Game: The game sometimes crashes when entering a new area #764

Open
opened 2026-11-15 10:38:31 +00:00 by harry · 1 comment

Longshot version

v3.0.0-rc.4 (source b784a40c)

Channel

Release

What kind of problem

Crash, freeze or black screen

What happened

Longshot closed unexpectedly while you were playing. Longshot ended without a crash report: it was closed from outside (Task Manager, a kill), or the system stopped it, often for running out of memory. (The report from the crash window is pasted below.)

Where in the game

Gerudo Valley, entering Lake Hylia swimming

How often

Sometimes

Graphics card and driver version

AMD Radeon RX 7600, AMD proprietary driver 26.10.1 (LLPC)

CPU, RAM and operating system

AMD Ryzen 5 5600 6-Core Processor (12 threads), 32 GB, Windows 11 (build 26300)

Changes from the defaults

No response

longshot_log.txt

Longshot crash report, made by the window Longshot shows after a crash (20261115T103319Z UTC). Longshot sent nothing: paste this into the issue form, and attach the game folder's logs/longshot_log.txt if you can.

What happened

Longshot closed unexpectedly while you were playing.
What went wrong: Longshot ended without a crash report: it was closed from outside (Task Manager, a kill), or the system stopped it, often for running out of memory.
Crash and unclean-end records in the last day: 1.

Longshot version

v3.0.0-rc.4 (source b784a40c)
Channel (from the version): Release candidate, or built from source

Graphics card and driver version

AMD Radeon RX 7600, AMD proprietary driver 26.10.1 (LLPC)
Devices the log lists: AMD Radeon RX 7600

CPU, RAM and operating system

AMD Ryzen 5 5600 6-Core Processor (12 threads), 32 GB, Windows 11 (build 26300)
Built for: this PC's CPU (znver3_znver3_8e425959ff)

Upscalers (the log's first line of each)

NVIDIA DLSS: not named in the log
AMD FSR 4: %USERPROFILE%\Games\Longshot\v3.0.0-rc.4\amd_fidelityfx_loader_vk.dll

Changes from the defaults

longshot_options.ini (a value only when it is a number or on/off; the controls' bindings left out):
quality_preset=0
ultrawide=1
output_res=2560x1440
handheld_profile=0
dlss=4
dlss_model=0
resolution=8
sharpness=30
frame_generation=1
frame_generation_by=0
frame_pacing=1
frame_rate_cap=0
nvidia_reflex=0
fullscreen=1
vsync=1
upscaling=1
ultrawide_menus=1
hdr=0
hdr_paper_white=200
hdr_peak_brightness=1000
hdr_contrast=100
hdr_tone_mapper=0
anisotropic_filtering=4
gpu_device=0
threaded_rendering=0
vram_budget=0
volume=100
mute_in_background=0
audio_output=0
fps_counter=2
fps_counter_position=0
menu_size=1
game_speed=1
field_of_view=100
text_speed=0
text_size=0
skip_title_screen=0
microphone=1
menu_language=0
discord_status=1
skip_opening=0
controller_in_background=0
mouse_camera=0
disable_camera_centering=0
mouse_sensitivity=100
invert_mouse_vertical=0
invert_camera_x=0
invert_camera_y=0
camera_speed=100
stick_dead_zone=0
rumble_strength=100
motion_controls=1
motion_sensitivity_x=100
motion_sensitivity_y=100
invert_motion_x=0
invert_motion_y=0
motion_deadzone=1
layout_preset=1
button_prompts=2
walk_mode=0
walk_speed=45
menu_shortcut=2
compact_menu_key=0
debug_tools=0
damage_taken=1
descriptor_reuse=1
sampler_cache=0
robust_buffers=0
astc_as_rgba8=0
intel_shader_compiles=0
intel_quick_compute_builds=1
memory_budget=0
auto_for=(value left out)
options_version=6
Switches set (the environment and longshot_env.txt; a value only when it is a number or on/off, and never for a name with TOKEN, KEY, ROOM, SECRET, PASS, SERVER or USER in it):
LONGSHOT_NO_UPDATE_CHECK=1

Crash record: unclean-20261115T103308Z.txt

Longshot unclean record 1
version: v3.0.0-rc.4 (source b784a40c)
run_id: b8ba06109e7560d0df427d320095c74c
when: 20261115T103307Z
uptime_s: unknown
reason: ended without a clean exit
thread: unknown
module_offset: unknown
last_present_age_ms: unknown
log: longshot_log.txt
pid: 7780
started: 20261115T101057Z
crash_handler: not observed
termination_note: ended from outside or lost power, not necessarily a crash
log_size_bytes: 3375776
log_tail_bytes: 4096
log_mtime_utc: 20261115T103254Z
log_tail_fatal: no
log_tail_crash: no
log_tail_device_lost: no
dump: off
record_complete: yes

The end of longshot_log.txt

Its last 200 lines (the home folder written %USERPROFILE%, the user's name ):

