Game: The Legend of Zelda: Ocarina of Time #808

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opened 2026-11-15 13:19:23 +00:00 by Noot · 2 comments

Longshot version

v3.0.0-rc.4 (source b784a40c)

Channel

Release

What kind of problem

Crash, freeze or black screen

What happened

I had just left the starting village and tried to enter the nearby Zora River area when the screen went black and the game crashed. Before leaving the village, the frame rate was around 30 fps; once I reached the Hyrule Plain, it dropped to about 20 fps. As I entered the Zora River area, the frame rate fell to 4–5 fps, followed by a black screen and a crash. I suspect this might be due to insufficient memory—I checked the memory usage after reaching the Hyrule Plain, and it was at approximately 94%.

Where in the game

I had just left the starting village and tried to enter the nearby Zora River area when the screen went black and the game crashed.

How often

Once so far

Graphics card and driver version

NVIDIA GeForce RTX 4060 Laptop GPU, NVIDIA 617.42

CPU, RAM and operating system

AMD Ryzen 7 7435H (16 threads), 16 GB, Windows 11 (build 26200)

Changes from the defaults

DLSS model: Transformer 2 (M) (default: Transformer (K))
Frame generation: 2x (default: Off)
NVIDIA Reflex: On (default: Off)
Fullscreen: On (default: Off)
Volume: 40% (default: 100%)
FPS counter: Dev (default: Off)
Microphone: Off (default: Default)
Rumble strength: 50% (default: 100%)
Layout preset: Xbox / PC (default: Nintendo (Def))
Button prompts: Xbox (default: Auto)
Depends on this PC (the values now, not counted as changes):
Quality preset: Custom (default depends on this PC)
Output resolution: 1920x1200 (default depends on this PC)
Profile: Docked (default depends on this PC)
Upscaler: NVIDIA DLSS (default depends on this PC)
Render resolution: Balanced 58% (1120x700) (default depends on this PC)
Sharpness: 80% (default depends on this PC)
Frame pacing: On (default depends on this PC)
Window scaling filter: Catmull-

longshot_log.txt

1

Screenshots or video

No response

Before you send it

  • The problem is still there on the newest release or nightly.
  • I searched the open issues for it.
  • I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
### Longshot version v3.0.0-rc.4 (source b784a40c) ### Channel Release ### What kind of problem Crash, freeze or black screen ### What happened I had just left the starting village and tried to enter the nearby Zora River area when the screen went black and the game crashed. Before leaving the village, the frame rate was around 30 fps; once I reached the Hyrule Plain, it dropped to about 20 fps. As I entered the Zora River area, the frame rate fell to 4–5 fps, followed by a black screen and a crash. I suspect this might be due to insufficient memory—I checked the memory usage after reaching the Hyrule Plain, and it was at approximately 94%. ### Where in the game I had just left the starting village and tried to enter the nearby Zora River area when the screen went black and the game crashed. ### How often Once so far ### Graphics card and driver version NVIDIA GeForce RTX 4060 Laptop GPU, NVIDIA 617.42 ### CPU, RAM and operating system AMD Ryzen 7 7435H (16 threads), 16 GB, Windows 11 (build 26200) ### Changes from the defaults DLSS model: Transformer 2 (M) (default: Transformer (K)) Frame generation: 2x (default: Off) NVIDIA Reflex: On (default: Off) Fullscreen: On (default: Off) Volume: 40% (default: 100%) FPS counter: Dev (default: Off) Microphone: Off (default: Default) Rumble strength: 50% (default: 100%) Layout preset: Xbox / PC (default: Nintendo (Def)) Button prompts: Xbox (default: Auto) Depends on this PC (the values now, not counted as changes): Quality preset: Custom (default depends on this PC) Output resolution: 1920x1200 (default depends on this PC) Profile: Docked (default depends on this PC) Upscaler: NVIDIA DLSS (default depends on this PC) Render resolution: Balanced 58% (1120x700) (default depends on this PC) Sharpness: 80% (default depends on this PC) Frame pacing: On (default depends on this PC) Window scaling filter: Catmull- ### longshot_log.txt 1 ### Screenshots or video _No response_ ### Before you send it - [x] The problem is still there on the newest release or nightly. - [x] I searched the open issues for it. - [x] I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
Collaborator

Possibly related, for context:

  • #764 Game: The game sometimes crashes when entering a new area — Similar unexplained crash when transitioning into a new game area, possibly memory-related, but different hardware and location.
  • #770 Game: Hyrule Field on RX 9070 XT — first-use pipeline stalls and Windows commit pressure (AI Assisted) - Worth looking into — Related report of severe slowdowns/freezes and Windows memory pressure while moving through Hyrule Field.
Possibly related, for context: - #764 Game: The game sometimes crashes when entering a new area — Similar unexplained crash when transitioning into a new game area, possibly memory-related, but different hardware and location. - #770 Game: Hyrule Field on RX 9070 XT — first-use pipeline stalls and Windows commit pressure (AI Assisted) - Worth looking into — Related report of severe slowdowns/freezes and Windows memory pressure while moving through Hyrule Field.
Author

@BeanIssues wrote in #808 (comment):

Possibly related, for context:可能与此相关,供参考:

  • #764 Game: The game sometimes crashes when entering a new area — Similar unexplained crash when transitioning into a new game area, possibly memory-related, but different hardware and location.#764 游戏:进入新区域时游戏有时会崩溃——在过渡到新的游戏区域时也会发生类似的无法解释的崩溃,可能与内存有关,但硬件和位置不同。
  • #770 Game: Hyrule Field on RX 9070 XT — first-use pipeline stalls and Windows commit pressure (AI Assisted) - Worth looking into — Related report of severe slowdowns/freezes and Windows memory pressure while moving through Hyrule Field.#770 游戏:在 RX 9070 XT 上运行 Hyrule Field — 首次使用流水线停顿和 Windows 提交压力(AI 辅助) - 值得关注 — 相关报告称,在 Hyrule Field 中移动时出现严重的减速/冻结和 Windows 内存压力。

I tried two more times, but the game goes to a black screen and crashes as soon as I load my save file. These are the log files provided by the error pop-up.

@BeanIssues wrote in https://git.magicbean.dev/MagicBeanDev/Longshot/issues/808#issuecomment-24664: > Possibly related, for context:可能与此相关,供参考: > > * #764 Game: The game sometimes crashes when entering a new area — Similar unexplained crash when transitioning into a new game area, possibly memory-related, but different hardware and location.#764 游戏:进入新区域时游戏有时会崩溃——在过渡到新的游戏区域时也会发生类似的无法解释的崩溃,可能与内存有关,但硬件和位置不同。 > * #770 Game: Hyrule Field on RX 9070 XT — first-use pipeline stalls and Windows commit pressure (AI Assisted) - Worth looking into — Related report of severe slowdowns/freezes and Windows memory pressure while moving through Hyrule Field.#770 游戏:在 RX 9070 XT 上运行 Hyrule Field — 首次使用流水线停顿和 Windows 提交压力(AI 辅助) - 值得关注 — 相关报告称,在 Hyrule Field 中移动时出现严重的减速/冻结和 Windows 内存压力。 I tried two more times, but the game goes to a black screen and crashes as soon as I load my save file. These are the log files provided by the error pop-up.
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