Crash on start #1288

Closed
opened 2026-11-09 20:50:48 +00:00 by TommyChep · 13 comments
TommyChep commented 2026-11-09 20:50:48 +00:00 (Migrated from github.com)

Hookshot version

v2.0.11

What kind of problem

Crash, freeze or black screen

What happened

The shaders and pipelines compile, but it crashes before it can show any frames or audio

hookshot_log.txt

Where in the game

Boot up

How often

Every time

Graphics card and driver version

RTX 3050

CPU, RAM and operating system

Ryzen 5 3600, 32gb, Windows 11

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.11 ### What kind of problem Crash, freeze or black screen ### What happened The shaders and pipelines compile, but it crashes before it can show any frames or audio [hookshot_log.txt](https://github.com/user-attachments/files/34599360/hookshot_log.txt) ### Where in the game Boot up ### How often Every time ### Graphics card and driver version RTX 3050 ### CPU, RAM and operating system Ryzen 5 3600, 32gb, Windows 11 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34599414/hookshot_log.txt) ### Screenshots or video _No response_ ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
dakota374 commented 2026-11-10 00:11:29 +00:00 (Migrated from github.com)

im having this issue too

im having this issue too
NotRexed commented 2026-11-10 01:59:18 +00:00 (Migrated from github.com)

Same start-up crash on an RTX 5060 (621.14, Ryzen 5 8400F, 16 GB, v2.0.11): #1425, closed into this; RX_VK_NO_MESH=1 made no difference there.

Same start-up crash on an RTX 5060 (621.14, Ryzen 5 8400F, 16 GB, v2.0.11): #1425, closed into this; RX_VK_NO_MESH=1 made no difference there.
AceOveKings commented 2026-11-10 02:05:54 +00:00 (Migrated from github.com)

@NotRexed How am I supposed to follow #1288 when there's no fixes for it 😭💔

@NotRexed How am I supposed to follow #1288 when there's no fixes for it 😭💔
1665879844 commented 2026-11-10 15:06:56 +00:00 (Migrated from github.com)
[hookshot_log.1.txt](https://github.com/user-attachments/files/34636150/hookshot_log.1.txt) [hookshot_log.2.txt](https://github.com/user-attachments/files/34636151/hookshot_log.2.txt) [hookshot_log.3.txt](https://github.com/user-attachments/files/34636152/hookshot_log.3.txt) [hookshot_log.4.txt](https://github.com/user-attachments/files/34636154/hookshot_log.4.txt) [hookshot_log.txt](https://github.com/user-attachments/files/34636153/hookshot_log.txt)
1665879844 commented 2026-11-10 15:10:43 +00:00 (Migrated from github.com)

@NotRexed

@NotRexed
TommyChep commented 2026-11-10 18:02:15 +00:00 (Migrated from github.com)

Same start-up crash on an RTX 5060 (621.14, Ryzen 5 8400F, 16 GB, v2.0.11): #1425, closed into this; RX_VK_NO_MESH=1 made no difference there.

Happens on 2.0.14 too

> Same start-up crash on an RTX 5060 (621.14, Ryzen 5 8400F, 16 GB, v2.0.11): [#1425](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/1425), closed into this; RX_VK_NO_MESH=1 made no difference there. Happens on 2.0.14 too
claudiotermico123-netizen commented 2026-11-10 23:34:05 +00:00 (Migrated from github.com)
[hookshot_log.txt](https://github.com/user-attachments/files/34657397/hookshot_log.txt)
claudiotermico123-netizen commented 2026-11-10 23:34:12 +00:00 (Migrated from github.com)

@NotRexed

@NotRexed
claudiotermico123-netizen commented 2026-11-11 03:09:28 +00:00 (Migrated from github.com)

it still happens on 2.1.0 btw

it still happens on 2.1.0 btw
AceOveKings commented 2026-11-11 04:44:17 +00:00 (Migrated from github.com)

anyone else experiencing this I strongly recommend using NX2navi instead until this is fixed

anyone else experiencing this I _strongly_ recommend using NX2navi instead until this is fixed
1665879844 commented 2026-11-11 06:34:13 +00:00 (Migrated from github.com)

@TommyChep @NotRexed @AceOveKings @claudiotermico123-netizen The issue has been resolved. I deleted all files related to Hookshot, even the game nup files that I had extracted myself. After downloading and running the preloaded 2.0.14 version from someone else, I successfully played the game. Now, I am preparing to update to 2.1.0, but I believe there is a bug in Hookshot's automatic update program

@TommyChep @NotRexed @AceOveKings @claudiotermico123-netizen The issue has been resolved. I deleted all files related to Hookshot, even the game nup files that I had extracted myself. After downloading and running the preloaded 2.0.14 version from someone else, I successfully played the game. Now, I am preparing to update to 2.1.0, but I believe there is a bug in Hookshot's automatic update program
argon932 commented 2026-11-11 12:34:34 +00:00 (Migrated from github.com)

Issue is not resolved. I am crashing on startup too, can't even get to game menu. 9950X3D and 5090, latest drivers. Fresh windows 11 install.

Brand new install, I never used Hookshock prior to 2.1.0 so there's no way there is leftover files causing this.

hookshot_log.txt

EDIT: Fixed my issue by re-downloading the NUP file. It was corrupt despite being the exact same bytes as the redownloaded version.

Issue is not resolved. I am crashing on startup too, can't even get to game menu. 9950X3D and 5090, latest drivers. Fresh windows 11 install. Brand new install, I never used Hookshock prior to 2.1.0 so there's no way there is leftover files causing this. [hookshot_log.txt](https://github.com/user-attachments/files/34687671/hookshot_log.txt) EDIT: Fixed my issue by re-downloading the NUP file. It was corrupt despite being the exact same bytes as the redownloaded version.
NotRexed commented 2026-11-11 21:22:26 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #2507, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2507 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #2507, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2507 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#1288
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