[hos host] vk: 10 textures retired (798 left, 2041 MB): budget 0, drawn over 10, dead targets 0
[hos sead::MainThread] nvn: CommandBufferWaitEvent #670000: event 0x100d6c8000 mode 0 value 437150 (now 437149) (lr 0x806661f8)
[hos host] vk: 9 textures retired (789 left, 1974 MB): budget 0, drawn over 9, dead targets 0
[hos tera::FileResourceMgr] vcores: 175596 takes, 22464 waits (mean 123 us, longest 143.6 ms), 11300 kicks, 11228 yields, 0 escapes in 5 s
[hos host] vk: sparse mirrors: 76, 943 MB with memory of 1268 MB (324 MB spared); blocks given memory later 18238, given back 19784; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 1157 binds (723.9 ms); 1 made whole for want of memory
[hos host] vk: mirror syncs (600 submits): 439 dirty pages from their submits' captures, 17361 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk:   read live, by pool:
[hos host] vk: imports: 118 live (1768 MB), 2 retired still imported (12 MB), 29 retired given back (984 MB)
[hos host] vk: render targets drawn over from another start, let go: 32384 so far (116375 MB)
[hos host] vk: a frame: 13 draws kept their neighbour's descriptors (0 of them through other slots' registrations)
[hos host] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 85 ms in all, 0 jobs queued
[hos host] vk: a frame's replay time (ms): submit 4.51, present 0.32, draw 0.52, descriptors 0.21, texture lookups 0.03, uploads 0.00, pipelines 0.03, programs 0.07, commands 0.15, dispatch 0.13, memory sync 1.84, queue submit 0.52, slot wait 0.17
[hos host] vk: a frame: mirrors 307 (959 MB): 1.27 MB synced in 196.0 copies, 9.64 MB written back
[hos host] vk: 61680 presents, 47.7 fps; a frame: 112 draws (0 skipped), 15 dispatches, 24 passes, 23 barriers, 6 submits, 0.1 uploads (0.2 MB), 14 ub updates (10 overlays), GPU-bound wait 0.0 ms (recording slots only); 8784 pipelines (3478 ms), 0 programs (10 failed), 789 textures (1974 MB)
[hos host] vk: host time in GPU resource waits: 8.45 ms a frame (fences 4.29, timelines 4.16, idle 0.00, queries 0.00; sum across threads, not frame time; excludes pacing and driver submit/present blocking)
[hos host] vk: a frame: 101.1 full barriers recorded, 42.7 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game)
[hos host] vk: a frame: the game's barriers by their NVN flags: 0x1: 0.3; 0x8: 0.3; 0x9: 0.2; 0x11: 6.8; 0x12: 11.9; 0x13: 0.3; 0x21: 0.6; 0x28: 2.2; 0x92: 0.5; 0x97: 0.2;
[hos host] vk: GPU time 5.4 ms a frame (the longest submission 9.9 ms); 0.9 textures made a frame
[hos host] vk: a frame: 0.01 MB unswizzled on the CPU in 0.00 ms
[hos host] vk: a submit's memory work (ms): maps 0.01, capture taken 0.26, writes collected 0.18
[hos sead::MainThread] vk: readbacks of GPU results: 1168 of 3000 waited for their write-back, 0.39 ms each; 0 looked at the stopped queues first, 2 waited for their submission's last part (guest memory read in place after theirs)
[hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 81590 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged)
[hos Presentation Thread] vi: 61703 frames presented (41.0 fps over the last 5.0 s, interval 1)
[hos Presentation Thread] vi: present intervals: <15.5 ms 31, 15.5-17.8 66, 17.8-22 18, 22-30 24, 30-40 57, over 40 9
[hos sead::MainThread] vk: capture: a submit 0.80 ms (lock 0.05, scan 0.05 over 679 ranges, 3399 MB), 672 pages written, 672 copied (2.6 MB)
[hos host] vk: a capture taken (ms): all 0.297; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.292, bytes copied 0.000; 25 kept (370 MB), 10 spare buffers, 27841 texture pages copied (108 MB)
[hos host] vk: mirror syncs (600 submits): 560 dirty pages from their submits' captures, 2157 from earlier ones', 66 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk:   read live, by pool: 0x1042800000 (4 MB, captured, state 2): 66;
[hos host] vk: the recording streams: 48 of 2 MB, the most one held 789 KB; 0 made on demand (0 MB kept now)
[hos host] vk: readback pages refreshed from guest memory: 10688268 pages so far (0 held: may be written ahead in their submission)
[hos host] vk: a submit's memory work (ms): maps 0.01, capture taken 0.12, writes collected 0.25
[hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 81006 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged)
[hos Presentation Thread] vk: capture: a submit 0.30 ms (lock 0.08, scan 0.05 over 677 ranges, 3348 MB), 465 pages written, 465 copied (1.8 MB)
[hos host] vk: a capture taken (ms): all 0.091; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.087, bytes copied 0.000; 25 kept (410 MB), 10 spare buffers, 12790 texture pages copied (49 MB)
[hos host] vk: sparse mirrors: 71, 812 MB with memory of 1236 MB (423 MB spared); blocks given memory later 18324, given back 21595; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 1186 binds (741.5 ms); 1 made whole for want of memory
[hos host] vk: mirror syncs (600 submits): 41 dirty pages from their submits' captures, 1376 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk:   read live, by pool:
[hos host] vk: imports: 118 live (1768 MB), 2 retired still imported (12 MB), 29 retired given back (984 MB)
[hos host] vk: pool 0x108c711000+0xe72e000 imported in 18.3 ms as 0x108c000000..0x109b000000 (150 imports, 1080 ms in all)
[hos host] vk: recorder: 916210 packets run in 10.0 s (busy 0.28 s, spun idle 1.27 s, slept 5266 times, 966 of them under 200 us), 0 calls made directly (no room); the replay waited for it 13443 times, 45.69 ms in all, the longest 0.18 ms; vkResetDescriptorPool 4738/23.03 ms (max 0.17), vkEndCommandBuffer 4737/12.55 ms (max 0.10), replay_mu unlock 3763/8.90 ms (max 0.18), direct recording 160/0.92 ms (max 0.03), off the replay lock 26/0.22 ms (max 0.02), vkQueueBindSparse 4/0.04 ms (max 0.01)
[hos host] vk: pool 0x108c000000..0x109b000000: 226920 KB the CPU wrote since retired pool 0x108c000000's last sync kept from guest memory, not its mirror
[hos host] vk: pool 0x10ef5c4000+0x2685000 imported in 169.0 ms as 0x10ef400000..0x10f2000000 (151 imports, 1249 ms in all)
[hos host] vk: pool 0x10ef5c4000+0x2685000 not imported (VkResult -1000072003)
[hos host] vk: upload: 1800x1380 NVN 0x6 (38 MB) is not all zero (checked in 0.9 ms): unswizzled as before
[hos host] vk: slow upload 177.5 ms: #55463 0x10ef5c4000 1800x1380x1 x8 levels 1 NVN 0x6, 39444 of 39444 KB
[hos host] vk: pool 0x1043bda000+0x60 imported in 19.3 ms as 0x1043800000..0x1043c00000 (152 imports, 1269 ms in all)
[hos host] vk: pool 0x1043bda000+0x60 not imported (VkResult -1000072003)
[hos host] vk: pool 0x1043bdb000+0x40 imported in 0.0 ms as 0x1043800000..0x1043c00000 (256 imports, 1269 ms in all)
[hos host] vk: pool 0x1043f1e000+0x60 not imported (VkResult -1000072003)
[hos host] vk: pool 0x7fa3506000+0xaa000 imported in 6.3 ms as 0x7fa3000000..0x7fa5400000 (422 imports, 1276 ms in all)
[hos host] vk: pool 0x7fa3506000+0xaa000 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 6 c0+0x670 addr 0x7fa3506000 size 0xaa000
[hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 7 c0+0x780 addr 0x7fa3506000 size 0xaa000
[hos Presentation Thread] vk: presents after the CPU's signal (600): 525 waited for it, 8.15 ms each, 1 let go after RX_VK_FRAME_GATE_MS
[hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 6 c0+0x670 addr 0x7fa35b0000 size 0xe2800
[hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 7 c0+0x780 addr 0x7fa35b0000 size 0xe2800
[hos host] vk: pool 0x1043a33000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (512 imports, 1277 ms in all)
[hos host] vk: pool 0x1043bde000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (768 imports, 1277 ms in all)
[hos host] vk: pool 0x1043bde000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (1024 imports, 1277 ms in all)
[hos host] vk: staging: no 64 MB arena could be made (2 kept); one of the size asked for instead
[hos host] vk: pool 0x7fb4e94f00+0x3100 not imported (VkResult -1000072003)
[hos host] vk: pool 0x1043b4a000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (1280 imports, 1278 ms in all)
[hos host] vk: pool 0x7fb4714c00+0x60 not imported (VkResult -1000072003)
[hos host] vk: pool 0x7fb48f1500+0x600 not imported (VkResult -1000072003)
[hos host] vk: pool 0x1043f21000+0x80 imported in 0.0 ms as 0x1043c00000..0x1044000000 (1536 imports, 1279 ms in all)
[hos host] vk: pool 0x1043f21000+0x80 imported in 0.0 ms as 0x1043c00000..0x1044000000 (1792 imports, 1279 ms in all)
[hos host] vk: pool 0x1043b48000+0x40 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2048 imports, 1279 ms in all)
