Game: Longshot closed unexpectedly while you were playing #830

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opened 2026-11-15 16:31:26 +00:00 by nahianabir · 1 comment

Longshot version

v3.0.0-rc.4 (source b784a40c)

Channel

Release candidate

What kind of problem

Crash, freeze or black screen

What happened

Longshot closed unexpectedly while you were playing. An unexpected error. (The report from the crash window is pasted below.)

Where in the game

kokiri forest

How often

Every time

Graphics card and driver version

Intel(R) Arc(TM) A750 Graphics, Intel Corporation 101.9175

CPU, RAM and operating system

AMD Ryzen 7 7700 8-Core Processor (16 threads), 16 GB, Windows 11 (build 26300)

Changes from the defaults

No response

longshot_log.txt

Longshot crash report, made by the window Longshot shows after a crash (20261115T163007Z UTC). Longshot sent nothing: paste this into the issue form, and attach the game folder's logs/longshot_log.txt if you can.

What happened

Longshot closed unexpectedly while you were playing.
What went wrong: An unexpected error.
It had run for 371 s.
Crash and unclean-end records in the last day: 2.

Longshot version

v3.0.0-rc.4 (source b784a40c)
Channel (from the version): Release candidate, or built from source

Graphics card and driver version

Intel(R) Arc(TM) A750 Graphics, Intel Corporation 101.9175
Devices the log lists: Intel(R) Arc(TM) A750 Graphics

CPU, RAM and operating system

AMD Ryzen 7 7700 8-Core Processor (16 threads), 16 GB, Windows 11 (build 26300)
Built for: this PC's CPU (znver4_znver4_12580dcbde)

Upscalers (the log's first line of each)

NVIDIA DLSS: not named in the log
AMD FSR 4: D:\LongshotLauncher-v1.0.0-rc.6-windows-x64-portable\LongshotLauncher-data\builds\v3.0.0-rc.4\amd_fidelityfx_loader_vk.dll

Changes from the defaults

longshot_options.ini (a value only when it is a number or on/off; the controls' bindings left out):
quality_preset=0
ultrawide=1
output_res=1920x1080
handheld_profile=0
dlss=0
dlss_model=0
resolution=2
sharpness=30
frame_generation=0
frame_generation_by=0
frame_pacing=1
frame_rate_cap=0
nvidia_reflex=0
fullscreen=0
vsync=0
upscaling=1
ultrawide_menus=1
hdr=0
hdr_paper_white=200
hdr_peak_brightness=1000
hdr_contrast=100
hdr_tone_mapper=0
anisotropic_filtering=4
gpu_device=0
threaded_rendering=0
vram_budget=3
volume=100
mute_in_background=0
audio_output=0
fps_counter=1
fps_counter_position=0
menu_size=2
game_speed=1
field_of_view=100
text_speed=0
text_size=0
skip_title_screen=0
microphone=1
menu_language=0
discord_status=1
skip_opening=0
controller_in_background=0
mouse_camera=0
disable_camera_centering=0
mouse_sensitivity=100
invert_mouse_vertical=0
invert_camera_x=0
invert_camera_y=0
camera_speed=100
stick_dead_zone=0
rumble_strength=100
motion_controls=1
motion_sensitivity_x=100
motion_sensitivity_y=100
invert_motion_x=0
invert_motion_y=0
motion_deadzone=1
layout_preset=0
button_prompts=0
walk_mode=0
walk_speed=45
menu_shortcut=2
compact_menu_key=0
debug_tools=1
damage_taken=1
descriptor_reuse=1
sampler_cache=1
robust_buffers=0
astc_as_rgba8=0
intel_shader_compiles=1
intel_quick_compute_builds=1
memory_budget=3
auto_for=(value left out)
options_version=6
Switches set (the environment and longshot_env.txt; a value only when it is a number or on/off, and never for a name with TOKEN, KEY, ROOM, SECRET, PASS, SERVER or USER in it):
LONGSHOT_NO_UPDATE_CHECK=1

Crash record: crash-20261115T162943Z.txt

Longshot crash record 1
version: v3.0.0-rc.4 (source b784a40c)
run_id: 768b0f65e32be59f838c51304c21acb1
when: 20261115T162943Z
uptime_s: 371
reason: unhandled exception
thread: ModuleSystemWorker2
module_offset: longshot.exe+0x1704f39d
last_present_age_ms: unknown
log: longshot_log.txt
pid: 11500
started: 20261115T162331Z
signal: 0
signal_code: 0
exception: 0xc0000005
fault_address_class: other
host_backtrace_method: Windows unwind
host_backtrace: longshot.exe+0x1704f39d
host_backtrace: longshot.exe+0x170b4494
host_backtrace: longshot.exe+0x170b7efe
host_backtrace: longshot.exe+0x14785a33
host_backtrace: longshot.exe+0x1473cd2a
host_backtrace: longshot.exe+0x14788036
host_backtrace: longshot.exe+0x1823a3fb
host_backtrace: longshot.exe+0xe63a2c7
host_backtrace: longshot.exe+0xe63a008
host_backtrace: longshot.exe+0x1823a3fb
host_backtrace: longshot.exe+0xef7b4f6
host_backtrace: longshot.exe+0x18273be5
host_backtrace: KERNEL32.dll+0x2dda7
host_backtrace: ntdll.dll+0xc9c5c
guest_register: x0=0x1041490000
guest_register: x1=0x1006235518
guest_register: x2=0x1006235518
guest_register: x3=0x1033c25a00
guest_register: x4=0x7f90fd126a
guest_register: x5=0x83d632de
guest_register: x6=0x83d6fe53
guest_register: x7=0x7f
guest_register: x8=0x40419ab7410574b3
guest_register: x9=0xc
guest_register: x10=0x2634
guest_register: x11=0x40
guest_register: x12=0x1033c25a40
guest_register: x13=0x9aaa2f6b
guest_register: x14=0xa1cccefb
guest_register: x15=0x9aaa2f6b
guest_register: x16=0x85e2f420
guest_register: x17=0x85043360
guest_register: x18=0x1033c24b10
guest_register: x19=0x1033c244c0
guest_register: x20=0x1006235888
guest_register: x21=0x14
guest_register: x22=0x3
guest_register: x23=0xc
guest_register: x24=0x1033c25a00
guest_register: x25=0x1033c24500
guest_register: x26=0x7f90fd126a
guest_register: x27=0x1033c244f8
guest_register: x28=0x1041490000
guest_register: x29=0x10062355e0
guest_register: x30=0x8125c230
guest_register: x31=0x10062353d0
guest_backtrace: 0x8125c230
guest_backtrace: 0x8126fbc4
guest_backtrace: 0x81270620
guest_backtrace: 0x8007f660
guest_backtrace: 0x80080460
guest_backtrace: 0x8007fe40
guest_backtrace: 0x80df26c0
guest_backtrace: 0x80df2608
guest_backtrace: 0x834a2ec8
guest_backtrace: 0x0
dump: off
record_complete: yes

The end of longshot_log.txt

Its last 200 lines (the home folder written %USERPROFILE%, the user's name ):

