build(release): a contributed pipeline list from #2034, RTX 4060 laptop with frame generation and HDR, 6597 pipelines #2082

Merged
hckrman101 merged 1 commit from contrib-2034-imasvpp into main 2026-11-11 02:01:47 +00:00
hckrman101 commented 2026-11-11 02:01:26 +00:00 (Migrated from github.com)

Adds the list Imasvpp sent to #2034 as contrib/imasvpp-rtx-4060-laptop-fg-hdr, with nx2/pipeline_states.py add (only the pipelines no other contributed list holds; the note beside it records who, GPU, build, settings and route).

Pipelines
Sent 11,171 (7,754 programs)
Kept (not in any contributed list) 6,597
Not in any source at all, the tour's list included 5,680
Shipped merge 19,038 → 24,858

Setup: RTX 4060 Laptop GPU (driver 621.14), Windows 11, v2.0.14, 1440p at the game's own resolution, frame generation 3x, HDR on. Played: Hyrule Field, the Gerudo village, the Zora areas and more.

Note: it was recorded with a DualSense UI mod. Pipelines only the mod draws match nothing for other players; they cost a few builds at first start and are otherwise skipped. The note says so.

Independent of #2075 (different file); both can merge in either order.

Checked: the zip held only hookshot_pipeline_states.bin; pipeline_states.py check passes; it converts to version 2 with none lost; test_pipeline_states, test_ship_state_list, test_pipeline_state_sources pass.

Refs #2034

Adds the list Imasvpp sent to #2034 as `contrib/imasvpp-rtx-4060-laptop-fg-hdr`, with `nx2/pipeline_states.py add` (only the pipelines no other contributed list holds; the note beside it records who, GPU, build, settings and route). | | Pipelines | |---|---| | Sent | 11,171 (7,754 programs) | | Kept (not in any contributed list) | 6,597 | | Not in any source at all, the tour's list included | 5,680 | | Shipped merge | 19,038 → **24,858** | **Setup:** RTX 4060 Laptop GPU (driver 621.14), Windows 11, v2.0.14, 1440p at the game's own resolution, frame generation 3x, HDR on. Played: Hyrule Field, the Gerudo village, the Zora areas and more. **Note:** it was recorded with a DualSense UI mod. Pipelines only the mod draws match nothing for other players; they cost a few builds at first start and are otherwise skipped. The note says so. Independent of #2075 (different file); both can merge in either order. Checked: the zip held only `hookshot_pipeline_states.bin`; `pipeline_states.py check` passes; it converts to version 2 with none lost; `test_pipeline_states`, `test_ship_state_list`, `test_pipeline_state_sources` pass. Refs #2034
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