[hos host] vk: pool 0x1180eebb80+0x480 imported in 3.5 ms as 0x1178400000..0x1181c00000 (2096 imports, 1282 ms in all)
[hos host] vk: pool 0x1180eebb80+0x480 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xb0 addr 0x1180eebb80 size 0x480 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xc0 addr 0x1180eebbc0 size 0x440 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xd0 addr 0x1180eebc00 size 0x400 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xb0 addr 0x1180eebb80 size 0x480 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xc0 addr 0x1180eebbc0 size 0x440 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xd0 addr 0x1180eebc00 size 0x400 (written)
[hos host] vk: pool 0x11815b1000+0x212e00 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program 44511d69b52282ad stage 5 c0+0xa0 addr 0x11815b1000 size 0x212e00 (written)
[hos host] vk: pool 0x11819d9000+0x10980 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program 44511d69b52282ad stage 5 c0+0xb0 addr 0x11819d9000 size 0x10980 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program 4247f1b4c3ce6cf3 stage 5 c0+0xa0 addr 0x1181587000 size 0x13580 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program d5a9475f2790532e stage 5 c0+0x30 addr 0x1180eebb80 size 0x40
[hos host] vk: pool 0x1180968000+0x584000 not imported (VkResult -1000072003)
[hos host] vk: pool 0x1180968000+0x161000 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program d5a9475f2790532e stage 5 c0+0x880 addr 0x1180968000 size 0x584000
[hos host] vk: storage buffer NOT bound (reads zeros): program 3de6d86ec7e6720e stage 5 c0+0x40 addr 0x1180eebb80 size 0x40 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program 3de6d86ec7e6720e stage 5 c0+0x880 addr 0x1180968000 size 0x584000 (written)
[hos host] vk: pool 0x118135a000+0x17580 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program abccf81b45c5eb50 stage 5 c0+0x90 addr 0x118135a000 size 0x17580 (written)
[hos host] vk: pool 0x1181373000+0x212e00 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program 7650519f88e59b19 stage 5 c0+0x70 addr 0x1181373000 size 0x212e00 (written)
[hos host] vk: pool 0x11817c5000+0x212e00 not imported (VkResult -1000072003)
[hos host] vk: storage buffer NOT bound (reads zeros): program cb2e06ddfb9d7d27 stage 5 c0+0xa0 addr 0x11817c5000 size 0x212e00 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program cb2e06ddfb9d7d27 stage 5 c0+0xb0 addr 0x11819eb000 size 0x10980 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program f0fed2bbccae7bdc stage 5 c0+0xa0 addr 0x118159c000 size 0x13580 (written)
[hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 6 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 7 c0+0x770 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 7 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 6 c0+0x670 addr 0x1180eebc00 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 6 c0+0x890 addr 0x118131e000 size 0x3b000
[hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 7 c0+0x770 addr 0x1180eebc00 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 7 c0+0x890 addr 0x118131e000 size 0x3b000
[hos host] vk: pool 0x117efc2000+0x19a5000 imported in 2.8 ms as 0x1178400000..0x1181800000 (2172 imports, 1291 ms in all)
[hos host] vk: pool 0x117efc2000+0x19a5000 imported in 12.1 ms as 0x1178400000..0x1180c00000 (2173 imports, 1303 ms in all)
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x770 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x770 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: pool 0x1043b4a000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2304 imports, 1303 ms in all)
[hos host] vk: pool 0x7fa5d6be00+0x5bc94 imported in 2.2 ms as 0x7fa5800000..0x7fa6000000 (2318 imports, 1306 ms in all)
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40
[hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x890 addr 0x1180eed000 size 0x430000
[hos host] vk: pool 0x1043b4b000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2560 imports, 1314 ms in all)
[hos host] vk: pool 0x1043b4b000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2816 imports, 1315 ms in all)
[hos host] vk: pool 0x1043b4b000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (3072 imports, 1316 ms in all)
[hos host] vk: pool 0x1043a86000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (3328 imports, 1316 ms in all)
[hos host] vk: upload over a drawn image: #53530 0x100039f6200 533x300x1 x1 NVN 0x11 at present 61798 (texture frame 61799), finalized, 0 KB dirty in 0 ranges, a GPU buffer wrote it
[hos host] vk: pool 0x7fad7c2b00+0x2fa imported in 0.0 ms as 0x7fad400000..0x7fad800000 (3584 imports, 1316 ms in all)
[hos host] vk: upload over a drawn image: #46290 0x10003994e00 2134x1200x1 x1 NVN 0x25 at present 61798 (texture frame 61799), finalized, 816 KB dirty in 1 ranges, a GPU buffer wrote it
[hos host] vk: AMD FSR 4: 2134x1200 -> 2560x1440, jitter -0.000 +0.000 px (history reset)
[hos host] vk: a frame's uploads took 263 ms: unswizzled on the GPU 2 (49.7 MB, 0 ms); on the CPU 70 (191.3 MB, 263 ms); [1800x1380 x8 NVN 0x6 on the CPU 38.5 MB 177 ms] [4096x4096 x1 NVN 0x4b on the CPU 16.0 MB 15 ms] [4096x4096 x1 NVN 0x4b on the CPU 16.0 MB 11 ms]
[hos host] vk: 62 new ASTC textures left for a later frame (this frame's uploads took their budget; 948 so far)
[hos host] vk: memory: working set 14926 MB (peak 17596), private 22274 MB, staging 208 MB in 4 arenas
[hos host] vk: memory heaps: heap 0 (system): 15 blocks 1012 MB, 51 allocations 970 MB; used 3223 of 15577 MB; heap 1 (device): 3542 blocks 5331 MB, 18075 allocations 4262 MB; used 5995 of 5995 MB;
[hos host] vk: image blocks: 3 blocks 384 MB, 20 images 288 MB; 4 free ranges, the largest 35 MB
[hos host] vk: image blocks (render targets): 9 blocks 1152 MB, 189 images 543 MB; 116 free ranges, the largest 112 MB
[hos host] vk: image blocks (textures, compacted): 10 blocks 1280 MB, 763 images 918 MB; 486 free ranges, the largest 10 MB
[hos host] vk: render target images: 973 reused from the pool, 32325 made new, 32129 destroyed from it; it holds 0 (0 MB), VRAM short: given back
[hos host] vk: VRAM: 5995 MB used of 5995 MB allowed (1068 MB of it free in the blocks); textures 2417 MB (budget 1579 MB), 958 textures (at the driver's limit, room in the blocks: not squeezed)
[hos host] vk: textures: decoded ASTC 723 MB, rendered 910 MB (59 drawn in one frame, kept: 31393 KB), other 367 MB; used in the last 8 presents 752 MB
[hos host] vk:   288 MB: 0x1147c16000 12288x12288x1 x1 levels 1 NVN 0x32 rendered, last used 221 presents ago
[hos host] vk:   214 MB: 0x10a5b22c00 1365x1365x1 x90 levels 11 NVN 0x80 ASTC, last used 221 presents ago
[hos host] vk:   214 MB: 0x10a22aa600 1365x1365x1 x90 levels 11 NVN 0x8e ASTC, last used 221 presents ago
[hos host] vk:   64 MB: 0x113755c000 4096x4096x1 x1 levels 1 NVN 0x34 rendered, last used 1 presents ago
[hos host] vk:   64 MB: 0x113cba9000 512x512x64 x1 levels 1 NVN 0x3d rendered, last used 1 presents ago
[hos host] vk:   37 MB: 0x10ef5c4000 1800x1380x1 x8 levels 1 NVN 0x6, last used 1 presents ago
[hos host] vk:   37 MB: 0x1142774000 1800x1380x1 x8 levels 1 NVN 0x6 rendered, last used 1 presents ago
[hos host] vk:   32 MB: 0x1159c17000 4096x4096x1 x1 levels 1 NVN 0x32 rendered, last used 221 presents ago
[hos host] vk: finalized textures the GPU drew once, kept for being made again: 129 (22401 KB): 8x8x1 NVN 0x3f: 1 (2 KB); 42x41x1 NVN 0x25: 4 (26 KB); 54x46x1 NVN 0x25: 1 (9 KB); 86x89x1 NVN 0x25: 1 (29 KB); 94x32x1 NVN 0x25: 1 (11 KB); 100x78x1 NVN 0x25: 1 (30 KB); 105x66x1 NVN 0x25: 2 (54 KB); 106x105x1 NVN 0x1: 4 (43 KB); 118x110x1 NVN 0x1: 1 (12 KB); 134x32x1 NVN 0x25: 1 (16 KB); 150x153x1 NVN 0x1: 1 (22 KB); 158x96x1 NVN 0x1: 1 (14 KB); 164x32x1 NVN 0x25: 1 (20 KB); 164x142x1 NVN 0x1: 1 (22 KB); 169x130x1 NVN 0x1: 2 (42 KB);
[hos host] vk: 238 textures retired (720 left, 2115 MB): budget 221, drawn over 3, dead targets 14
[hos host] vk: frame interpolation: 262 frames shown on time, 0 late (over 2 ms); shown apart: <7 ms 27, 7-9 2, 9-12 8, 12-17 107, 17-25 86, over 25 32
[hos sead::MainThread] nvn: GPU waits in 5 s: 43 sync waits (1762 ms), 0 polls timed out (0 ms), 0 queue finishes (0 ms)
[hos host] vk: pool 0x1043b46000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (3840 imports, 1316 ms in all)
[hos host] vk: pool 0x1180968000+0x584000 imported in 3.7 ms as 0x1178400000..0x1181000000 (3950 imports, 1320 ms in all)