[hos host] vk: mirror syncs (600 submits): 910 dirty pages from their submits' captures, 45621 from earlier ones', 1 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk: write-back diff (600 submits): 2162 runs, 1386.4 MB compared; 65 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 11944 in captures, 18 only in the collection, 21 only by the replay itself
[hos host] vk:   read live, by pool: 0x1050400000 (4 MB, captured, state 2): 1;
[hos host] vk: imports: 79 live (1268 MB), 0 retired still imported (0 MB), 9 retired given back (240 MB)
[hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 0 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged)
[hos Presentation Thread] vi: 13667 frames presented (43.2 fps over the last 5.0 s, interval 1)
[hos Presentation Thread] vi: present intervals: <15.5 ms 3, 15.5-17.8 55, 17.8-22 0, 22-30 156, 30-40 2, over 40 0
[hos BaseProcExecutor1] vcores: 548721 takes, 38011 waits (mean 21 us, longest 5.3 ms), 20455 kicks, 20441 yields, 0 escapes in 5 s
[hos Presentation Thread] vk: capture: a submit 0.16 ms (lock 0.01, scan 0.04 over 1125 ranges, 2954 MB), 331 pages written, 331 copied (1.3 MB)
[hos host] vk: a capture taken (ms): all 0.007; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.003, bytes copied 0.000; 25 kept (122 MB), 10 spare buffers, 7787 texture pages copied (30 MB)
[hos host] vk: 3 textures retired (741 left, 2232 MB): budget 0, drawn over 3, dead targets 0
[hos host] vk: texture #6216 0x10001851400 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608)
[hos host] vk: texture #6217 0x100018b1600 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608)
[hos host] vk: texture #6218 0x100017f1200 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608)
[hos host] vk: texture #6233 0x100017f1200 960x540 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608)
[hos host] vk: texture #6231 0x10001680c00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608)
[hos host] vk: texture #1099 0x11698f2000 260x260 x1 NVN 0xd the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 12030)
[hos host] vk: texture #724 0x100019bdc00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13074)
[hos host] vk: texture #725 0x10001a1de00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13074)
[hos host] vk: texture #726 0x1000195da00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13074)
[hos host] vk: texture #6245 0x100009d8400 360x203 x1 NVN 0x14 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13608)
[hos host] vk: texture #4708 0x100036dd600 97x97 x1 NVN 0x34 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 12680)
[hos host] vk: texture #7103 0x10003e42800 720x405 x1 NVN 0x34 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13606)
[hos host] vk: texture #971 0x10000a90800 360x203 NVN 0x14: the GPU wrote its storage (submission 95270): uploaded again
[hos host] vk: upload over a drawn image: #971 0x10000a90800 360x203x1 x1 NVN 0x14 at present 13674 (texture frame 13675), finalized, 0 KB dirty in 0 ranges, a GPU buffer wrote it
[hos host] vk: texture 0x10000a90800 360x203x1 x1 levels 1 NVN 0x14 (368 KB of storage) re-uploaded (its memory was written; flags 0x8): a GPU write into its storage, 368 KB of it, over what the GPU wrote (finalized since)
[hos sead::MainThread] nvn: GPU waits in 5 s: 153 sync waits (843 ms), 0 polls timed out (0 ms), 0 queue finishes (0 ms)
[hos host] vk: texture #4670 0x1000370b800 90x90 x1 NVN 0x34 the GPU drew, finalized by the game, sampled again at frame 13677 (drawn at 12678)
[hos host] vk: 60 textures retired (892 left, 2319 MB): budget 0, drawn over 3, dead targets 57
[hos host] vk: a frame: 4 draws kept their neighbour's descriptors (0 of them through other slots' registrations)
[hos host] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 4386 ms in all, 0 jobs queued
[hos host] vk: a frame's replay time (ms): submit 3.24, present 0.14, draw 0.99, descriptors 0.44, texture lookups 0.12, uploads 0.05, pipelines 0.05, programs 0.18, commands 0.25, dispatch 0.23, memory sync 0.29, queue submit 0.17, slot wait 0.10
[hos host] vk: a frame: mirrors 115 (857 MB): 4.53 MB synced in 571.0 copies, 30.34 MB written back
[hos host] vk: 13680 presents, 45.1 fps; a frame: 294 draws (0 skipped), 45 dispatches, 68 passes, 68 barriers, 6 submits, 1.0 uploads (0.3 MB), 42 ub updates (30 overlays), GPU-bound wait 0.0 ms (recording slots only); 1046 pipelines (568911 ms), 693 programs (10 failed), 905 textures (2339 MB)
[hos host] vk: host time in GPU resource waits: 8.65 ms a frame (fences 0.00, timelines 8.64, idle 0.00, queries 0.00; sum across threads, not frame time; excludes pacing and driver submit/present blocking)
[hos host] vk: a frame: 214.9 full barriers recorded, 96.7 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game)
[hos host] vk: a frame: the game's barriers by their NVN flags: 0x1: 0.9; 0x8: 1.0; 0x9: 0.5; 0x11: 19.8; 0x12: 34.7; 0x13: 0.9; 0x21: 1.8; 0x28: 6.4; 0x92: 1.4; 0x97: 0.5;
[hos host] vk: GPU time 11.3 ms a frame (the longest submission 15.2 ms); 2.1 textures made a frame
[hos host] vk: a frame: 0.13 MB unswizzled on the CPU in 0.02 ms
[hos host] vk: texture 0x10003df3a00 92x92x1 x1 levels 1 NVN 0x34 -> vk 126 (1000 textures, 2495 MB)
[hos host] vk: texture #5934 0x10000f7ca00 360x203x1 x1 NVN 0x14 the GPU drew goes with no copy of its texels (finalized, unused for 665 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: 150 textures retired (927 left, 2496 MB): budget 10, drawn over 0, dead targets 140; GPU-drawn with no copy kept: 0 live, 1 finalized, 0 MB
[hos host] vk: program picks: 2945392 kept (1984747 by the last picks' textures, a uniform buffer bound since), 136943 new, 917664 with other textures (of 4000000)
[hos host] vk: texture 0x10003d63000 82x82x1 x1 levels 1 NVN 0x34 -> vk 126 (1000 textures, 2618 MB)
[hos host] vk: mirror syncs (600 submits): 1148 dirty pages from their submits' captures, 60426 from earlier ones', 899 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk: write-back diff (600 submits): 2800 runs, 1397.7 MB compared; 183 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 11587 in captures, 7 only in the collection, 21 only by the replay itself
[hos host] vk:   read live, by pool: 0x1064400000 (8 MB, captured, state 2): 303; 0x104cc00000 (28 MB, captured, state 2): 232; 0x1054c00000 (4 MB, captured, state 2): 69; 0x1051c00000 (4 MB, captured, state 2): 41; 0x1051800000 (4 MB, captured, state 2): 41; 0x7f77000000 (12 MB, captured, state 2): 36; 0x103bc00000 (8 MB, captured, state 2): 32; 0x102d000000 (24 MB, captured, state 2): 31;
[hos host] vk: a submit's memory work (ms): maps 0.00, capture taken 0.01, writes collected 0.04
[hos host] vk: 134 textures retired (993 left, 2683 MB): budget 0, drawn over 0, dead targets 134
[hos host] vk: texture 0x10003bfb600 93x93x1 x1 levels 1 NVN 0x34 -> vk 126 (1000 textures, 2695 MB)
[hos host] vk: replay reads of guest memory as submitted: 1680000 (837181 pages from the captures)
[hos host] vk: 151 textures retired (1009 left, 2804 MB): budget 0, drawn over 0, dead targets 151
[hos host] vk: texture #6971 0x1001f04ba00 695x85x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 257 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6963 0x1001f0a3c00 365x198x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 257 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6246 0x10001b6ce00 1440x810x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 112 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6232 0x10000b40600 960x540x1 x1 NVN 0x3f the GPU drew goes with no copy of its texels (finalized, unused for 112 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: 170 textures retired (1015 left, 2959 MB): budget 12, drawn over 0, dead targets 158; GPU-drawn with no copy kept: 0 live, 4 finalized, 7 MB
[hos host] vk: sparse mirrors: 66, 857 MB with memory of 1096 MB (238 MB spared); blocks given memory later 644, given back 1870; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 136 binds (10.5 ms); 0 made whole for want of memory
[hos host] vk: mirror syncs (600 submits): 1408 dirty pages from their submits' captures, 68972 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk: write-back diff (600 submits): 3478 runs, 1751.6 MB compared; 21 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 15079 in captures, 2 only in the collection, 25 only by the replay itself
