'charmap' codec can't encode character '\u205a' in position 46 #2246
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MagicBeanDev/Hookshot#2246
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Builder version
v2.1.0
How you built
Hookshot Builder app (Windows)
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
Visual Studio 2026 18.12.0, Windows SDK 10.0.26100.9457
Operating system and free space on the output drive
Windows 11 26H2, 303 free on C:
Before you send it
I'll take the Unicode cache metadata failure in #2246. The actual make_game entry path reproduces the encoding error with an authored package name and cp1252 forced only for unspecified text encodings; the input and authored save sentinel are preserved, with no game data or real subprocesses.
The scope is the marker's UTF-8 write/read contract and cache/retry/update compatibility, including markers from older builds. S0, Windows reach 0.57 upper bound, confidence 1.0 for this fixture. Claimed in #dev-work before production edits. Please flag any overlapping work.
Ty for tracking this down and the awesome breakdown! Appreciate the fix, will keep an eye out for the next release
github-sync referenced this issue2026-11-12 06:22:54 +00:00