[hos host] vk: pool 0x1180eed000+0x430000 imported in 0.0 ms as 0x1180c00000..0x1181400000 (4096 imports, 1320 ms in all)
[hos host] vk: pool 0x1043b49000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (4352 imports, 1320 ms in all)
[hos host] vk: pool 0x1043b49000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (4608 imports, 1320 ms in all)
[hos host] vk: pool 0x1043b49000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (4864 imports, 1320 ms in all)
[hos host] vk: pool 0x1043bd6000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (5120 imports, 1320 ms in all)
[hos host] vk: pool 0x118131e000+0x3b000 imported in 0.0 ms as 0x1181000000..0x1181400000 (5376 imports, 1320 ms in all)
[hos host] vk: upload over a drawn image: #46255 0x1000372ba00 1600x1600x1 x3 NVN 0x32 at present 61799 (texture frame 61800), finalized, 816 KB dirty in 1 ranges, a GPU buffer wrote it
[hos host] vk: texture 0x1000372ba00 1600x1600x1 x3 levels 1 NVN 0x32 (15600 KB of storage) re-uploaded (its memory was written; flags 0x8): a GPU write into its storage, 15600 KB of it, over what the GPU wrote (finalized since)
[hos host] vk: status: 600 frames, the slowest 1295.2 ms; VRAM 5.9 of 5.9 GB; AMD FSR 4: 381 frames drawn, 1 made, jitter -0.000 -0.167 px, actor motion 16555 draws in 379 frames (0.254 ms CPU a frame; poses 16829 read at the draw, 0 copied later), its images 78 MB, its own 181 MB
[hos host] vk: program census (play): created 0 (0 with stages; 0 with no present for 100 ms before, 0 in a frame of 100 ms or more; 0.0 ms of the game's threads), freed 0 (0 never used); first uses 0: program ready 0, loaded 0, translated 0, failed 0; pipeline ready 0, from a cache 0, compiled 0, made 0, left out 0, none 0; 0 with no create call seen, 0 whose stages are not the create call's; after the create call: under 16.7 ms 0, under 100 ms 0, under 1 s 0, longer 0; needing work 0 (0 of them 100 ms or more after the create call, 0 created in a load or a long frame); in play: 36 program records loaded (28.2 ms), 10 new graphics pipelines, pipelines from the driver's cache 83, from the start's cache 0, compiled 11; 26 draws and dispatches left out, 1 waits (0.1 ms)
[hos host] vk: program loads at create (play): 5399 queued, 5399 loaded (median 0.94 ms, 99th percentile 11.21 ms, worst 219.54 ms, 9978 ms and 1147.8 MB read in all); 7118 programs (1348 of them compute variants without their code, 0 graphics programs no note names), 8927 graphics pipelines (0 not in a cache), 703 compute pipelines (0 not in a cache); a first use ran 0 itself and waited for 0 (0.0 ms); 1667 pipelines made at create taken by draws; 2550 create calls with nothing kept for their stages, 0 before the index; units 7949 (5399 ready, 0 loading), 13443 programs alive
[hos host] vk: module identifiers (play): 784 known, 433 learned in this run; 351 compute pipelines made by them at a create call, 0 asked that way were in no cache (their code read, as before)
[hos host] vk: a frame: 1 draws kept their neighbour's descriptors (0 of them through other slots' registrations)
[hos host] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 85 ms in all, 0 jobs queued
[hos host] vk: a frame's replay time (ms): submit 14.86, present 0.37, draw 3.56, descriptors 2.89, texture lookups 2.48, uploads 2.33, pipelines 0.01, programs 0.21, commands 0.44, dispatch 0.24, memory sync 2.73, queue submit 0.55, slot wait 0.16
[hos host] vk: a frame: mirrors 315 (1167 MB): 4.35 MB synced in 56.3 copies, 0.65 MB written back
[hos host] vk: 61800 presents, 34.8 fps; a frame: 14 draws (4 skipped), 3 dispatches, 6 passes, 5 barriers, 6 submits, 0.9 uploads (2.3 MB), 6 ub updates (5 overlays), GPU-bound wait 0.0 ms (recording slots only); 9123 pipelines (3659 ms), 0 programs (10 failed), 741 textures (2136 MB)
[hos host] vk: host time in GPU resource waits: 11.42 ms a frame (fences 0.19, timelines 11.23, idle 0.00, queries 0.00; sum across threads, not frame time; excludes pacing and driver submit/present blocking)
[hos host] vk: skips a frame by vk_draw.cpp line: 7874: 4.1
[hos host] vk: a frame: 55.9 full barriers recorded, 18.9 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game)
[hos host] vk: a frame: the game's barriers by their NVN flags: 0x1: 0.0; 0x8: 0.0; 0x9: 0.0; 0x11: 0.7; 0x12: 3.8; 0x13: 0.0; 0x21: 0.1; 0x28: 0.3; 0x92: 0.1; 0x97: 0.0; 0x9b: 0.1;
[hos host] vk: GPU time 1.1 ms a frame (the longest submission 2.1 ms); 1.6 textures made a frame
[hos host] vk: a frame: 1.78 MB unswizzled on the CPU in 0.62 ms
[hos host] vk: the render thread's whole frames (600 presents): 1 jobs went on before their present after 1000 ms, 1 times a game's thread waited for the work handed over, 0 times for a fence of the frame in the making
[hos host] vk: the render thread (600 presents, 30.13 ms a frame): its jobs 10.29 ms a frame (submits 5.73, presents 0.37, others 4.19), idle 19.84; the game waited for room at 1 presents, 262.92 ms each (0.44 a frame; 93.00 jobs queued at a present); 1 catch-ups (a finish, a texture read back, a write-back not recorded yet: 0), 0.03 ms each; 1 presents held for the CPU's signal, 55.06 ms each (0 let go by RX_VK_HOLD_MS); 541 captures at a CPU signal; the submits' waits read in 0.015 ms a frame; readbacks: 1905 next to a texture's storage (no catch-up), 0 in one, 0 read exactly (after the work handed over: among the catch-ups); a present made 10.79 ms after its hand-over (1279.58 at most)
[hos host] vk: pipeline cache: play file 9 saved (258 KB): 18 pipelines, 14 from the driver's cache, 4 compiled; 2760 more from the start's cache
[hos host] vk: pool 0x1043bda000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (5632 imports, 1320 ms in all)
[hos host] vk: pool 0x7fa39d1600+0x6c0 imported in 0.0 ms as 0x7fa3800000..0x7fa3c00000 (5888 imports, 1322 ms in all)
[hos host] vk: pool 0x1043bd6000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (6144 imports, 1322 ms in all)
[hos host] vk: pool 0x1180eebc00+0x40 imported in 0.0 ms as 0x1180c00000..0x1181000000 (6400 imports, 1322 ms in all)
[hos host] vk: pool 0x7faf585000+0x1ff300 imported in 9.0 ms as 0x7fae400000..0x7fb1800000 (6411 imports, 1333 ms in all)
[hos host] vk: pool 0x7faf585000+0x1ff300 imported in 4.8 ms as 0x7faf400000..0x7faf800000 (6412 imports, 1338 ms in all)
[hos host] vk: pool 0x7faf3a5000+0x1ce300 imported in 3.7 ms as 0x7faf000000..0x7faf800000 (6414 imports, 1341 ms in all)
[hos host] vk: pool 0x7fae325000+0x64300 imported in 6.6 ms as 0x7fae000000..0x7fae400000 (6416 imports, 1348 ms in all)
[hos host] vk: pool 0x7fa3cbae00+0x286a4 imported in 3.2 ms as 0x7fa3c00000..0x7fa4000000 (6586 imports, 1360 ms in all)
[hos host] vk: pool 0x7fbff3e100+0x12d08 imported in 8.1 ms as 0x7fbfc00000..0x7fc1800000 (6597 imports, 1368 ms in all)
[hos host] vk: pool 0x7fb3d45800+0x50e0 imported in 0.0 ms as 0x7fb3c00000..0x7fb4000000 (6656 imports, 1371 ms in all)
[hos host] vk: pool 0x7fa4b79800+0x816 imported in 0.0 ms as 0x7fa4800000..0x7fa4c00000 (6912 imports, 1373 ms in all)
[hos host] vk: pool 0x7fba018600+0x8c28 imported in 2.0 ms as 0x7fba000000..0x7fba400000 (7099 imports, 1378 ms in all)
[hos host] vk: pool 0x7fb221a600+0x36 imported in 0.0 ms as 0x7fb2000000..0x7fb2400000 (7168 imports, 1378 ms in all)
[hos host] vk: pool 0x7fa4e84300+0xea0 imported in 0.0 ms as 0x7fa4c00000..0x7fa5000000 (7424 imports, 1381 ms in all)
[hos host] vk: pool 0x7fb4308100+0x1f539c imported in 0.0 ms as 0x7fb4000000..0x7fb4800000 (7680 imports, 1381 ms in all)
[hos host] vk: texture 0x113070cc00 512x512x1 x1 levels 10 NVN 0x8d -> vk 37 (ASTC decoded) (1000 textures, 2419 MB)
[hos host] vk: pool 0x7fa729b300+0x456b4 imported in 0.0 ms as 0x7fa6400000..0x7fa7400000 (7936 imports, 1381 ms in all)
[hos host] vk: pool 0x7fba018600+0x8c28 imported in 0.0 ms as 0x7fba000000..0x7fba400000 (8192 imports, 1381 ms in all)
[hos host] vk: replay reads of guest memory as submitted: 17320000 (19786179 pages from the captures)
[hos host] vk: staging: no 64 MB arena could be made (5 kept); one of the size asked for instead
[hos host] vk: staging: no 64 MB arena could be made (6 kept); one of the size asked for instead
[hos host] vk: staging: no 64 MB arena could be made (7 kept); one of the size asked for instead
[hos host] vk: staging: no 64 MB arena could be made (8 kept); one of the size asked for instead
[hos host] vk: staging: no 64 MB arena could be made (9 kept); one of the size asked for instead
[hos host] vk: staging: no 64 MB arena could be made (10 kept); one of the size asked for instead