[hos host] vk:   read live, by pool:
[hos host] vk: imports: 79 live (1268 MB), 0 retired still imported (0 MB), 9 retired given back (240 MB)
[hos host] vk: 203 textures retired (1020 left, 2784 MB): budget 0, drawn over 0, dead targets 203
[hos host] vk: replay reads of guest memory as submitted: 1700000 (846739 pages from the captures)
[hos host] vk: texture #7183 0x10001680c00 360x203x1 x1 NVN 0x14 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #7176 0x10004fef000 720x405x1 x1 NVN 0x29 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6233 0x100017f1200 960x540x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6231 0x10001680c00 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6217 0x100018b1600 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #7177 0x100052bf200 720x405x1 x1 NVN 0x34 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #7178 0x100056f7600 720x405x1 x1 NVN 0x29 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6209 0x10001a79a00 1600x1600x1 x3 NVN 0x32 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6218 0x100017f1200 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #7179 0x10005427400 720x405x1 x1 NVN 0x29 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #5721 0x1001ec13c00 1440x810x1 x1 NVN 0x3f the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #6216 0x10001851400 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: texture #7184 0x100016dce00 1440x810x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty
[hos host] vk: 198 textures retired (1015 left, 2738 MB): budget 21, drawn over 1, dead targets 176; GPU-drawn with no copy kept: 0 live, 13 finalized, 33 MB
[hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 0 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged)
[hos host] vk: mirror syncs (600 submits): 1173 dirty pages from their submits' captures, 63511 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE)
[hos host] vk: write-back diff (600 submits): 3394 runs, 1632.4 MB compared; 19 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 13847 in captures, 1 only in the collection, 25 only by the replay itself
[hos host] vk:   read live, by pool:
[hos ModuleSystemWorker4] CRASH: exception 0xc0000005 (read 0xffffffffffffffff, guest 0xffffefffffffffff) at longshot.exe+0x1704f39d
[hos ModuleSystemWorker4] CRASH: host backtrace: longshot.exe+0x1704f39d longshot.exe+0x170b4494 longshot.exe+0x170b7efe longshot.exe+0x14785a33 longshot.exe+0x1478502b longshot.exe+0x563bee7 longshot.exe+0x1823a3fb longshot.exe+0x1473d5e8 longshot.exe+0x14788036 longshot.exe+0x1823a3fb longshot.exe+0xe63a2c7 longshot.exe+0xe63a008 longshot.exe+0x1823a3fb longshot.exe+0xef7b4f6 longshot.exe+0x18273be5 KERNEL32.DLL+0x2dda7 ntdll.dll+0xc9c5c
[hos ModuleSystemWorker4] CRASH: thread ModuleSystemWorker4, sp 0x1006363250
[hos ModuleSystemWorker4] CRASH:   x0  0000001041490000  x1  0000001006363398  x2  0000001006363398  x3  0000001033c0fa00
[hos ModuleSystemWorker4] CRASH:   x4  0000007f90fd126a  x5  0000000083d632de  x6  0000000083d6fe53  x7  000000000000007f
[hos ModuleSystemWorker4] CRASH:   x8  40419ab7410574b3  x9  000000000000000c  x10 0000000000002634  x11 0000000000000040
[hos ModuleSystemWorker4] CRASH:   x12 0000001033c0fa40  x13 000000009c3cb518  x14 000000008a39f6d7  x15 0000000060444a07
[hos ModuleSystemWorker4] CRASH:   x16 0000000085e2f420  x17 0000000085043360  x18 0000001033c0eb10  x19 0000001033c0e4c0
[hos ModuleSystemWorker4] CRASH:   x20 0000001006363708  x21 0000000000000014  x22 0000000000000003  x23 000000000000000c
[hos ModuleSystemWorker4] CRASH:   x24 0000001033c0fa00  x25 0000001033c0e500  x26 0000007f90fd126a  x27 0000001033c0e4f8
[hos ModuleSystemWorker4] CRASH:   x28 0000001041490000  x29 0000001006363460  x30 000000008125c230  x31 0000000000000000
[hos ModuleSystemWorker4] CRASH: guest backtrace: lr 0x8125c230 0x8126fbc4 0x81270620 0x8007f660 0x8007f290 0x83b52980 0x80080c7c 0x8007fe40 0x80df26c0 0x80df2608 0x834a2ec8 0
[hos ModuleSystemWorker4] CRASH: [x0+00000] 40419ab7410574b3 3fab86cb3fe524d8 0000001041464de0 0000000000000001
[hos ModuleSystemWorker4] CRASH: [x0+0x020] 000000104146ae9c 000000104146aea0 3f85c9a041539aa4 000000003fce2bfa
[hos ModuleSystemWorker4] CRASH: [x0+0x040] 3f0bef1f3ebb707f 000000003f78b08d 3e4ed3073e4f22a7 000000003e557596
[hos ModuleSystemWorker4] CRASH: [x0+0x060] bde37c79bde8acb2 00000000bde5cb32 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x0+0x080] 0000000000000000 0000000000000000 000000008488a9a8 0000007f90ec67f8
[hos sead::MainThread] CRASH: exception 0xc0000005 (read 0xffffffffffffffff, guest 0xffffefffffffffff) at longshot.exe+0x1704f39d
[hos sead::MainThread] CRASH: host backtrace: longshot.exe+0x1704f39d longshot.exe+0x170b4494 longshot.exe+0x170b7efe longshot.exe+0x14785a33 longshot.exe+0x1473cd2a longshot.exe+0x147308c1 longshot.exe+0x15813b87 longshot.exe+0x1823a3fb longshot.exe+0x14f03798 longshot.exe+0x14f0370e longshot.exe+0x14f0370e longshot.exe+0x14f0370e longshot.exe+0x14f02dc6 longshot.exe+0xef24f01 longshot.exe+0xbcd45c7 longshot.exe+0x1823a7c2 longshot.exe+0x1823a3fb longshot.exe+0x11fb0d32 longshot.exe+0x1823a3fb longshot.exe+0x16f35aa2
[hos sead::MainThread] CRASH: thread sead::MainThread, sp 0x1100120
[hos sead::MainThread] CRASH:   x0  0000001041490000  x1  0000000001100268  x2  0000000001100268  x3  0000001033c3ba00
[hos sead::MainThread] CRASH:   x4  0000007f90fd126a  x5  0000000083d632de  x6  0000000083d6fe53  x7  000000000000007f
[hos sead::MainThread] CRASH:   x8  40419ab7410574b3  x9  000000000000000c  x10 0000000000002634  x11 0000000000000040
[hos sead::MainThread] CRASH:   x12 0000001033c3ba40  x13 0000000035f3436d  x14 00000000f5c2da6a  x15 00000000c98bbc72
[hos sead::MainThread] CRASH:   x16 0000000085e2f420  x17 0000000085043360  x18 0000001033c3ab10  x19 0000001033c3a4c0
[hos sead::MainThread] CRASH:   x20 00000000011005d8  x21 0000000000000014  x22 0000000000000003  x23 000000000000000c
[hos sead::MainThread] CRASH:   x24 0000001033c3ba00  x25 0000001033c3a500  x26 0000007f90fd126a  x27 0000001033c3a4f8
[hos sead::MainThread] CRASH:   x28 0000001041490000  x29 0000000001100330  x30 000000008125c230  x31 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x0+0x0a0] 0000001041464de0 0000000000000001 0000000000000000 000000104146b0b4
[hos ModuleSystemWorker4] CRASH: [x0+0x0c0] 000000104146acec 000000104146ace8 0000000000000000 000000104146aa70
[hos ModuleSystemWorker4] CRASH: [x0+0x0e0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x0+0x100] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x1+00000] 000000103389d140 000000103c314240 000000103389cb80 000000103c3a8820
[hos ModuleSystemWorker4] CRASH: [x1+0x020] 0000001033c0e4c0 0000000000000000 0000001006363420 00000010371b3f00
[hos ModuleSystemWorker4] CRASH: [x1+0x040] 00000010371b3f00 0000000000000000 0000000000733f00 000000008489a260
[hos ModuleSystemWorker4] CRASH: [x1+0x060] 00000010371b3f00 0000000000004e00 0000000000004e00 0000000100000004
[hos ModuleSystemWorker4] CRASH: [x1+0x080] 0000000000000000 000000008489a260 0000001033c0f010 0000000000002634
[hos ModuleSystemWorker4] CRASH: [x1+0x0a0] 0000000000000a30 0000000100000011 000000103c3a89f8 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x1+0x0c0] 0000000040200000 00000010063637e0 000000008126fbc4 0000000000000030
[hos ModuleSystemWorker4] CRASH: [x1+0x0e0] 0000001006363708 0000001033c0e4c0 0000001033c0f010 0000001041464de0
[hos ModuleSystemWorker4] CRASH: [x1+0x100] 0000000000000001 0000000000000150 0000000000000014 0000000000000014
[hos ModuleSystemWorker4] CRASH: [x19+00000] 0000000084881460 0000001033c0e6b8 0000001033c0e5e8 0000001041464de0
[hos ModuleSystemWorker4] CRASH: [x19+0x020] 0000000000000002 0000000000000000 0000007f90ec3438 0000001033c0f7f8
[hos ModuleSystemWorker4] CRASH: [x19+0x040] 0000000c0000000c 0000000000000001 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x19+0x060] 0000000000000000 0000001033c0f908 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x19+0x080] 0000000001000001 0000001041464de0 0000000000000000 0000000000000001
