK 1.4.2), game-free at this head; GPU probes on both CPU routes (history) · Needs: Windows, Linux, macOS game run
Why
On a Mac, a shader that reads a storage image or image buffer texel and then writes it, or adds to it atomically, can get
the later value from its read: the read happens after the write in the compiled Metal code. Vulkan says one invocation's
accesses to one texel happen in program order, and LS's translated shaders are in program order; the reorder comes from
SPIRV-Cross, MoltenVK's translator to Metal. It prints such a read where its value is first used, and nothing ties it to the
same image's later write or atomic. Any effect that reads a texel before updating it (counters, accumulation, ping-pong
images) then computes from the wrong value. The GPU probe TO-01 showed it for LS's plain output, so it matters on a Mac with
or without #674's emulation. This PR makes LS's translation keep those reads in place on MoltenVK only. It is part of the
macOS port. See #420.
How to reproduce
Seen on: macOS 26.7.1, Apple M4 Max, MoltenVK 1.4.2 (SPIRV-Cross
6c09849f), arm64 and x86_64 (Rosetta)Settings and switches: defaults
Steps: run a compute program that reads a storage image or image buffer texel, then adds to it atomically or writes it,
and stores the first read's value after those operations (the probe TO-01 runs LS's own modules of this shape, with and
without #674's bit, and hand-written GLSL; whether the game has such a shader was not looked at)
Expected: the read returns the texel as it was before the same invocation's atomic and write
Actual: on the base the read returns the value after the atomic (whole image buffers and 2D images) or after the write
(an image buffer bound as pieces). TO-01's 50 frozen predictions (LS's modules fail with and without #674's bit; values
stored at once pass, values used after the operations fail, with or without a barrier or
coherent) all held on both CPUroutes, and the dumped MSL shows the read printed after the atomic
What changed
On MoltenVK only,
Profile::materialize_image_readsmakes the back end store each storage image and image buffer read'sresult at the read and load it back, so SPIRV-Cross prints the read where it stands, and puts an image memory barrier right
before each image write and atomic. Without the flag (every other driver) no new ID is made and every module is byte for
byte as before.
gpu/vk/eden/shader_recompiler/profile.h:Profile::materialize_image_reads.backend/spirv/emit_spirv_image.cpp:InPlace: with the flag, the result of every storage image and image buffer read (the plain read, before #674'spresence select; the segmented read helper's call; a carrier codec's element reads, whole and in pieces) is stored to a
Private variable at the read and loaded back. Private, because a Function variable must lead its function's first
block; SPIRV-Cross makes it a local of the entry point (from SPIR-V 1.4 it is in the entry point's interface).
OrderImageWrite: anOpMemoryBarrier(Device scope,ImageMemory | AcquireRelease, which SPIRV-Cross prints asatomic_thread_fence(mem_flags::mem_texture, memory_order_seq_cst, thread_scope_device)) right before the plainOpImageWrite, the segmented, guarded (#674) and codec write helpers' calls;emit_spirv_image_atomic.cppthe samebefore each image atomic (
emit_spirv_instructions.hdeclares it).gpu/vk/vk_shader.cpp:make_profilesets the flag for MoltenVK's driver (#if defined(__APPLE__),VK_DRIVER_ID_MOLTENVK);translator_stampadds"rord"only then.docs/segmented-binding.md, a TexOrder section.tests/seg_shader_ir.cpptex_read_order():order-*modules with the flag; every read and read helper call stored atonce, every image write, atomic and write helper call after a barrier; their flag-off twins break both rules; CPU runs
equal to the modules without the flag; the flag alone changes nothing without image reads.
tests/test_seg_shader.py:order-modules required; a base without the flag builds them withTEX_ORDER_BASEandthey are not compared; the base comparison is one loop with #674's
--changed-segmented.tests/spirv_run.hruns Private variables (fresh per invocation) andOpMemoryBarrier(a no-op, one invocation at atime).
tests/test_amd_subgroup_profiles.py:make_profile's stand-in knowsVK_DRIVER_ID_MOLTENVK.Measurements
Verdict: fixes it on the GPU (history: TO-03, 44 of 44 predictions on both CPU routes, every read returning the value
from before the atomic); game-free at this head, every module without the flag is byte for byte the base's and both rules
hold on every module with it. Speed: not measured (one barrier per image write or atomic and a store per read, MoltenVK
only).
