Game: #837

Open
opened 2026-11-15 16:56:40 +00:00 by pablo2735 · 2 comments

Longshot version

v3.0.0-rc.3

Channel

Release

What kind of problem

Crash, freeze or black screen

What happened

Hello,

I would like to report a performance and stability issue I am experiencing with Longshot.

In the main menu, VRAM usage stays at approximately 2 GB, and everything works correctly.

However, when I start a game and enter the actual gameplay, VRAM usage increases significantly until it reaches almost 100% of the available 4 GB. Sometimes, this causes the entire screen to freeze, and the system temporarily becomes unresponsive.

My system specifications:

GPU: NVIDIA GeForce GTX 1050 Ti (4 GB VRAM).

RAM: 16 GB.

Operating System: Bazzite OS.

NVIDIA Driver: 580.178.04.

Longshot Version: v3.0.0-rc.4.

Observed behaviour:

Main menu: approximately 2 GB of VRAM usage.

During gameplay: approximately 3.9–4 GB of VRAM usage.

GPU utilization during gameplay: approximately 65–70%.

GPU temperature: between 47°C and 53°C.

I have also noticed NVIDIA driver errors related to graphics memory allocation: Failed to allocate NVKMS memory for GEM object.

I have tried using the Minimum (4GB) graphics preset, but VRAM usage remains extremely high when entering a game.

Could this be related to graphics memory management or a possible VRAM memory leak when loading a game?

Are there any additional settings or recommended solutions for GPUs with only 4 GB of VRAM?

Thank you for your work and support.

Where in the game

Subject: Excessive VRAM Usage When Starting a Game – NVIDIA GTX 1050 Ti 4GB

How often

Every time

Graphics card and driver version

gtx 1050 TI

CPU, RAM and operating system

Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz

Changes from the defaults

No response

longshot_log.txt

d

Screenshots or video

No response

Before you send it

  • The problem is still there on the newest release or nightly.
  • I searched the open issues for it.
  • I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
### Longshot version v3.0.0-rc.3 ### Channel Release ### What kind of problem Crash, freeze or black screen ### What happened Hello, I would like to report a performance and stability issue I am experiencing with Longshot. In the main menu, VRAM usage stays at approximately 2 GB, and everything works correctly. However, when I start a game and enter the actual gameplay, VRAM usage increases significantly until it reaches almost 100% of the available 4 GB. Sometimes, this causes the entire screen to freeze, and the system temporarily becomes unresponsive. My system specifications: GPU: NVIDIA GeForce GTX 1050 Ti (4 GB VRAM). RAM: 16 GB. Operating System: Bazzite OS. NVIDIA Driver: 580.178.04. Longshot Version: v3.0.0-rc.4. Observed behaviour: Main menu: approximately 2 GB of VRAM usage. During gameplay: approximately 3.9–4 GB of VRAM usage. GPU utilization during gameplay: approximately 65–70%. GPU temperature: between 47°C and 53°C. I have also noticed NVIDIA driver errors related to graphics memory allocation: Failed to allocate NVKMS memory for GEM object. I have tried using the Minimum (4GB) graphics preset, but VRAM usage remains extremely high when entering a game. Could this be related to graphics memory management or a possible VRAM memory leak when loading a game? Are there any additional settings or recommended solutions for GPUs with only 4 GB of VRAM? Thank you for your work and support. ### Where in the game Subject: Excessive VRAM Usage When Starting a Game – NVIDIA GTX 1050 Ti 4GB ### How often Every time ### Graphics card and driver version gtx 1050 TI ### CPU, RAM and operating system Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz ### Changes from the defaults _No response_ ### longshot_log.txt d ### Screenshots or video _No response_ ### Before you send it - [x] The problem is still there on the newest release or nightly. - [x] I searched the open issues for it. - [x] I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
Collaborator

Possibly related, for context:

  • #668 Game: [CRITICAL] GPU hang + Windows forced reset in Hyrule Castle Town at night - RTX 5050 8GB — Related VRAM budget pressure causing freezes, though different GPU and circumstances.
Possibly related, for context: - #668 Game: [CRITICAL] GPU hang + Windows forced reset in Hyrule Castle Town at night - RTX 5050 8GB — Related VRAM budget pressure causing freezes, though different GPU and circumstances.
Author

Thanks for sharing issue #668.

I believe my issue might be related to the same VRAM memory budget problem.

I am experiencing very high VRAM usage when starting a game. In the main menu, usage is around 2 GB, but once I enter gameplay, it increases to almost 4 GB (100% of my GTX 1050 Ti's available VRAM).

Sometimes this causes the entire screen to freeze, making the system temporarily unresponsive.

My specifications:

  • GPU: NVIDIA GTX 1050 Ti 4GB
  • CPU: Intel Core i5-9400F
  • RAM: 16GB
  • OS: Bazzite Linux
  • NVIDIA Driver: 580.178.04
  • Longshot: v3.0.0-rc.4

I also noticed PR #735 regarding VRAM budget management. Could these changes potentially help GPUs with only 4GB of VRAM?

I hope this information helps with debugging. Thanks for your work on Longshot!

Thanks for sharing issue #668. I believe my issue might be related to the same VRAM memory budget problem. I am experiencing very high VRAM usage when starting a game. In the main menu, usage is around 2 GB, but once I enter gameplay, it increases to almost 4 GB (100% of my GTX 1050 Ti's available VRAM). Sometimes this causes the entire screen to freeze, making the system temporarily unresponsive. **My specifications:** - GPU: NVIDIA GTX 1050 Ti 4GB - CPU: Intel Core i5-9400F - RAM: 16GB - OS: Bazzite Linux - NVIDIA Driver: 580.178.04 - Longshot: v3.0.0-rc.4 I also noticed PR #735 regarding VRAM budget management. Could these changes potentially help GPUs with only 4GB of VRAM? I hope this information helps with debugging. Thanks for your work on Longshot!
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MagicBeanDev/Longshot#837
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