[hos ModuleSystemWorker4] CRASH: [x19+0x0a0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x19+0x0c0] 0000000000000000 ffffffffffffffff 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x19+0x0e0] 0000000000000000 4a371b0000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker4] CRASH: [x19+0x100] 0000000000000000 0000000000000000 7fffffff7fffffff ffffffff7fffffff
[hos ModuleSystemWorker2] CRASH: exception 0xc0000005 (read 0xffffffffffffffff, guest 0xffffefffffffffff) at longshot.exe+0x1704f39d
[hos ModuleSystemWorker2] CRASH: host backtrace: longshot.exe+0x1704f39d longshot.exe+0x170b4494 longshot.exe+0x170b7efe longshot.exe+0x14785a33 longshot.exe+0x1473cd2a longshot.exe+0x14788036 longshot.exe+0x1823a3fb longshot.exe+0xe63a2c7 longshot.exe+0xe63a008 longshot.exe+0x1823a3fb longshot.exe+0xef7b4f6 longshot.exe+0x18273be5 KERNEL32.DLL+0x2dda7 ntdll.dll+0xc9c5c
[hos ModuleSystemWorker2] CRASH: thread ModuleSystemWorker2, sp 0x10062353d0
[hos ModuleSystemWorker2] CRASH:   x0  0000001041490000  x1  0000001006235518  x2  0000001006235518  x3  0000001033c25a00
[hos ModuleSystemWorker2] CRASH:   x4  0000007f90fd126a  x5  0000000083d632de  x6  0000000083d6fe53  x7  000000000000007f
[hos ModuleSystemWorker2] CRASH:   x8  40419ab7410574b3  x9  000000000000000c  x10 0000000000002634  x11 0000000000000040
[hos ModuleSystemWorker2] CRASH:   x12 0000001033c25a40  x13 000000009aaa2f6b  x14 00000000a1cccefb  x15 000000009aaa2f6b
[hos ModuleSystemWorker2] CRASH:   x16 0000000085e2f420  x17 0000000085043360  x18 0000001033c24b10  x19 0000001033c244c0
[hos ModuleSystemWorker2] CRASH:   x20 0000001006235888  x21 0000000000000014  x22 0000000000000003  x23 000000000000000c
[hos ModuleSystemWorker2] CRASH:   x24 0000001033c25a00  x25 0000001033c24500  x26 0000007f90fd126a  x27 0000001033c244f8
[hos ModuleSystemWorker2] CRASH:   x28 0000001041490000  x29 00000010062355e0  x30 000000008125c230  x31 0000000000000000
[hos ModuleSystemWorker2] CRASH: guest backtrace: lr 0x8125c230 0x8126fbc4 0x81270620 0x8007f660 0x80080460 0x8007fe40 0x80df26c0 0x80df2608 0x834a2ec8 0
[hos ModuleSystemWorker2] CRASH: [x0+00000] 40419ab7410574b3 3fab86cb3fe524d8 0000001041464de0 0000000000000001
[hos ModuleSystemWorker2] CRASH: [x0+0x020] 000000104146ae9c 000000104146aea0 3f85c9a041539aa4 000000003fce2bfa
[hos ModuleSystemWorker2] CRASH: [x0+0x040] 3f0bef1f3ebb707f 000000003f78b08d 3e4ed3073e4f22a7 000000003e557596
[hos ModuleSystemWorker2] CRASH: [x0+0x060] bde37c79bde8acb2 00000000bde5cb32 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x0+0x080] 0000000000000000 0000000000000000 000000008488a9a8 0000007f90ec67f8
[hos ModuleSystemWorker2] CRASH: [x0+0x0a0] 0000001041464de0 0000000000000001 0000000000000000 000000104146b0b4
[hos ModuleSystemWorker2] CRASH: [x0+0x0c0] 000000104146acec 000000104146ace8 0000000000000000 000000104146aa70
[hos ModuleSystemWorker2] CRASH: [x0+0x0e0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x0+0x100] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x1+00000] 000000103389d140 000000103c314240 000000103389cb80 000000103c3a8d00
[hos ModuleSystemWorker2] CRASH: [x1+0x020] 0000001033c244c0 0000000000000000 00000010062355a0 000000103bf99600
[hos ModuleSystemWorker2] CRASH: [x1+0x040] 000000103bf99600 0000000000000000 0000000005519600 000000008489a260
[hos ModuleSystemWorker2] CRASH: [x1+0x060] 000000103bf99600 0000000000004e00 0000000000004e00 0000000100000004
[hos ModuleSystemWorker2] CRASH: [x1+0x080] 0000000000000000 000000008489a260 0000001033c25010 0000000000002634
[hos ModuleSystemWorker2] CRASH: [x1+0x0a0] 0000000000000a30 0000000100000011 000000103c3a8ed8 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x1+0x0c0] 0000000040200000 0000001006235960 000000008126fbc4 0000000000000030
[hos ModuleSystemWorker2] CRASH: [x1+0x0e0] 0000001006235888 0000001033c244c0 0000001033c25010 0000001041464de0
[hos ModuleSystemWorker2] CRASH: [x1+0x100] 0000000000000001 0000000000000150 0000000000000014 0000000000000014
[hos ModuleSystemWorker2] CRASH: [x19+00000] 0000000084881460 0000001033c246b8 0000001033c245e8 0000001041464de0
[hos ModuleSystemWorker2] CRASH: [x19+0x020] 0000000000000002 0000000000000000 0000007f90ec3438 0000001033c257f8
[hos ModuleSystemWorker2] CRASH: [x19+0x040] 0000000c0000000c 0000000000000001 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x19+0x060] 0000000000000000 0000001033c25908 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x19+0x080] 6f6f6f6f01000001 0000001041464de0 0000000000000000 0000000000000001
[hos ModuleSystemWorker2] CRASH: [x19+0x0a0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x19+0x0c0] 0000000000000000 ffffffffffffffff 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x19+0x0e0] 0000000000000000 4a371b0000000000 0000000000000000 0000000000000000
[hos ModuleSystemWorker2] CRASH: [x19+0x100] 0000000000000000 0000000000000000 7fffffff7fffffff ffffffff7fffffff
[hos sead::MainThread] CRASH: guest backtrace: lr 0x8125c230 0x8126fbc4 0x81270620 0x8007f660 0x80080460 0x80070bc0 0x80706d40 0x802ead44 0x802ead5c 0x802ead5c 0x802ead5c 0x802eac4c 0x8348c73c 0x809667d4 0x80f48d04 0x81223200 0
[hos sead::MainThread] CRASH: [x0+00000] 40419ab7410574b3 3fab86cb3fe524d8 0000001041464de0 0000000000000001
[hos sead::MainThread] CRASH: [x0+0x020] 000000104146ae9c 000000104146aea0 3f85c9a041539aa4 000000003fce2bfa
[hos sead::MainThread] CRASH: [x0+0x040] 3f0bef1f3ebb707f 000000003f78b08d 3e4ed3073e4f22a7 000000003e557596
[hos sead::MainThread] CRASH: [x0+0x060] bde37c79bde8acb2 00000000bde5cb32 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x0+0x080] 0000000000000000 0000000000000000 000000008488a9a8 0000007f90ec67f8
[hos sead::MainThread] CRASH: [x0+0x0a0] 0000001041464de0 0000000000000001 0000000000000000 000000104146b0b4
[hos sead::MainThread] CRASH: [x0+0x0c0] 000000104146acec 000000104146ace8 0000000000000000 000000104146aa70
[hos sead::MainThread] CRASH: [x0+0x0e0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x0+0x100] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x1+00000] 000000103389d140 000000103c314240 000000103389cb80 000000103c3a91e0
[hos sead::MainThread] CRASH: [x1+0x020] 0000001033c3a4c0 0000000000000000 00000000011002f0 000000103bf7b400
[hos sead::MainThread] CRASH: [x1+0x040] 000000103bf7b400 0000000000000000 00000000054fb400 000000008489a260
[hos sead::MainThread] CRASH: [x1+0x060] 000000103bf7b400 0000000000004e00 0000000000004e00 0000000100000004
[hos sead::MainThread] CRASH: [x1+0x080] 0000000000000000 000000008489a260 0000001033c3b010 0000000000002634
[hos sead::MainThread] CRASH: [x1+0x0a0] 0000000000000a30 0000000100000011 000000103c3a93b8 0000000000000000
[hos sead::MainThread] CRASH: [x1+0x0c0] 0000000040200000 00000000011006b0 000000008126fbc4 0000000000000030
[hos sead::MainThread] CRASH: [x1+0x0e0] 00000000011005d8 0000001033c3a4c0 0000001033c3b010 0000001041464de0
[hos sead::MainThread] CRASH: [x1+0x100] 0000000000000001 0000000000000150 0000000000000014 0000000000000014
[hos sead::MainThread] CRASH: [x19+00000] 0000000084881460 0000001033c3a6b8 0000001033c3a5e8 0000001041464de0
[hos sead::MainThread] CRASH: [x19+0x020] 0000000000000002 0000000000000000 0000007f90ec3438 0000001033c3b7f8
[hos sead::MainThread] CRASH: [x19+0x040] 0000000c0000000c 0000000000000001 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x19+0x060] 0000000000000000 0000001033c3b908 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x19+0x080] 0000000001000001 0000001041464de0 0000000000000000 0000000000000001
[hos sead::MainThread] CRASH: [x19+0x0a0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x19+0x0c0] 0000000000000000 ffffffffffffffff 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x19+0x0e0] 0000000000000000 4a371b0000000000 0000000000000000 0000000000000000
[hos sead::MainThread] CRASH: [x19+0x100] 0000000000000000 0000000000000000 7fffffff7fffffff ffffffff7fffffff
[hos host] vk: recorder: 1880788 packets run in 10.0 s (busy 0.86 s, spun idle 1.11 s, slept 5381 times, 1222 of them under 200 us), 0 calls made directly (no room); the replay waited for it 14422 times, 188.22 ms in all, the longest 4.20 ms; vkEndCommandBuffer 5073/149.86 ms (max 4.20), replay_mu unlock 4268/28.14 ms (max 0.51), vkResetDescriptorPool 5072/10.17 ms (max 0.05), vkQueueBindSparse 9/0.05 ms (max 0.04)