Hardware: macOS 26.7.1, Apple M4 Max, 64 GB, Apple clang 21 (game-free at this head; GPU results are the probes' history)
Scene: none (the back end's fixture programs, emitted, validated and run on the CPU interpreter)
Method:
tests/test_seg_shader.py --base-treean archive of this PR's base, arm64 and--arch x86_64(Rosetta); the samefixture with
--sourcethe base, both routes, and with--sourcethis PR's second commit (reads stored, no barrier),arm64, which must fail. On the GPU: TexOrder's probes TO-01 (the defect) and TO-03 (with the barrier), one admission per
route, and TO-02 (reads stored, no barrier), arm64, at the topic's commits (
47864043,5440c34e,88a18d33).How to reproduce:
python -I -B tests/test_seg_shader.py --headers <SPIRV-Headers/include> --spirv-val spirv-val --presence-programs <presence-programs.json> --base-tree <git archive of the base> [--arch x86_64]; the same with--source <the base> --expect-failBaseline: the "before" column is this PR's base, #674 (
d7f7c826), whose guarded write helpers this PR orders too (main hasneither those helpers nor segmented or codec modules).
d7f7c826242ff050order-*modules (the flag on): reads stored at once / image writes, atomics and write helper calls after a barrier--sourcethe base): 0 of 38 / 0 of 36, 28FAILlines, both routes[mvk-error]Flags and settings
None in this PR's own commits: the fix follows the driver (MoltenVK), with no switch. The diff against main also shows the
switches of the PRs it stacks on, theirs to list:
HOS_KEEP_FREED_PAGES,HOS_ZERO_ALL_PAGES,RX_NVN_WATCH_AFTER,RX_NVN_WATCH_ALL,RX_NVN_WATCH_TEXELS_SRC(#480),RX_VK_LIBRARY(#438),RX_VK_DLSS_ACTORS,RX_VK_GPU_DUMP,RX_VK_MESH_IND_COUNT_WORD,RX_VK_NO_UPSCALE_STUB(#658),RX_VK_TEXEL_CODECS(#649),RX_VK_SET_FOR_TABLES(#643)and
RX_VK_SET_FOR_LENGTHS(#644).Testing
Tested: on macOS 26.7.1, Apple M4 Max, at
242ff050, this PR's head before the rebases ontoe090cc48andaa95d35f(main
6c9edffe, #674's stack, this PR), game-free, every run under the shared check slot with a fresh HOME and TMPDIR:tests/test_seg_shader.py --base-treethe base, arm64 and x86_64: exit 0, as in Measurements. All 139 modules are bytefor byte the macOS integration's own run after TexOrder merged (
i22-check-01).--sourcethe base (both routes, 28FAILlines) and with--sourcethis PR's secondcommit (arm64, 14: the barrier missing): each fails as required.
test_amd_subgroup_profilesandtest_program_stamp_knobs(19 switches in the stamp): exit 0.run_allby name): 56 pass;test_program_cache_cleanupandtest_program_cache_one_variantfail as on main6c9edffe(main's own macOS failure); with #476's two Darwin hunks on ascratch copy of this head both pass on both routes.
emit_spirv_image.cpp,emit_spirv_image_atomic.cppandvk_shader.cppcompiled whole with main 6c9edffe'srenderer flags for arm64 and x86_64: 6 of 6, exit 0 (scratch tree with #476, #492 and #490).