Not in this report

Saves, game files, the game's executable and caches, memory dumps, keys, the options file itself and the path of your home folder.

Screenshots or video

No response

Before you send it

  • The problem is still there on the newest release or nightly.
  • I searched the open issues for it.
  • I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
### Longshot version v3.0.0-rc.4 (source b784a40c) ### Channel Release ### What kind of problem Crash, freeze or black screen ### What happened Longshot closed unexpectedly while you were playing. Longshot ended without a crash report: it was closed from outside (Task Manager, a kill), or the system stopped it, often for running out of memory. (The report from the crash window is pasted below.) ### Where in the game Gerudo Valley, entering Lake Hylia swimming ### How often Sometimes ### Graphics card and driver version AMD Radeon RX 7600, AMD proprietary driver 26.10.1 (LLPC) ### CPU, RAM and operating system AMD Ryzen 5 5600 6-Core Processor (12 threads), 32 GB, Windows 11 (build 26300) ### Changes from the defaults _No response_ ### longshot_log.txt Longshot crash report, made by the window Longshot shows after a crash (20261115T103319Z UTC). Longshot sent nothing: paste this into the issue form, and attach the game folder's logs/longshot_log.txt if you can. ### What happened Longshot closed unexpectedly while you were playing. What went wrong: Longshot ended without a crash report: it was closed from outside (Task Manager, a kill), or the system stopped it, often for running out of memory. Crash and unclean-end records in the last day: 1. ### Longshot version v3.0.0-rc.4 (source b784a40c) Channel (from the version): Release candidate, or built from source ### Graphics card and driver version AMD Radeon RX 7600, AMD proprietary driver 26.10.1 (LLPC) Devices the log lists: AMD Radeon RX 7600 ### CPU, RAM and operating system AMD Ryzen 5 5600 6-Core Processor (12 threads), 32 GB, Windows 11 (build 26300) Built for: this PC's CPU (znver3_znver3_8e425959ff) ### Upscalers (the log's first line of each) NVIDIA DLSS: not named in the log AMD FSR 4: %USERPROFILE%\Games\Longshot\v3.0.0-rc.4\amd_fidelityfx_loader_vk.dll ### Changes from the defaults longshot_options.ini (a value only when it is a number or on/off; the controls' bindings left out): quality_preset=0 ultrawide=1 output_res=2560x1440 handheld_profile=0 dlss=4 dlss_model=0 resolution=8 sharpness=30 frame_generation=1 frame_generation_by=0 frame_pacing=1 frame_rate_cap=0 nvidia_reflex=0 fullscreen=1 vsync=1 upscaling=1 ultrawide_menus=1 hdr=0 hdr_paper_white=200 hdr_peak_brightness=1000 hdr_contrast=100 hdr_tone_mapper=0 anisotropic_filtering=4 gpu_device=0 threaded_rendering=0 vram_budget=0 volume=100 mute_in_background=0 audio_output=0 fps_counter=2 fps_counter_position=0 menu_size=1 game_speed=1 field_of_view=100 text_speed=0 text_size=0 skip_title_screen=0 microphone=1 menu_language=0 discord_status=1 skip_opening=0 controller_in_background=0 mouse_camera=0 disable_camera_centering=0 mouse_sensitivity=100 invert_mouse_vertical=0 invert_camera_x=0 invert_camera_y=0 camera_speed=100 stick_dead_zone=0 rumble_strength=100 motion_controls=1 motion_sensitivity_x=100 motion_sensitivity_y=100 invert_motion_x=0 invert_motion_y=0 motion_deadzone=1 layout_preset=1 button_prompts=2 walk_mode=0 walk_speed=45 menu_shortcut=2 compact_menu_key=0 debug_tools=0 damage_taken=1 descriptor_reuse=1 sampler_cache=0 robust_buffers=0 astc_as_rgba8=0 intel_shader_compiles=0 intel_quick_compute_builds=1 memory_budget=0 auto_for=(value left out) options_version=6 Switches set (the environment and longshot_env.txt; a value only when it is a number or on/off, and never for a name with TOKEN, KEY, ROOM, SECRET, PASS, SERVER or USER in it): LONGSHOT_NO_UPDATE_CHECK=1 ### Crash record: unclean-20261115T103308Z.txt ``` Longshot unclean record 1 version: v3.0.0-rc.4 (source b784a40c) run_id: b8ba06109e7560d0df427d320095c74c when: 20261115T103307Z uptime_s: unknown reason: ended without a clean exit thread: unknown module_offset: unknown last_present_age_ms: unknown log: longshot_log.txt pid: 7780 started: 20261115T101057Z crash_handler: not observed termination_note: ended from outside or lost power, not necessarily a crash log_size_bytes: 3375776 log_tail_bytes: 4096 log_mtime_utc: 20261115T103254Z log_tail_fatal: no log_tail_crash: no log_tail_device_lost: no dump: off record_complete: yes ``` ### The end of longshot_log.txt Its last 200 lines (the home folder written %USERPROFILE%, the user's name <user>): ``` [hos host] vk: 10 textures retired (798 left, 2041 MB): budget 0, drawn over 10, dead targets 0 [hos sead::MainThread] nvn: CommandBufferWaitEvent #670000: event 0x100d6c8000 mode 0 value 437150 (now 437149) (lr 0x806661f8) [hos host] vk: 9 textures retired (789 left, 1974 MB): budget 0, drawn over 9, dead targets 0 [hos tera::FileResourceMgr] vcores: 175596 takes, 22464 waits (mean 123 us, longest 143.6 ms), 11300 kicks, 11228 yields, 0 escapes in 5 s [hos host] vk: sparse mirrors: 76, 943 MB with memory of 1268 MB (324 MB spared); blocks given memory later 18238, given back 19784; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 1157 binds (723.9 ms); 1 made whole for want of memory [hos host] vk: mirror syncs (600 submits): 439 dirty pages from their submits' captures, 17361 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: read live, by pool: [hos host] vk: imports: 118 live (1768 MB), 2 retired still imported (12 MB), 29 retired given back (984 MB) [hos host] vk: render targets drawn over from another start, let go: 32384 so far (116375 MB) [hos host] vk: a frame: 13 draws kept their neighbour's descriptors (0 of them through other slots' registrations) [hos host] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 85 ms in all, 0 jobs queued [hos host] vk: a frame's replay time (ms): submit 4.51, present 0.32, draw 0.52, descriptors 0.21, texture lookups 0.03, uploads 0.00, pipelines 0.03, programs 0.07, commands 0.15, dispatch 0.13, memory sync 1.84, queue submit 0.52, slot wait 0.17 [hos host] vk: a frame: mirrors 307 (959 MB): 1.27 MB synced in 196.0 copies, 9.64 MB written back [hos host] vk: 61680 presents, 47.7 fps; a frame: 112 draws (0 skipped), 15 dispatches, 24 passes, 23 barriers, 6 submits, 0.1 uploads (0.2 MB), 14 ub updates (10 overlays), GPU-bound wait 0.0 ms (recording slots only); 8784 pipelines (3478 ms), 0 programs (10 failed), 789 textures (1974 MB) [hos host] vk: host time in GPU resource waits: 8.45 ms a frame (fences 4.29, timelines 4.16, idle 0.00, queries 0.00; sum across threads, not frame time; excludes pacing and driver submit/present blocking) [hos host] vk: a frame: 101.1 full barriers recorded, 42.7 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game) [hos host] vk: a frame: the game's barriers by their NVN flags: 0x1: 0.3; 0x8: 0.3; 0x9: 0.2; 0x11: 6.8; 0x12: 11.9; 0x13: 0.3; 0x21: 0.6; 0x28: 2.2; 0x92: 0.5; 0x97: 0.2; [hos host] vk: GPU time 5.4 ms a frame (the longest submission 9.9 ms); 0.9 textures made a frame [hos host] vk: a frame: 0.01 MB unswizzled on the CPU in 0.00 ms [hos host] vk: a submit's memory work (ms): maps 0.01, capture taken 0.26, writes collected 0.18 [hos sead::MainThread] vk: readbacks of GPU results: 1168 of 3000 waited for their write-back, 0.39 ms each; 0 looked at the stopped queues first, 2 waited for their submission's last part (guest memory read in place after theirs) [hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 81590 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged) [hos Presentation Thread] vi: 61703 frames presented (41.0 fps over the last 5.0 s, interval 1) [hos Presentation Thread] vi: present intervals: <15.5 ms 31, 15.5-17.8 66, 17.8-22 18, 22-30 24, 30-40 57, over 40 9 [hos sead::MainThread] vk: capture: a submit 0.80 ms (lock 0.05, scan 0.05 over 679 ranges, 3399 MB), 672 pages written, 672 copied (2.6 MB) [hos host] vk: a capture taken (ms): all 0.297; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.292, bytes copied 0.000; 25 kept (370 MB), 10 spare buffers, 27841 texture pages copied (108 MB) [hos host] vk: mirror syncs (600 submits): 560 dirty pages from their submits' captures, 2157 from earlier ones', 66 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: read live, by pool: 0x1042800000 (4 MB, captured, state 2): 66; [hos host] vk: the recording streams: 48 of 2 MB, the most one held 789 KB; 0 made on demand (0 MB kept now) [hos host] vk: readback pages refreshed from guest memory: 10688268 pages so far (0 held: may be written ahead in their submission) [hos host] vk: a submit's memory work (ms): maps 0.01, capture taken 0.12, writes collected 0.25 [hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 81006 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged) [hos Presentation Thread] vk: capture: a submit 0.30 ms (lock 0.08, scan 0.05 over 677 ranges, 3348 MB), 465 pages written, 465 copied (1.8 MB) [hos host] vk: a capture taken (ms): all 0.091; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.087, bytes copied 0.000; 25 kept (410 MB), 10 spare buffers, 12790 texture pages copied (49 MB) [hos host] vk: sparse mirrors: 71, 812 MB with memory of 1236 MB (423 MB spared); blocks given memory later 18324, given back 21595; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 1186 binds (741.5 ms); 1 made whole for want of memory [hos host] vk: mirror syncs (600 submits): 41 dirty pages from their submits' captures, 1376 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: read live, by pool: [hos host] vk: imports: 118 live (1768 MB), 2 retired still imported (12 MB), 29 retired given back (984 MB) [hos host] vk: pool 0x108c711000+0xe72e000 imported in 18.3 ms as 0x108c000000..0x109b000000 (150 imports, 1080 ms in all) [hos host] vk: recorder: 916210 packets run in 10.0 s (busy 0.28 s, spun idle 1.27 s, slept 5266 times, 966 of them under 200 us), 0 calls made directly (no room); the replay waited for it 13443 times, 45.69 ms in all, the longest 0.18 ms; vkResetDescriptorPool 4738/23.03 ms (max 0.17), vkEndCommandBuffer 4737/12.55 ms (max 0.10), replay_mu unlock 3763/8.90 ms (max 0.18), direct recording 160/0.92 ms (max 0.03), off the replay lock 26/0.22 ms (max 0.02), vkQueueBindSparse 4/0.04 ms (max 0.01) [hos host] vk: pool 0x108c000000..0x109b000000: 226920 KB the CPU wrote since retired pool 0x108c000000's last sync kept from guest memory, not its mirror [hos host] vk: pool 0x10ef5c4000+0x2685000 imported in 169.0 ms as 0x10ef400000..0x10f2000000 (151 imports, 1249 ms in all) [hos host] vk: pool 0x10ef5c4000+0x2685000 not imported (VkResult -1000072003) [hos host] vk: upload: 1800x1380 NVN 0x6 (38 MB) is not all zero (checked in 0.9 ms): unswizzled as before [hos host] vk: slow upload 177.5 ms: #55463 0x10ef5c4000 1800x1380x1 x8 levels 1 NVN 0x6, 39444 of 39444 KB [hos host] vk: pool 0x1043bda000+0x60 imported in 19.3 ms as 0x1043800000..0x1043c00000 (152 imports, 1269 ms in all) [hos host] vk: pool 0x1043bda000+0x60 not imported (VkResult -1000072003) [hos host] vk: pool 0x1043bdb000+0x40 imported in 0.0 ms as 0x1043800000..0x1043c00000 (256 imports, 1269 ms in all) [hos host] vk: pool 0x1043f1e000+0x60 not imported (VkResult -1000072003) [hos host] vk: pool 0x7fa3506000+0xaa000 imported in 6.3 ms as 0x7fa3000000..0x7fa5400000 (422 imports, 1276 ms in all) [hos host] vk: pool 0x7fa3506000+0xaa000 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 6 c0+0x670 addr 0x7fa3506000 size 0xaa000 [hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 7 c0+0x780 addr 0x7fa3506000 size 0xaa000 [hos Presentation Thread] vk: presents after the CPU's signal (600): 525 waited for it, 8.15 ms each, 1 let go after RX_VK_FRAME_GATE_MS [hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 6 c0+0x670 addr 0x7fa35b0000 size 0xe2800 [hos host] vk: storage buffer NOT bound (reads zeros): program 84b96ce39f90a7dc stage 7 c0+0x780 addr 0x7fa35b0000 size 0xe2800 [hos host] vk: pool 0x1043a33000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (512 imports, 1277 ms in all) [hos host] vk: pool 0x1043bde000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (768 imports, 1277 ms in all) [hos host] vk: pool 0x1043bde000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (1024 imports, 1277 ms in all) [hos host] vk: staging: no 64 MB arena could be made (2 kept); one of the size asked for instead [hos host] vk: pool 0x7fb4e94f00+0x3100 not imported (VkResult -1000072003) [hos host] vk: pool 0x1043b4a000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (1280 imports, 1278 ms in all) [hos host] vk: pool 0x7fb4714c00+0x60 not imported (VkResult -1000072003) [hos host] vk: pool 0x7fb48f1500+0x600 not imported (VkResult -1000072003) [hos host] vk: pool 0x1043f21000+0x80 imported in 0.0 ms as 0x1043c00000..0x1044000000 (1536 imports, 1279 ms in all) [hos host] vk: pool 0x1043f21000+0x80 imported in 0.0 ms as 0x1043c00000..0x1044000000 (1792 imports, 1279 ms in all) [hos host] vk: pool 0x1043b48000+0x40 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2048 imports, 1279 ms in all) [hos host] vk: pool 0x1180eebb80+0x480 imported in 3.5 ms as 0x1178400000..0x1181c00000 (2096 imports, 1282 ms in all) [hos host] vk: pool 0x1180eebb80+0x480 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xb0 addr 0x1180eebb80 size 0x480 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xc0 addr 0x1180eebbc0 size 0x440 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xd0 addr 0x1180eebc00 size 0x400 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xb0 addr 0x1180eebb80 size 0x480 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xc0 addr 0x1180eebbc0 size 0x440 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program b612216258832b9c stage 5 c4+0xd0 addr 0x1180eebc00 size 0x400 (written) [hos host] vk: pool 0x11815b1000+0x212e00 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program 44511d69b52282ad stage 5 c0+0xa0 addr 0x11815b1000 size 0x212e00 (written) [hos host] vk: pool 0x11819d9000+0x10980 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program 44511d69b52282ad stage 5 c0+0xb0 addr 0x11819d9000 size 0x10980 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program 4247f1b4c3ce6cf3 stage 5 c0+0xa0 addr 0x1181587000 size 0x13580 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program d5a9475f2790532e stage 5 c0+0x30 addr 0x1180eebb80 size 0x40 [hos host] vk: pool 0x1180968000+0x584000 not imported (VkResult -1000072003) [hos host] vk: pool 0x1180968000+0x161000 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program d5a9475f2790532e stage 5 c0+0x880 addr 0x1180968000 size 0x584000 [hos host] vk: storage buffer NOT bound (reads zeros): program 3de6d86ec7e6720e stage 5 c0+0x40 addr 0x1180eebb80 size 0x40 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program 3de6d86ec7e6720e stage 5 c0+0x880 addr 0x1180968000 size 0x584000 (written) [hos host] vk: pool 0x118135a000+0x17580 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program abccf81b45c5eb50 stage 5 c0+0x90 addr 0x118135a000 size 0x17580 (written) [hos host] vk: pool 0x1181373000+0x212e00 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program 7650519f88e59b19 stage 5 c0+0x70 addr 0x1181373000 size 0x212e00 (written) [hos host] vk: pool 0x11817c5000+0x212e00 not imported (VkResult -1000072003) [hos host] vk: storage buffer NOT bound (reads zeros): program cb2e06ddfb9d7d27 stage 5 c0+0xa0 addr 0x11817c5000 size 0x212e00 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program cb2e06ddfb9d7d27 stage 5 c0+0xb0 addr 0x11819eb000 size 0x10980 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program