Not in this report

Saves, game files, the game's executable and caches, memory dumps, keys, the options file itself and the path of your home folder.

Screenshots or video

No response

Before you send it

  • The problem is still there on the newest release or nightly.
  • I searched the open issues for it.
  • I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
### Longshot version v3.0.0-rc.4 (source b784a40c) ### Channel Release candidate ### What kind of problem Crash, freeze or black screen ### What happened Longshot closed unexpectedly while you were playing. An unexpected error. (The report from the crash window is pasted below.) ### Where in the game kokiri forest ### How often Every time ### Graphics card and driver version Intel(R) Arc(TM) A750 Graphics, Intel Corporation 101.9175 ### CPU, RAM and operating system AMD Ryzen 7 7700 8-Core Processor (16 threads), 16 GB, Windows 11 (build 26300) ### Changes from the defaults _No response_ ### longshot_log.txt Longshot crash report, made by the window Longshot shows after a crash (20261115T163007Z UTC). Longshot sent nothing: paste this into the issue form, and attach the game folder's logs/longshot_log.txt if you can. ### What happened Longshot closed unexpectedly while you were playing. What went wrong: An unexpected error. It had run for 371 s. Crash and unclean-end records in the last day: 2. ### Longshot version v3.0.0-rc.4 (source b784a40c) Channel (from the version): Release candidate, or built from source ### Graphics card and driver version Intel(R) Arc(TM) A750 Graphics, Intel Corporation 101.9175 Devices the log lists: Intel(R) Arc(TM) A750 Graphics ### CPU, RAM and operating system AMD Ryzen 7 7700 8-Core Processor (16 threads), 16 GB, Windows 11 (build 26300) Built for: this PC's CPU (znver4_znver4_12580dcbde) ### Upscalers (the log's first line of each) NVIDIA DLSS: not named in the log AMD FSR 4: D:\LongshotLauncher-v1.0.0-rc.6-windows-x64-portable\LongshotLauncher-data\builds\v3.0.0-rc.4\amd_fidelityfx_loader_vk.dll ### Changes from the defaults longshot_options.ini (a value only when it is a number or on/off; the controls' bindings left out): quality_preset=0 ultrawide=1 output_res=1920x1080 handheld_profile=0 dlss=0 dlss_model=0 resolution=2 sharpness=30 frame_generation=0 frame_generation_by=0 frame_pacing=1 frame_rate_cap=0 nvidia_reflex=0 fullscreen=0 vsync=0 upscaling=1 ultrawide_menus=1 hdr=0 hdr_paper_white=200 hdr_peak_brightness=1000 hdr_contrast=100 hdr_tone_mapper=0 anisotropic_filtering=4 gpu_device=0 threaded_rendering=0 vram_budget=3 volume=100 mute_in_background=0 audio_output=0 fps_counter=1 fps_counter_position=0 menu_size=2 game_speed=1 field_of_view=100 text_speed=0 text_size=0 skip_title_screen=0 microphone=1 menu_language=0 discord_status=1 skip_opening=0 controller_in_background=0 mouse_camera=0 disable_camera_centering=0 mouse_sensitivity=100 invert_mouse_vertical=0 invert_camera_x=0 invert_camera_y=0 camera_speed=100 stick_dead_zone=0 rumble_strength=100 motion_controls=1 motion_sensitivity_x=100 motion_sensitivity_y=100 invert_motion_x=0 invert_motion_y=0 motion_deadzone=1 layout_preset=0 button_prompts=0 walk_mode=0 walk_speed=45 menu_shortcut=2 compact_menu_key=0 debug_tools=1 damage_taken=1 descriptor_reuse=1 sampler_cache=1 robust_buffers=0 astc_as_rgba8=0 intel_shader_compiles=1 intel_quick_compute_builds=1 memory_budget=3 auto_for=(value left out) options_version=6 Switches set (the environment and longshot_env.txt; a value only when it is a number or on/off, and never for a name with TOKEN, KEY, ROOM, SECRET, PASS, SERVER or USER in it): LONGSHOT_NO_UPDATE_CHECK=1 ### Crash record: crash-20261115T162943Z.txt ``` Longshot crash record 1 version: v3.0.0-rc.4 (source b784a40c) run_id: 768b0f65e32be59f838c51304c21acb1 when: 20261115T162943Z uptime_s: 371 reason: unhandled exception thread: ModuleSystemWorker2 module_offset: longshot.exe+0x1704f39d last_present_age_ms: unknown log: longshot_log.txt pid: 11500 started: 20261115T162331Z signal: 0 signal_code: 0 exception: 0xc0000005 fault_address_class: other host_backtrace_method: Windows unwind host_backtrace: longshot.exe+0x1704f39d host_backtrace: longshot.exe+0x170b4494 host_backtrace: longshot.exe+0x170b7efe host_backtrace: longshot.exe+0x14785a33 host_backtrace: longshot.exe+0x1473cd2a host_backtrace: longshot.exe+0x14788036 host_backtrace: longshot.exe+0x1823a3fb host_backtrace: longshot.exe+0xe63a2c7 host_backtrace: longshot.exe+0xe63a008 host_backtrace: longshot.exe+0x1823a3fb host_backtrace: longshot.exe+0xef7b4f6 host_backtrace: longshot.exe+0x18273be5 host_backtrace: KERNEL32.dll+0x2dda7 host_backtrace: ntdll.dll+0xc9c5c guest_register: x0=0x1041490000 guest_register: x1=0x1006235518 guest_register: x2=0x1006235518 guest_register: x3=0x1033c25a00 guest_register: x4=0x7f90fd126a guest_register: x5=0x83d632de guest_register: x6=0x83d6fe53 guest_register: x7=0x7f guest_register: x8=0x40419ab7410574b3 guest_register: x9=0xc guest_register: x10=0x2634 guest_register: x11=0x40 guest_register: x12=0x1033c25a40 guest_register: x13=0x9aaa2f6b guest_register: x14=0xa1cccefb guest_register: x15=0x9aaa2f6b guest_register: x16=0x85e2f420 guest_register: x17=0x85043360 guest_register: x18=0x1033c24b10 guest_register: x19=0x1033c244c0 guest_register: x20=0x1006235888 guest_register: x21=0x14 guest_register: x22=0x3 guest_register: x23=0xc guest_register: x24=0x1033c25a00 guest_register: x25=0x1033c24500 guest_register: x26=0x7f90fd126a guest_register: x27=0x1033c244f8 guest_register: x28=0x1041490000 guest_register: x29=0x10062355e0 guest_register: x30=0x8125c230 guest_register: x31=0x10062353d0 guest_backtrace: 0x8125c230 guest_backtrace: 0x8126fbc4 guest_backtrace: 0x81270620 guest_backtrace: 0x8007f660 guest_backtrace: 0x80080460 guest_backtrace: 0x8007fe40 guest_backtrace: 0x80df26c0 guest_backtrace: 0x80df2608 guest_backtrace: 0x834a2ec8 guest_backtrace: 0x0 dump: off record_complete: yes ``` ### The end of longshot_log.txt Its last 200 lines (the home folder written %USERPROFILE%, the user's name <user>): ``` [hos host] vk: mirror syncs (600 submits): 910 dirty pages from their submits' captures, 45621 from earlier ones', 1 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: write-back diff (600 submits): 2162 runs, 1386.4 MB compared; 65 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 11944 in captures, 18 only in the collection, 21 only by the replay itself [hos host] vk: read live, by pool: 0x1050400000 (4 MB, captured, state 2): 1; [hos host] vk: imports: 79 live (1268 MB), 0 retired still imported (0 MB), 9 retired given back (240 MB) [hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 0 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged) [hos Presentation Thread] vi: 13667 frames presented (43.2 fps over the last 5.0 s, interval 1) [hos Presentation Thread] vi: present intervals: <15.5 ms 3, 15.5-17.8 55, 17.8-22 0, 22-30 156, 30-40 2, over 40 0 [hos BaseProcExecutor1] vcores: 548721 takes, 38011 waits (mean 21 us, longest 5.3 ms), 20455 kicks, 20441 yields, 0 escapes in 5 s [hos Presentation Thread] vk: capture: a submit 0.16 ms (lock 0.01, scan 0.04 over 1125 ranges, 2954 MB), 331 pages written, 331 copied (1.3 MB) [hos host] vk: a capture taken (ms): all 0.007; GPU wait for late pages 0.000 (0 of 600 takes), pools lock 0.000, retires and stamps 0.003, bytes copied 0.000; 25 kept (122 MB), 10 spare buffers, 