(TO-03: every read returned the value from before the atomic, and the dumped MSL has a fence before every image write
and atomic); TO-02 on arm64 29 of 34 (the reads stored, the 5 misses were what the barrier fixed); the topic's full suite
with only its base's own failure.
reports/PubWave-files/PubEmit/(proof/p35-*.log,compare-integration-modules.txt,equal-integrated.txt,related-p35-*,compile/p35-*,stamps.txt,offapple-p35-*.txt).aa95d35f, atc5c6a853(242ff050before the rebases ontoe090cc48andaa95d35f):Sweep3's checks of this head (the C/C++ it changes compiled, and its own tests run, on arm64 and x86_64 where they
apply) gave the same results as before;
python -I -B tests/run_all.pyon wave B's mergedb0e2e16, which carriesthis head: 569/32/18 (passed/failed/skipped) against main aa95d35f's 543/33/17 on this Mac, no new failure
(
reports/2026-11-15-rebase-sweep-3.md).78ec1c47, which carries every MacPR through #708 and the I41 fixes: a start from the field-dawn save to a 1,197 s hold in play, the runner's 12 of 12
checks passed, 0 skipped draws in the hold, 0 XPC errors, a clean exit (
reports/2026-11-15-mac-perf-E9.md); x86_64under Rosetta 2: run #34 on I38
3f872b0c: 16 m 52 s of play, 19 of 19 checks, 0 skipped draws, 1,906 draws a frame,no device loss, a clean exit (
reports/2026-11-14-mac-startup-34-x86_64.md).Not tested: the game at this head, and no GPU run at this head: TO-03's modules were built from the topic branch; this
PR's back end differs from it only by #674's MslArrayPtr half (storage buffer loops) and main's #400 (a scene tone-map
pass), which no TO-03 program uses (an inference: the probe was not regenerated at this head). Windows and Linux: not built
on Windows or Linux (5 changed back-end and renderer files differ from the base's off Apple too,
unifdef -U__APPLE__);its test request covers it.
Must be tested:
c5c6a853, it carries #674 with the PRs it stacks on) and mainaa95d35fthe same way and start each to the title, and run
python -I -B tests/run_all.pyon Linux, expecting the build tocompile this PR's files on every platform (the back end's
emit_spirv_image.cpp,emit_spirv_image_atomic.cpp,emit_spirv_instructions.h,profile.handgpu/vk/vk_shader.cppdiffer from the base's with every__APPLE__branchresolved off), the shaders prepared once more (a new translator stamp), and every other line to match main's (by hand:
test request T-X7YP)
program prepared again once (
rordin the stamp), 0[mvk-error], and effects as on the base (by hand: the owner, thelog's
vk:lines and screenshots)Risks
What could break: on MoltenVK only, programs with storage image or image buffer reads, writes or atomics: each read gains
a store and a load of a Private variable, each write and atomic a device-scope texture fence, so such shaders may run a
little slower (not measured in the game). Other drivers: the modules are byte for byte the same; only the stamp changes.
Turning it off: revert the PR (no switch: the flag follows the driver).
Compatibility: every platform's shaders are prepared again once (the back end is in the translator's stamp:
ddcea9021702b56a→ede499681d22bdcd); on MoltenVK the translator stamp also gains"rord".kProgramCacheFormatstays3. Nothing changes in saves,
longshot_options.inior the vk ABI (MKWVK_API_VERSION).Reviewer notes
d7f7c826..242ff050, three commits,-xfrommacos/tex-read-order: the stored reads, the subgroup fixture'sdriver id, the barrier. Read
InPlaceandOrderImageWriteinemit_spirv_image.cppfirst, thentex_read_order().d7f7c826): the guarded write helpers and the presence select it orders, andits fixture. Through it, #663/#663 and the PRs they carry; until they merge this PR's diff shows their commits too.
#676 builds on it.
6c9edffe: none.git merge-treeat this head). The first pick met #674's MslArrayPtrtests in
tests/seg_shader_ir.cpp,tests/spirv_run.handtests/test_seg_shader.py; both sides kept, as the macOSintegration did (the commit message lists how); the three files are byte for byte
macos/integratedb08694d8's, and theback end (
backend/spirv/,profile.h) too. #676 meets this PR's"rord"block intranslator_stampand theVK_DRIVER_ID_MOLTENVKstand-in (resolved there).does not change off MoltenVK. Not split for that reason.