f0fed2bbccae7bdc stage 5 c0+0xa0 addr 0x118159c000 size 0x13580 (written) [hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 6 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 7 c0+0x770 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 8e2f7af4245747ef stage 7 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 6 c0+0x670 addr 0x1180eebc00 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 6 c0+0x890 addr 0x118131e000 size 0x3b000 [hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 7 c0+0x770 addr 0x1180eebc00 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 3cb7682790143836 stage 7 c0+0x890 addr 0x118131e000 size 0x3b000 [hos host] vk: pool 0x117efc2000+0x19a5000 imported in 2.8 ms as 0x1178400000..0x1181800000 (2172 imports, 1291 ms in all) [hos host] vk: pool 0x117efc2000+0x19a5000 imported in 12.1 ms as 0x1178400000..0x1180c00000 (2173 imports, 1303 ms in all) [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x770 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x770 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 7 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: pool 0x1043b4a000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2304 imports, 1303 ms in all) [hos host] vk: pool 0x7fa5d6be00+0x5bc94 imported in 2.2 ms as 0x7fa5800000..0x7fa6000000 (2318 imports, 1306 ms in all) [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x670 addr 0x1180eebbc0 size 0x40 [hos host] vk: storage buffer NOT bound (reads zeros): program 28dd2baa17ba10e1 stage 6 c0+0x890 addr 0x1180eed000 size 0x430000 [hos host] vk: pool 0x1043b4b000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2560 imports, 1314 ms in all) [hos host] vk: pool 0x1043b4b000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (2816 imports, 1315 ms in all) [hos host] vk: pool 0x1043b4b000+0x80 imported in 0.0 ms as 0x1043800000..0x1043c00000 (3072 imports, 1316 ms in all) [hos host] vk: pool 0x1043a86000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (3328 imports, 1316 ms in all) [hos host] vk: upload over a drawn image: #53530 0x100039f6200 533x300x1 x1 NVN 0x11 at present 61798 (texture frame 61799), finalized, 0 KB dirty in 0 ranges, a GPU buffer wrote it [hos host] vk: pool 0x7fad7c2b00+0x2fa imported in 0.0 ms as 0x7fad400000..0x7fad800000 (3584 imports, 1316 ms in all) [hos host] vk: upload over a drawn image: #46290 0x10003994e00 2134x1200x1 x1 NVN 0x25 at present 61798 (texture frame 61799), finalized, 816 KB dirty in 1 ranges, a GPU buffer wrote it [hos host] vk: AMD FSR 4: 2134x1200 -> 2560x1440, jitter -0.000 +0.000 px (history reset) [hos host] vk: a frame's uploads took 263 ms: unswizzled on the GPU 2 (49.7 MB, 0 ms); on the CPU 70 (191.3 MB, 263 ms); [1800x1380 x8 NVN 0x6 on the CPU 38.5 MB 177 ms] [4096x4096 x1 NVN 0x4b on the CPU 16.0 MB 15 ms] [4096x4096 x1 NVN 0x4b on the CPU 16.0 MB 11 ms] [hos host] vk: 62 new ASTC textures left for a later frame (this frame's uploads took their budget; 948 so far) [hos host] vk: memory: working set 14926 MB (peak 17596), private 22274 MB, staging 208 MB in 4 arenas [hos host] vk: memory heaps: heap 0 (system): 15 blocks 1012 MB, 51 allocations 970 MB; used 3223 of 15577 MB; heap 1 (device): 3542 blocks 5331 MB, 18075 allocations 4262 MB; used 5995 of 5995 MB; [hos host] vk: image blocks: 3 blocks 384 MB, 20 images 288 MB; 4 free ranges, the largest 35 MB [hos host] vk: image blocks (render targets): 9 blocks 1152 MB, 189 images 543 MB; 116 free ranges, the largest 112 MB [hos host] vk: image blocks (textures, compacted): 10 blocks 1280 MB, 763 images 918 MB; 486 free ranges, the largest 10 MB [hos host] vk: render target images: 973 reused from the pool, 32325 made new, 32129 destroyed from it; it holds 0 (0 MB), VRAM short: given back [hos host] vk: VRAM: 5995 MB used of 5995 MB allowed (1068 MB of it free in the blocks); textures 2417 MB (budget 1579 MB), 958 textures (at the driver's limit, room in the blocks: not squeezed) [hos host] vk: textures: decoded ASTC 723 MB, rendered 910 MB (59 drawn in one frame, kept: 31393 KB), other 367 MB; used in the last 8 presents 752 MB [hos host] vk: 288 MB: 0x1147c16000 12288x12288x1 x1 levels 1 NVN 0x32 rendered, last used 221 presents ago [hos host] vk: 214 MB: 0x10a5b22c00 1365x1365x1 x90 levels 11 NVN 0x80 ASTC, last used 221 presents ago [hos host] vk: 214 MB: 0x10a22aa600 1365x1365x1 x90 levels 11 NVN 0x8e ASTC, last used 221 presents ago [hos host] vk: 64 MB: 0x113755c000 4096x4096x1 x1 levels 1 NVN 0x34 rendered, last used 1 presents ago [hos host] vk: 64 MB: 0x113cba9000 512x512x64 x1 levels 1 NVN 0x3d rendered, last used 1 presents ago [hos host] vk: 37 MB: 0x10ef5c4000 1800x1380x1 x8 levels 1 NVN 0x6, last used 1 presents ago [hos host] vk: 37 MB: 0x1142774000 1800x1380x1 x8 levels 1 NVN 0x6 rendered, last used 1 presents ago [hos host] vk: 32 MB: 0x1159c17000 4096x4096x1 x1 levels 1 NVN 0x32 rendered, last used 221 presents ago [hos host] vk: finalized textures the GPU drew once, kept for being made again: 129 (22401 KB): 8x8x1 NVN 0x3f: 1 (2 KB); 42x41x1 NVN 0x25: 4 (26 KB); 54x46x1 NVN 0x25: 1 (9 KB); 86x89x1 NVN 0x25: 1 (29 KB); 94x32x1 NVN 0x25: 1 (11 KB); 100x78x1 NVN 0x25: 1 (30 KB); 105x66x1 NVN 0x25: 2 (54 KB); 106x105x1 NVN 0x1: 4 (43 KB); 118x110x1 NVN 0x1: 1 (12 KB); 134x32x1 NVN 0x25: 1 (16 KB); 150x153x1 NVN 0x1: 1 (22 KB); 158x96x1 NVN 0x1: 1 (14 KB); 164x32x1 NVN 0x25: 1 (20 KB); 164x142x1 NVN 0x1: 1 (22 KB); 169x130x1 NVN 0x1: 2 (42 KB); [hos host] vk: 238 textures retired (720 left, 2115 MB): budget 221, drawn over 3, dead targets 14 [hos host] vk: frame interpolation: 262 frames shown on time, 0 late (over 2 ms); shown apart: <7 ms 27, 7-9 2, 9-12 8, 12-17 107, 17-25 86, over 25 32 [hos sead::MainThread] nvn: GPU waits in 5 s: 43 sync waits (1762 ms), 0 polls timed out (0 ms), 0 queue finishes (0 ms) [hos host] vk: pool 0x1043b46000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (3840 imports, 1316 ms in all) [hos host] vk: pool 0x1180968000+0x584000 imported in 3.7 ms as 0x1178400000..0x1181000000 (3950 imports, 1320 ms in all) [hos host] vk: pool 0x1180eed000+0x430000 imported in 0.0 ms as 0x1180c00000..0x1181400000 (4096 imports, 1320 ms in all) [hos host] vk: pool 0x1043b49000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (4352 imports, 1320 ms in all) [hos host] vk: pool 0x1043b49000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (4608 imports, 1320 ms in all) [hos host] vk: pool 0x1043b49000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (4864 imports, 1320 ms in all) [hos host] vk: pool 0x1043bd6000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (5120 imports, 1320 ms in all) [hos host] vk: pool 0x118131e000+0x3b000 imported in 0.0 ms as 0x1181000000..0x1181400000 (5376 imports, 1320 ms in all) [hos host] vk: upload over a drawn image: #46255 0x1000372ba00 1600x1600x1 x3 NVN 0x32 at present 61799 (texture frame 61800), finalized, 816 KB dirty in 1 ranges, a GPU buffer wrote it [hos host] vk: texture 0x1000372ba00 1600x1600x1 x3 levels 1 NVN 0x32 (15600 KB of storage) re-uploaded (its memory was written; flags 0x8): a GPU write into its storage, 15600 KB of it, over what the GPU wrote (finalized since) [hos host] vk: status: 600 frames, the slowest 1295.2 ms; VRAM 5.9 of 5.9 GB; AMD FSR 4: 381 frames drawn, 1 made, jitter -0.000 -0.167 px, actor motion 16555 draws in 379 frames (0.254 ms CPU a frame; poses 16829 read at the draw, 0 copied later), its images 78 MB, its own 181 MB [hos host] vk: program census (play): created 0 (0 with stages; 0 with no present for 100 ms before, 0 in a frame of 100 ms or more; 0.0 ms of the game's threads), freed 0 (0 never used); first uses 0: program ready 0, loaded 0, translated 0, failed 0; pipeline ready 0, from a cache 0, compiled 0, made 0, left out 0, none 0; 0 with no create call seen, 0 whose