7787 texture pages copied (30 MB) [hos host] vk: 3 textures retired (741 left, 2232 MB): budget 0, drawn over 3, dead targets 0 [hos host] vk: texture #6216 0x10001851400 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608) [hos host] vk: texture #6217 0x100018b1600 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608) [hos host] vk: texture #6218 0x100017f1200 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608) [hos host] vk: texture #6233 0x100017f1200 960x540 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608) [hos host] vk: texture #6231 0x10001680c00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13674 (drawn at 13608) [hos host] vk: texture #1099 0x11698f2000 260x260 x1 NVN 0xd the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 12030) [hos host] vk: texture #724 0x100019bdc00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13074) [hos host] vk: texture #725 0x10001a1de00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13074) [hos host] vk: texture #726 0x1000195da00 720x405 x1 NVN 0x1 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13074) [hos host] vk: texture #6245 0x100009d8400 360x203 x1 NVN 0x14 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13608) [hos host] vk: texture #4708 0x100036dd600 97x97 x1 NVN 0x34 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 12680) [hos host] vk: texture #7103 0x10003e42800 720x405 x1 NVN 0x34 the GPU drew, finalized by the game, sampled again at frame 13675 (drawn at 13606) [hos host] vk: texture #971 0x10000a90800 360x203 NVN 0x14: the GPU wrote its storage (submission 95270): uploaded again [hos host] vk: upload over a drawn image: #971 0x10000a90800 360x203x1 x1 NVN 0x14 at present 13674 (texture frame 13675), finalized, 0 KB dirty in 0 ranges, a GPU buffer wrote it [hos host] vk: texture 0x10000a90800 360x203x1 x1 levels 1 NVN 0x14 (368 KB of storage) re-uploaded (its memory was written; flags 0x8): a GPU write into its storage, 368 KB of it, over what the GPU wrote (finalized since) [hos sead::MainThread] nvn: GPU waits in 5 s: 153 sync waits (843 ms), 0 polls timed out (0 ms), 0 queue finishes (0 ms) [hos host] vk: texture #4670 0x1000370b800 90x90 x1 NVN 0x34 the GPU drew, finalized by the game, sampled again at frame 13677 (drawn at 12678) [hos host] vk: 60 textures retired (892 left, 2319 MB): budget 0, drawn over 3, dead targets 57 [hos host] vk: a frame: 4 draws kept their neighbour's descriptors (0 of them through other slots' registrations) [hos host] vk: a frame: 0.0 draws left out (not ready), 0.00 waits for shaders or pipelines (0.0 ms); translation 4386 ms in all, 0 jobs queued [hos host] vk: a frame's replay time (ms): submit 3.24, present 0.14, draw 0.99, descriptors 0.44, texture lookups 0.12, uploads 0.05, pipelines 0.05, programs 0.18, commands 0.25, dispatch 0.23, memory sync 0.29, queue submit 0.17, slot wait 0.10 [hos host] vk: a frame: mirrors 115 (857 MB): 4.53 MB synced in 571.0 copies, 30.34 MB written back [hos host] vk: 13680 presents, 45.1 fps; a frame: 294 draws (0 skipped), 45 dispatches, 68 passes, 68 barriers, 6 submits, 1.0 uploads (0.3 MB), 42 ub updates (30 overlays), GPU-bound wait 0.0 ms (recording slots only); 1046 pipelines (568911 ms), 693 programs (10 failed), 905 textures (2339 MB) [hos host] vk: host time in GPU resource waits: 8.65 ms a frame (fences 0.00, timelines 8.64, idle 0.00, queries 0.00; sum across threads, not frame time; excludes pacing and driver submit/present blocking) [hos host] vk: a frame: 214.9 full barriers recorded, 96.7 left out (nothing recorded since the one before), 0.0 pass starts ordered in their fragment stages only (RX_VK_PASS_BARRIER=game) [hos host] vk: a frame: the game's barriers by their NVN flags: 0x1: 0.9; 0x8: 1.0; 0x9: 0.5; 0x11: 19.8; 0x12: 34.7; 0x13: 0.9; 0x21: 1.8; 0x28: 6.4; 0x92: 1.4; 0x97: 0.5; [hos host] vk: GPU time 11.3 ms a frame (the longest submission 15.2 ms); 2.1 textures made a frame [hos host] vk: a frame: 0.13 MB unswizzled on the CPU in 0.02 ms [hos host] vk: texture 0x10003df3a00 92x92x1 x1 levels 1 NVN 0x34 -> vk 126 (1000 textures, 2495 MB) [hos host] vk: texture #5934 0x10000f7ca00 360x203x1 x1 NVN 0x14 the GPU drew goes with no copy of its texels (finalized, unused for 665 frames, over the budget): made again over this storage, it starts empty [hos host] vk: 150 textures retired (927 left, 2496 MB): budget 10, drawn over 0, dead targets 140; GPU-drawn with no copy kept: 0 live, 1 finalized, 0 MB [hos host] vk: program picks: 2945392 kept (1984747 by the last picks' textures, a uniform buffer bound since), 136943 new, 917664 with other textures (of 4000000) [hos host] vk: texture 0x10003d63000 82x82x1 x1 levels 1 NVN 0x34 -> vk 126 (1000 textures, 2618 MB) [hos host] vk: mirror syncs (600 submits): 1148 dirty pages from their submits' captures, 60426 from earlier ones', 899 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: write-back diff (600 submits): 2800 runs, 1397.7 MB compared; 183 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 11587 in captures, 7 only in the collection, 21 only by the replay itself [hos host] vk: read live, by pool: 0x1064400000 (8 MB, captured, state 2): 303; 0x104cc00000 (28 MB, captured, state 2): 232; 0x1054c00000 (4 MB, captured, state 2): 69; 0x1051c00000 (4 MB, captured, state 2): 41; 0x1051800000 (4 MB, captured, state 2): 41; 0x7f77000000 (12 MB, captured, state 2): 36; 0x103bc00000 (8 MB, captured, state 2): 32; 0x102d000000 (24 MB, captured, state 2): 31; [hos host] vk: a submit's memory work (ms): maps 0.00, capture taken 0.01, writes collected 0.04 [hos host] vk: 134 textures retired (993 left, 2683 MB): budget 0, drawn over 0, dead targets 134 [hos host] vk: texture 0x10003bfb600 93x93x1 x1 levels 1 NVN 0x34 -> vk 126 (1000 textures, 2695 MB) [hos host] vk: replay reads of guest memory as submitted: 1680000 (837181 pages from the captures) [hos host] vk: 151 textures retired (1009 left, 2804 MB): budget 0, drawn over 0, dead targets 151 [hos host] vk: texture #6971 0x1001f04ba00 695x85x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 257 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6963 0x1001f0a3c00 365x198x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 257 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6246 0x10001b6ce00 1440x810x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 112 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6232 0x10000b40600 960x540x1 x1 NVN 0x3f the GPU drew goes with no copy of its texels (finalized, unused for 112 frames, over the budget): made again over this storage, it starts empty [hos host] vk: 170 textures retired (1015 left, 2959 MB): budget 12, drawn over 0, dead targets 158; GPU-drawn with no copy kept: 0 live, 4 finalized, 7 MB [hos host] vk: sparse mirrors: 66, 857 MB with memory of 1096 MB (238 MB spared); blocks given memory later 644, given back 1870; bindings served from guest memory meanwhile 0 (0 reaching blocks with memory too), from the mirror past every game pool 0; 136 binds (10.5 ms); 0 made whole for want of memory [hos host] vk: mirror syncs (600 submits): 1408 dirty pages from their submits' captures, 68972 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: write-back diff (600 submits): 3478 runs, 1751.6 MB compared; 21 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 15079 in captures, 2 only in the collection, 25 only by the replay