OpImageFetch), which cannot be written in the sameshader; Workgroup scope for the barrier waits for performance evidence.
reports/2026-11-14-*.md(the port's design notes), which are not in this repository.Issues
See #420
Checklist
Everyone
type(scope): description) of the status line's type.main: onaa95d35f(#761, 2026-11-15), headc5c6a853, on #674b7683077, without aconflict; this PR's own commits, old → new:
d955b204→fb51f780,97d1d55c→8d5fc537,242ff050→c5c6a853;the commit names elsewhere in this description are from before the rebase.
python -I -B tests/run_all.pypasses (any failure that also fails onmainis named). (On the wave's merge8217be31(msl-depth, which carries this PR, + mvk-pushlimits): 556 passed, 32 failed, 18 skipped against main 6c9edffe's 531/32/17 on this Mac; the failures are main's own excepttest_gpu_hang_watch, which failed under load and passes on its own on that tree;test_collect_widenow passes; 25 new tests pass;test_darwin_audio_service, Darwin-only, is skipped by the runner;reports/PubWave-files/waveB/. After the rebase onto mainaa95d35f(headc5c6a853): wave B's mergedb0e2e16, 569/32/18 against main aa95d35f's 543/33/17, no new failure.)third_party/untouched (a new folder with aPROVENANCE.mdinstead).When it applies
Assisted-by:/Co-Authored-By:trailers.mainand passing here. (It fails on this PR's base, #674;mainhasno such fixture.)
tests/that reads changed source updated in this PR, not weakened.Every scan down vk_memory.cpp's import table by start (pool_lookup's covering import and merge plan, bg_drain, prefetch_chunks, import_in_background, memory_note_gpu_write and memory_guest_imported) stopped once an import ended more than 1 GiB below its address, on the belief that no import is larger than that. pool_lookup's own merge escape leaves an import above 1 GiB over the smaller ones inside it ("left overlapping"), and the device allows imports up to max_import_size: a scan stopped at a small import inside a large one, missed the large one, and the same bytes were imported again, two memories over the same bytes. import_reach.h counts the live imports by span class; its bound is above every live span, within twice the largest. imported_add and imported_take, now the table's only ways in and out, keep the count. A scan stops only where no import further down can reach its address, so it also stops sooner than before when the imports are small. The covering-import checks in pool_lookup and import_in_background look past the last import at or below the range for the same reason. Tests: test_import_reach.py runs the actual scans with a 4 GiB import over a 16 MiB chunk, left by the merge escape (imports are recorded ranges: no payload, no Vulkan, no game). Its lookup, query, note, drain, background and prefetch cases fail on main5e072fc8and pass here, and a source check keeps every change to the table in the two helpers. test_import_windows runs pool_lookup with the helpers; test_mirror_gpu_only names the new publication point. Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]>044635ea added vma_startup_rollback (vk_vma.cpp, run after a failed replay_start), which calls vmaDestroyAllocator. vk_vma.cpp includes vk_work.h last so that RX_VK_RECORDER=defer/thread drains before its destructions, and every such boundary call in a vk_work.h file must be in RX_REC_BOUNDARIES with a drain-first macro. This one was not, and test_recorder_sync caught it ("vk_vma.cpp calls ['vmaDestroyAllocator'], which vk_work.h does not drain before"): it passes at 58c5c5aa (044635ea's parent) and fails at 044635ea. Add it to the list and to vk_work.h, next to vmaDestroyBuffer and vmaDestroyImage. With the recorder off (the default) boundary() is a relaxed load and a branch. Rollback runs before any image or buffer exists, so nothing should be held there today, but the allocator is no longer destroyed while a recorder could still hold packets. The test is unchanged (sources: 42 boundaries drained, was 41). Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]>A guest span larger than one device allocation (the cap on MoltenVK/M4 Max is 41,747,087,360 bytes) is bound as pieces: one descriptor per allocation segment, at the descriptor's own binding (reports/2026-11-14-full-range-design.md sections 4.1-4.4). This is the shader half; the draw side (descriptors, layout, gathers) comes later. - runtime_info.h: SegEntry {Storage|Table|TexBuf|ImgBuf, desc, pieces} and RuntimeInfo::segmented. - Back end: a segmented storage buffer is an array of pieces at its binding (a table count * pieces, entry k's piece j at k * pieces + j); its loads, stores and atomics call DontInline helpers made after main, which find the piece by the pieces' OpArrayLength in order, with constant indices. The global memory fallbacks sum the pieces' lengths for a segmented descriptor's bound end and branch to its piece (single, native candidate, table written out and in the loop). Texel and image buffers are arrays too, their fetches, reads, writes and atomics through helpers that pick the piece by OpImageQuerySize, and a texel buffer's size query sums the pieces. ImageQuery was declared for every module already. With RuntimeInfo::segmented empty nothing new is made: the SPIR-V is byte-identical. - vk_shader: SegSig (entries, hash) on Program, seg_sig and seg_variant; program_segmented finds or translates the variant of a plain program with plain's texture questions and answers and checks its descriptors are plain's; program_pick, mesh_program_locked, program_find_plain, loaded_variants and portable_variant keep the plain and segmented variants apart; every stage's RuntimeInfo::segmented comes from Program::seg. - vk_progcache: a segmented variant is never written to the program cache nor listed among the loaded programs. - tests/test_seg_shader.py + tests/seg_shader_ir.cpp: synthetic IR programs through the real back end, plain and segmented; structure checks, spirv-val (Vulkan 1.3, uniform buffer standard layout), and with --base-tree a byte comparison of the plain modules against an older tree. Five source-reading checks follow the new Program field and the atomics' new branch. The translator stamp changes with this (eden/, vk_shader.cpp, sizeof(Program)): every program cache is rebuilt once. Land it in the same release as the vk_api.h change that already does so. Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]> (cherry picked from commit b7928876dab846485f667c1c934d34d25ecef035)The interfaces the four segmented-consumer lanes (SegBind, SegXfer, TexelDesc, NullShader; reports/2026-11-14-seg-consumer-plan.md section 3) code against, frozen before they fork. Inert: no caller of anything new, no SPIR-V, layout, push range or stream change, sizeof(Program) unchanged. - vk_internal.h / vk_memory.cpp, SegMem's consumer interface: gpu_span_any() (a relaxed count of the live domains, stored in seg_commit; domains are kept for the run), gpu_span (gpu_buffer's flavour of gpu_span_bind: import buffers, no written marks, no mirror), SpanLayout::bind_stamp (gpu_bind_stamp(): a segment can be imported again with its cuts kept, so cut_gen alone never keys piece buffers), span_unused_piece's semantics ({null_storage, 0, 1}), and the SegArena API (SegArenaRef, seg_arena_take, seg_gather, seg_scatter; stub bodies after stream_alloc that give no room and log, SegBind's to fill). - Review fixes in the same interface (renderer-core review P2-3, P3.2): every piece of gpu_span_bind carries its buffer's device address (the import's or the mirror's; 0 only with bufferDeviceAddress off), and its one-piece path stores the translated guest address, not a virtual one. - vk_texture.h/.cpp: texel_view_pieces / texel_piece_views, stubs that return 1 and false (TexelDesc's to fill). - vk_shader.h: Program::presence_words, in what was padding. - Back end: PRESENCE_PUSH_OFFSET (88), Profile::emulate_null_descriptors, Bindings::presence / presence_read with the bit numbering rule. - tests: test_resolver_coverage lists gpu_span_bind / gpu_span sites too (scoped to gpu/vk: gpu/render has an rx::gpu_span of its own), checks that gpu_span follows its own gpu_buffer, and splits SITES into SITES_BASE plus one block per lane. test_segmented_domains executes the contract (the count 0, 1, 2 -> 1 on a merge, 0; gpu_span's pieces; addresses with the fixture's gpu_buffer_bind returning none as the real one does; the bind stamp; a virtual address's guest). test_seg_shader accepts a base tree of this back end's generation and compares every module. - docs/segmented-binding.md: the gate (every new behaviour Apple-only, other platforms byte-identical) and one heading per lane. Conflict on this branch (not with main): tests/test_seg_shader.py's docstring, against the array_pointer_calls paragraph #P20's msl-arrayptr port added; both kept, this paragraph first. Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]> (cherry picked from commit 95fa06d4e6526601bd2e1bc88c2f8f5720855350)The segmented single storage array's case (plan 4.3 item 5) had no negative: the check always cut its own tree. With --source <B2 archive> it fails as required ("moltenvk.segmented_single want=set got=push"). Conflict with #P28 (read_write textures; not with main): the docstring keeps #P28's paragraph with this usage line, and main() cuts from --source's vk_draw.cpp with #P28's read_write count (as in the macOS integration, Integration 17). Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]> (cherry picked from commit 5824f6828e21cf810dcceaa6be425a9224b15994)plaine37c097da2plaina997b3629aDefineImages and DefineImageBuffers declare one image whatever the descriptor's count, while Image() indexes the variable when the count is above 1, so such a module fails spirv-val ("OpAccessChain reached non-composite type"); B2 has it already, on every platform. The null_img* and null_imgbuf* helpers take their element the same way and share it. Found while extending the fixture; declaring the arrays changes every platform's SPIR-V and is left to the owner. Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]> (cherry picked from commit 83e7e18b4fee477f1e6901871ad37efe8f23d5bf)SPIRV-Cross (MoltenVK 1.4.2's pin 6c09849f) prints an OpImageRead's result, and a pure read helper's call, where the value is first used, and nothing orders it against the same invocation's later writes and atomics on that image: in MSL the read ran after them and returned the later value. TexOrder's TO-01 probe proved it on the GPU for LS's plain output, with and without the NullShader bit, on both CPU routes (reports/2026-11-14-tex-order.md). - Profile::materialize_image_reads, set by make_profile on Apple for MoltenVK only, with its translator stamp word ("rord") only when on. - emit_spirv_image.cpp InPlace: with the flag, every storage image and image buffer read's result (the plain read, the segmented read helper's call, a carrier codec's element reads) is stored to a Private variable at the read and loaded back; SPIRV-Cross prints a store where it stands. Private, since a Function variable must lead its function's first block; in the entry point's interface from SPIR-V 1.4. Off: no new ID, every module byte for byte as before. - tests/seg_shader_ir.cpp: order-* modules with the flag; the read-in-place rule (every read and read helper call stored at once), their flag-off twins breaking it, CPU runs equal to the modules without the flag, and the flag alone changing nothing without image reads. test_seg_shader.py: order- modules required; a base tree without the flag builds them with TEX_ORDER_BASE and they are not compared; --source against it fails. - tests/spirv_run.h runs Private variables (fresh per invocation) and OpMemoryBarrier (a no-op one invocation at a time). - docs/segmented-binding.md: a TexOrder section. Conflicts on mac/null-shader (#P33), with MslArrayPtr's tests that #P33's last commit carries, not with main; resolved as macos/integrated did (Integration 22, b08694d8): tests/seg_shader_ir.cpp keeps both sections and both calls (msl_arrayptr, then tex_read_order); tests/spirv_run.h keeps both storage classes (Uniform, then Private); tests/test_seg_shader.py keeps both docstring paragraphs and presence checks, leaves 'msl-' and 'order-' out of an older generation's set, and compares with a base in one loop (an order- module skipped for a base without the flag, identical counts as the same, a different segmented one listed under --changed-segmented, anything else fails). Assisted-by: Claude Opus 5.5 Co-Authored-By: Claude Opus 5.5 <[email protected]> (cherry picked from commit a9aad5bcd6f4cce3d9fcff8b231da9628e7da4b3)242ff050a0ffb3d57d09ffb3d57d09c5c6a853a8WIP: fix(vk): keep storage image reads in program order on MoltenVKto fix(vk): keep storage image reads in program order on MoltenVKFolded into #848 (feat(vk): the SPIR-V back end on MoltenVK and guest spans past one device allocation)
Pull request closed