stages are not the create call's; after the create call: under 16.7 ms 0, under 100 ms 0, under 1 s 0, longer 0; needing work 0 (0 of them 100 ms or more after the create call, 0 created in a load or a long frame); in play: 36 program records loaded (28.2 ms), 10 new graphics pipelines, pipelines from the driver's cache 83, from the start's cache 0, compiled 11; 26 draws and dispatches left out, 1 waits (0.1 ms) [hos host] vk: program loads at create (play): 5399 queued, 5399 loaded (median 0.94 ms, 99th percentile 11.21 ms, worst 219.54 ms, 9978 ms and 1147.8 MB read in all); 7118 programs (1348 of them compute variants without their code, 0 graphics programs no note names), 8927 graphics pipelines (0 not in a cache), 703 compute pipelines (0 not in a cache); a first use ran 0 itself and waited for 0 (0.0 ms); 1667 pipelines made at create taken by draws; 2550 create calls with nothing kept for their stages, 0 before the index; units 7949 (5399 ready, 0 loading), 13443 programs alive [hos host] vk: module identifiers (play): 784 known, 433 learned in this run; 351 compute pipelines made by them at a create call, 0 asked that way were in no cache (their code read, as before) [hos host] vk: a frame: 1 draws kept their neighbour's descriptors (0 of them through other slots' registrations) [hos host] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 85 ms in all, 0 jobs queued [hos host] vk: a frame's replay time (ms): submit 14.86, present 0.37, draw 3.56, descriptors 2.89, texture lookups 2.48, uploads 2.33, pipelines 0.01, programs 0.21, commands 0.44, dispatch 0.24, memory sync 2.73, queue submit 0.55, slot wait 0.16 [hos host] vk: a frame: mirrors 315 (1167 MB): 4.35 MB synced in 56.3 copies, 0.65 MB written back [hos host] vk: 61800 presents, 34.8 fps; a frame: 14 draws (4 skipped), 3 dispatches, 6 passes, 5 barriers, 6 submits, 0.9 uploads (2.3 MB), 6 ub updates (5 overlays), GPU-bound wait 0.0 ms (recording slots only); 9123 pipelines (3659 ms), 0 programs (10 failed), 741 textures (2136 MB) [hos host] vk: host time in GPU resource waits: 11.42 ms a frame (fences 0.19, timelines 11.23, idle 0.00, queries 0.00; sum across threads, not frame time; excludes pacing and driver submit/present blocking) [hos host] vk: skips a frame by vk_draw.cpp line: 7874: 4.1 [hos host] vk: a frame: 55.9 full barriers recorded, 18.9 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game) [hos host] vk: a frame: the game's barriers by their NVN flags: 0x1: 0.0; 0x8: 0.0; 0x9: 0.0; 0x11: 0.7; 0x12: 3.8; 0x13: 0.0; 0x21: 0.1; 0x28: 0.3; 0x92: 0.1; 0x97: 0.0; 0x9b: 0.1; [hos host] vk: GPU time 1.1 ms a frame (the longest submission 2.1 ms); 1.6 textures made a frame [hos host] vk: a frame: 1.78 MB unswizzled on the CPU in 0.62 ms [hos host] vk: the render thread's whole frames (600 presents): 1 jobs went on before their present after 1000 ms, 1 times a game's thread waited for the work handed over, 0 times for a fence of the frame in the making [hos host] vk: the render thread (600 presents, 30.13 ms a frame): its jobs 10.29 ms a frame (submits 5.73, presents 0.37, others 4.19), idle 19.84; the game waited for room at 1 presents, 262.92 ms each (0.44 a frame; 93.00 jobs queued at a present); 1 catch-ups (a finish, a texture read back, a write-back not recorded yet: 0), 0.03 ms each; 1 presents held for the CPU's signal, 55.06 ms each (0 let go by RX_VK_HOLD_MS); 541 captures at a CPU signal; the submits' waits read in 0.015 ms a frame; readbacks: 1905 next to a texture's storage (no catch-up), 0 in one, 0 read exactly (after the work handed over: among the catch-ups); a present made 10.79 ms after its hand-over (1279.58 at most) [hos host] vk: pipeline cache: play file 9 saved (258 KB): 18 pipelines, 14 from the driver's cache, 4 compiled; 2760 more from the start's cache [hos host] vk: pool 0x1043bda000+0x60 imported in 0.0 ms as 0x1043800000..0x1043c00000 (5632 imports, 1320 ms in all) [hos host] vk: pool 0x7fa39d1600+0x6c0 imported in 0.0 ms as 0x7fa3800000..0x7fa3c00000 (5888 imports, 1322 ms in all) [hos host] vk: pool 0x1043bd6000+0x48 imported in 0.0 ms as 0x1043800000..0x1043c00000 (6144 imports, 1322 ms in all) [hos host] vk: pool 0x1180eebc00+0x40 imported in 0.0 ms as 0x1180c00000..0x1181000000 (6400 imports, 1322 ms in all) [hos host] vk: pool 0x7faf585000+0x1ff300 imported in 9.0 ms as 0x7fae400000..0x7fb1800000 (6411 imports, 1333 ms in all) [hos host] vk: pool 0x7faf585000+0x1ff300 imported in 4.8 ms as 0x7faf400000..0x7faf800000 (6412 imports, 1338 ms in all) [hos host] vk: pool 0x7faf3a5000+0x1ce300 imported in 3.7 ms as 0x7faf000000..0x7faf800000 (6414 imports, 1341 ms in all) [hos host] vk: pool 0x7fae325000+0x64300 imported in 6.6 ms as 0x7fae000000..0x7fae400000 (6416 imports, 1348 ms in all) [hos host] vk: pool 0x7fa3cbae00+0x286a4 imported in 3.2 ms as 0x7fa3c00000..0x7fa4000000 (6586 imports, 1360 ms in all) [hos host] vk: pool 0x7fbff3e100+0x12d08 imported in 8.1 ms as 0x7fbfc00000..0x7fc1800000 (6597 imports, 1368 ms in all) [hos host] vk: pool 0x7fb3d45800+0x50e0 imported in 0.0 ms as 0x7fb3c00000..0x7fb4000000 (6656 imports, 1371 ms in all) [hos host] vk: pool 0x7fa4b79800+0x816 imported in 0.0 ms as 0x7fa4800000..0x7fa4c00000 (6912 imports, 1373 ms in all) [hos host] vk: pool 0x7fba018600+0x8c28 imported in 2.0 ms as 0x7fba000000..0x7fba400000 (7099 imports, 1378 ms in all) [hos host] vk: pool 0x7fb221a600+0x36 imported in 0.0 ms as 0x7fb2000000..0x7fb2400000 (7168 imports, 1378 ms in all) [hos host] vk: pool 0x7fa4e84300+0xea0 imported in 0.0 ms as 0x7fa4c00000..0x7fa5000000 (7424 imports, 1381 ms in all) [hos host] vk: pool 0x7fb4308100+0x1f539c imported in 0.0 ms as 0x7fb4000000..0x7fb4800000 (7680 imports, 1381 ms in all) [hos host] vk: texture 0x113070cc00 512x512x1 x1 levels 10 NVN 0x8d -> vk 37 (ASTC decoded) (1000 textures, 2419 MB) [hos host] vk: pool 0x7fa729b300+0x456b4 imported in 0.0 ms as 0x7fa6400000..0x7fa7400000 (7936 imports, 1381 ms in all) [hos host] vk: pool 0x7fba018600+0x8c28 imported in 0.0 ms as 0x7fba000000..0x7fba400000 (8192 imports, 1381 ms in all) [hos host] vk: replay reads of guest memory as submitted: 17320000 (19786179 pages from the captures) [hos host] vk: staging: no 64 MB arena could be made (5 kept); one of the size asked for instead [hos host] vk: staging: no 64 MB arena could be made (6 kept); one of the size asked for instead [hos host] vk: staging: no 64 MB arena could be made (7 kept); one of the size asked for instead [hos host] vk: staging: no 64 MB arena could be made (8 kept); one of the size asked for instead [hos host] vk: staging: no 64 MB arena could be made (9 kept); one of the size asked for instead [hos host] vk: staging: no 64 MB arena could be made (10 kept); one of the size asked for instead ``` ### Not in this report Saves, game files, the game's executable and caches, memory dumps, keys, the options file itself and the path of your home folder. ### Screenshots or video _No response_ ### Before you send it - [x] The problem is still there on the newest release or nightly. - [x] I searched the open issues for it. - [x] I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
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The game sometimes crashes when entering a new area; it also occasionally crashes when opening the in-game menu, especially in environments where the FPS is low.

The game sometimes crashes when entering a new area; it also occasionally crashes when opening the in-game menu, especially in environments where the FPS is low.
harry changed title from Game: Longshot closed unexpectedly while you were playing to Game: The game sometimes crashes when entering a new area 2026-11-15 10:54:52 +00:00
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MagicBeanDev/Longshot#764
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