itself [hos host] vk: read live, by pool: [hos host] vk: imports: 79 live (1268 MB), 0 retired still imported (0 MB), 9 retired given back (240 MB) [hos host] vk: 203 textures retired (1020 left, 2784 MB): budget 0, drawn over 0, dead targets 203 [hos host] vk: replay reads of guest memory as submitted: 1700000 (846739 pages from the captures) [hos host] vk: texture #7183 0x10001680c00 360x203x1 x1 NVN 0x14 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #7176 0x10004fef000 720x405x1 x1 NVN 0x29 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6233 0x100017f1200 960x540x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6231 0x10001680c00 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6217 0x100018b1600 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #7177 0x100052bf200 720x405x1 x1 NVN 0x34 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #7178 0x100056f7600 720x405x1 x1 NVN 0x29 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6209 0x10001a79a00 1600x1600x1 x3 NVN 0x32 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6218 0x100017f1200 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #7179 0x10005427400 720x405x1 x1 NVN 0x29 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #5721 0x1001ec13c00 1440x810x1 x1 NVN 0x3f the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #6216 0x10001851400 720x405x1 x1 NVN 0x1 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: texture #7184 0x100016dce00 1440x810x1 x1 NVN 0x25 the GPU drew goes with no copy of its texels (finalized, unused for 66 frames, over the budget): made again over this storage, it starts empty [hos host] vk: 198 textures retired (1015 left, 2738 MB): budget 21, drawn over 1, dead targets 176; GPU-drawn with no copy kept: 0 live, 13 finalized, 33 MB [hos host] vk: shadow staging (600 takes): 0 shadow copies from staging, 0 from the capture buffer; capture buffers: 600 host-cached, 0 not (write-combined: staged) [hos host] vk: mirror syncs (600 submits): 1173 dirty pages from their submits' captures, 63511 from earlier ones', 0 from guest memory as it was at the replay; 25 captures kept; 0 pages the GPU wrote copied over (0 live); 0 kept for the GPU (RX_VK_PROTECT_BARE) [hos host] vk: write-back diff (600 submits): 3394 runs, 1632.4 MB compared; 19 pages read into the shadows; 272 MB of shadows; pages the shadows knew that the CPU wrote: 13847 in captures, 1 only in the collection, 25 only by the replay itself [hos host] vk: read live, by pool: [hos ModuleSystemWorker4] CRASH: exception 0xc0000005 (read 0xffffffffffffffff, guest 0xffffefffffffffff) at longshot.exe+0x1704f39d [hos ModuleSystemWorker4] CRASH: host backtrace: longshot.exe+0x1704f39d longshot.exe+0x170b4494 longshot.exe+0x170b7efe longshot.exe+0x14785a33 longshot.exe+0x1478502b longshot.exe+0x563bee7 longshot.exe+0x1823a3fb longshot.exe+0x1473d5e8 longshot.exe+0x14788036 longshot.exe+0x1823a3fb longshot.exe+0xe63a2c7 longshot.exe+0xe63a008 longshot.exe+0x1823a3fb longshot.exe+0xef7b4f6 longshot.exe+0x18273be5 KERNEL32.DLL+0x2dda7 ntdll.dll+0xc9c5c [hos ModuleSystemWorker4] CRASH: thread ModuleSystemWorker4, sp 0x1006363250 [hos ModuleSystemWorker4] CRASH: x0 0000001041490000 x1 0000001006363398 x2 0000001006363398 x3 0000001033c0fa00 [hos ModuleSystemWorker4] CRASH: x4 0000007f90fd126a x5 0000000083d632de x6 0000000083d6fe53 x7 000000000000007f [hos ModuleSystemWorker4] CRASH: x8 40419ab7410574b3 x9 000000000000000c x10 0000000000002634 x11 0000000000000040 [hos ModuleSystemWorker4] CRASH: x12 0000001033c0fa40 x13 000000009c3cb518 x14 000000008a39f6d7 x15 0000000060444a07 [hos ModuleSystemWorker4] CRASH: x16 0000000085e2f420 x17 0000000085043360 x18 0000001033c0eb10 x19 0000001033c0e4c0 [hos ModuleSystemWorker4] CRASH: x20 0000001006363708 x21 0000000000000014 x22 0000000000000003 x23 000000000000000c [hos ModuleSystemWorker4] CRASH: x24 0000001033c0fa00 x25 0000001033c0e500 x26 0000007f90fd126a x27 0000001033c0e4f8 [hos ModuleSystemWorker4] CRASH: x28 0000001041490000 x29 0000001006363460 x30 000000008125c230 x31 0000000000000000 [hos ModuleSystemWorker4] CRASH: guest backtrace: lr 0x8125c230 0x8126fbc4 0x81270620 0x8007f660 0x8007f290 0x83b52980 0x80080c7c 0x8007fe40 0x80df26c0 0x80df2608 0x834a2ec8 0 [hos ModuleSystemWorker4] CRASH: [x0+00000] 40419ab7410574b3 3fab86cb3fe524d8 0000001041464de0 0000000000000001 [hos ModuleSystemWorker4] CRASH: [x0+0x020] 000000104146ae9c 000000104146aea0 3f85c9a041539aa4 000000003fce2bfa [hos ModuleSystemWorker4] CRASH: [x0+0x040] 3f0bef1f3ebb707f 000000003f78b08d 3e4ed3073e4f22a7 000000003e557596 [hos ModuleSystemWorker4] CRASH: [x0+0x060] bde37c79bde8acb2 00000000bde5cb32 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x0+0x080] 0000000000000000 0000000000000000 000000008488a9a8 0000007f90ec67f8 [hos sead::MainThread] CRASH: exception 0xc0000005 (read 0xffffffffffffffff, guest 0xffffefffffffffff) at longshot.exe+0x1704f39d [hos sead::MainThread] CRASH: host backtrace: longshot.exe+0x1704f39d longshot.exe+0x170b4494 longshot.exe+0x170b7efe longshot.exe+0x14785a33 longshot.exe+0x1473cd2a longshot.exe+0x147308c1 longshot.exe+0x15813b87 longshot.exe+0x1823a3fb longshot.exe+0x14f03798 longshot.exe+0x14f0370e longshot.exe+0x14f0370e longshot.exe+0x14f0370e longshot.exe+0x14f02dc6 longshot.exe+0xef24f01 longshot.exe+0xbcd45c7 longshot.exe+0x1823a7c2 longshot.exe+0x1823a3fb longshot.exe+0x11fb0d32 longshot.exe+0x1823a3fb longshot.exe+0x16f35aa2 [hos sead::MainThread] CRASH: thread sead::MainThread, sp 0x1100120 [hos sead::MainThread] CRASH: x0 0000001041490000 x1 0000000001100268 x2 0000000001100268 x3 0000001033c3ba00 [hos sead::MainThread] CRASH: x4 0000007f90fd126a x5 0000000083d632de x6 0000000083d6fe53 x7 000000000000007f [hos sead::MainThread] CRASH: x8 40419ab7410574b3 x9 000000000000000c x10 0000000000002634 x11 0000000000000040 [hos sead::MainThread] CRASH: x12 0000001033c3ba40 x13 0000000035f3436d x14 00000000f5c2da6a x15 00000000c98bbc72 [hos sead::MainThread] CRASH: x16 0000000085e2f420 x17 0000000085043360 x18 0000001033c3ab10 x19 0000001033c3a4c0 [hos sead::MainThread] CRASH: x20 00000000011005d8 x21 0000000000000014 x22 0000000000000003 x23 000000000000000c [hos sead::MainThread] CRASH: x24 0000001033c3ba00 x25 0000001033c3a500 x26 0000007f90fd126a x27 0000001033c3a4f8 [hos sead::MainThread] CRASH: x28 0000001041490000 x29 0000000001100330 x30 000000008125c230 x31 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x0+0x0a0] 0000001041464de0 0000000000000001 0000000000000000 000000104146b0b4 [hos ModuleSystemWorker4] CRASH: [x0+0x0c0] 000000104146acec 000000104146ace8 0000000000000000 000000104146aa70 [hos ModuleSystemWorker4] CRASH: [x0+0x0e0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x0+0x100] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x1+00000] 000000103389d140 000000103c314240 000000103389cb80 000000103c3a8820 [hos ModuleSystemWorker4] CRASH: [x1+0x020] 0000001033c0e4c0 0000000000000000 0000001006363420 00000010371b3f00 [hos ModuleSystemWorker4] CRASH: [x1+0x040] 00000010371b3f00 0000000000000000 0000000000733f00 000000008489a260 [hos ModuleSystemWorker4] CRASH: [x1+0x060] 00000010371b3f00 0000000000004e00 0000000000004e00 0000000100000004 [hos ModuleSystemWorker4] CRASH: [x1+0x080] 0000000000000000 000000008489a260 0000001033c0f010 0000000000002634 [hos ModuleSystemWorker4] CRASH: [x1+0x0a0] 0000000000000a30 0000000100000011 000000103c3a89f8 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x1+0x0c0] 0000000040200000 00000010063637e0 000000008126fbc4 0000000000000030 [hos ModuleSystemWorker4] CRASH: [x1+0x0e0] 0000001006363708 0000001033c0e4c0 0000001033c0f010 0000001041464de0 [hos ModuleSystemWorker4] CRASH: [x1+0x100] 0000000000000001 0000000000000150 0000000000000014 0000000000000014 [hos ModuleSystemWorker4] CRASH: [x19+00000] 0000000084881460 0000001033c0e6b8 0000001033c0e5e8 0000001041464de0 [hos ModuleSystemWorker4] CRASH: [x19+0x020] 0000000000000002 0000000000000000 0000007f90ec3438 0000001033c0f7f8 [hos ModuleSystemWorker4] CRASH: [x19+0x040] 0000000c0000000c 0000000000000001 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x19+0x060] 0000000000000000 0000001033c0f908 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x19+0x080] 0000000001000001 0000001041464de0 0000000000000000 0000000000000001 [hos ModuleSystemWorker4] CRASH: [x19+0x0a0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x19+0x0c0] 0000000000000000 ffffffffffffffff 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x19+0x0e0] 0000000000000000 4a371b0000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker4] CRASH: [x19+0x100] 0000000000000000 0000000000000000 7fffffff7fffffff ffffffff7fffffff [hos ModuleSystemWorker2] CRASH: exception 0xc0000005 (read 0xffffffffffffffff, guest 0xffffefffffffffff) at longshot.exe+0x1704f39d [hos ModuleSystemWorker2] CRASH: host backtrace: longshot.exe+0x1704f39d longshot.exe+0x170b4494 longshot.exe+0x170b7efe longshot.exe+0x14785a33 longshot.exe+0x1473cd2a longshot.exe+0x14788036 longshot.exe+0x1823a3fb longshot.exe+0xe63a2c7 longshot.exe+0xe63a008 longshot.exe+0x1823a3fb longshot.exe+0xef7b4f6 longshot.exe+0x18273be5 KERNEL32.DLL+0x2dda7 ntdll.dll+0xc9c5c [hos ModuleSystemWorker2] CRASH: thread ModuleSystemWorker2, sp 0x10062353d0 [hos ModuleSystemWorker2] CRASH: x0 0000001041490000 x1 0000001006235518 x2 0000001006235518 x3 0000001033c25a00 [hos ModuleSystemWorker2] CRASH: x4 0000007f90fd126a x5 0000000083d632de x6 0000000083d6fe53 x7 000000000000007f [hos ModuleSystemWorker2] CRASH: x8 40419ab7410574b3 x9 000000000000000c x10 0000000000002634 x11 0000000000000040 [hos ModuleSystemWorker2] CRASH: x12 0000001033c25a40 x13 000000009aaa2f6b x14 00000000a1cccefb x15 000000009aaa2f6b [hos ModuleSystemWorker2] CRASH: x16 0000000085e2f420 x17 0000000085043360 x18 0000001033c24b10 x19 0000001033c244c0 [hos ModuleSystemWorker2] CRASH: x20 0000001006235888 x21 0000000000000014 x22 0000000000000003 x23 000000000000000c [hos ModuleSystemWorker2] CRASH: x24 0000001033c25a00 x25 0000001033c24500 x26 0000007f90fd126a x27 0000001033c244f8 [hos ModuleSystemWorker2] CRASH: x28 0000001041490000 x29 00000010062355e0 x30 000000008125c230 x31 0000000000000000 [hos ModuleSystemWorker2] CRASH: guest backtrace: lr 0x8125c230 0x8126fbc4 0x81270620 0x8007f660 0x80080460 0x8007fe40 0x80df26c0 0x80df2608 0x834a2ec8 0 [hos ModuleSystemWorker2] CRASH: [x0+00000] 40419ab7410574b3 3fab86cb3fe524d8 0000001041464de0 0000000000000001 [hos ModuleSystemWorker2] CRASH: [x0+0x020] 000000104146ae9c 000000104146aea0 3f85c9a041539aa4 000000003fce2bfa [hos ModuleSystemWorker2] CRASH: [x0+0x040] 3f0bef1f3ebb707f 000000003f78b08d 3e4ed3073e4f22a7 000000003e557596 [hos ModuleSystemWorker2] CRASH: [x0+0x060] bde37c79bde8acb2 00000000bde5cb32 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x0+0x080] 0000000000000000 0000000000000000 000000008488a9a8 0000007f90ec67f8 [hos ModuleSystemWorker2] CRASH: [x0+0x0a0] 0000001041464de0 0000000000000001 0000000000000000 000000104146b0b4 [hos ModuleSystemWorker2] CRASH: [x0+0x0c0] 000000104146acec 000000104146ace8 0000000000000000 000000104146aa70 [hos ModuleSystemWorker2] CRASH: [x0+0x0e0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x0+0x100] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x1+00000] 000000103389d140 000000103c314240 000000103389cb80 000000103c3a8d00 [hos ModuleSystemWorker2] CRASH: [x1+0x020] 0000001033c244c0 0000000000000000 00000010062355a0 000000103bf99600 [hos ModuleSystemWorker2] CRASH: [x1+0x040] 000000103bf99600 0000000000000000 0000000005519600 000000008489a260 [hos ModuleSystemWorker2] CRASH: [x1+0x060] 000000103bf99600 0000000000004e00 0000000000004e00 0000000100000004 [hos ModuleSystemWorker2] CRASH: [x1+0x080] 0000000000000000 000000008489a260 0000001033c25010 0000000000002634 [hos ModuleSystemWorker2] CRASH: [x1+0x0a0] 0000000000000a30 0000000100000011 000000103c3a8ed8 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x1+0x0c0] 0000000040200000 0000001006235960 000000008126fbc4 0000000000000030 [hos ModuleSystemWorker2] CRASH: [x1+0x0e0] 0000001006235888 0000001033c244c0 0000001033c25010 0000001041464de0 [hos ModuleSystemWorker2] CRASH: [x1+0x100] 0000000000000001 0000000000000150 0000000000000014 0000000000000014 [hos ModuleSystemWorker2] CRASH: [x19+00000] 0000000084881460 0000001033c246b8 0000001033c245e8 0000001041464de0 [hos ModuleSystemWorker2] CRASH: [x19+0x020] 0000000000000002 0000000000000000 0000007f90ec3438 0000001033c257f8 [hos ModuleSystemWorker2] CRASH: [x19+0x040] 0000000c0000000c 0000000000000001 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x19+0x060] 0000000000000000 0000001033c25908 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x19+0x080] 6f6f6f6f01000001 0000001041464de0 0000000000000000 0000000000000001 [hos ModuleSystemWorker2] CRASH: [x19+0x0a0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x19+0x0c0] 0000000000000000 ffffffffffffffff 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x19+0x0e0] 0000000000000000 4a371b0000000000 0000000000000000 0000000000000000 [hos ModuleSystemWorker2] CRASH: [x19+0x100] 0000000000000000 0000000000000000 7fffffff7fffffff ffffffff7fffffff [hos sead::MainThread] CRASH: guest backtrace: lr 0x8125c230 0x8126fbc4 0x81270620 0x8007f660 0x80080460 0x80070bc0 0x80706d40 0x802ead44 0x802ead5c 0x802ead5c 0x802ead5c 0x802eac4c 0x8348c73c 0x809667d4 0x80f48d04 0x81223200 0 [hos sead::MainThread] CRASH: [x0+00000] 40419ab7410574b3 3fab86cb3fe524d8 0000001041464de0 0000000000000001 [hos sead::MainThread] CRASH: [x0+0x020] 000000104146ae9c 000000104146aea0 3f85c9a041539aa4 000000003fce2bfa [hos sead::MainThread] CRASH: [x0+0x040] 3f0bef1f3ebb707f 000000003f78b08d 3e4ed3073e4f22a7 000000003e557596 [hos sead::MainThread] CRASH: [x0+0x060] bde37c79bde8acb2 00000000bde5cb32 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x0+0x080] 0000000000000000 0000000000000000 000000008488a9a8 0000007f90ec67f8 [hos sead::MainThread] CRASH: [x0+0x0a0] 0000001041464de0 0000000000000001 0000000000000000 000000104146b0b4 [hos sead::MainThread] CRASH: [x0+0x0c0] 000000104146acec 000000104146ace8 0000000000000000 000000104146aa70 [hos sead::MainThread] CRASH: [x0+0x0e0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x0+0x100] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x1+00000] 000000103389d140 000000103c314240 000000103389cb80 000000103c3a91e0 [hos sead::MainThread] CRASH: [x1+0x020] 0000001033c3a4c0 0000000000000000 00000000011002f0 000000103bf7b400 [hos sead::MainThread] CRASH: [x1+0x040] 000000103bf7b400 0000000000000000 00000000054fb400 000000008489a260 [hos sead::MainThread] CRASH: [x1+0x060] 000000103bf7b400 0000000000004e00 0000000000004e00 0000000100000004 [hos sead::MainThread] CRASH: [x1+0x080] 0000000000000000 000000008489a260 0000001033c3b010 0000000000002634 [hos sead::MainThread] CRASH: [x1+0x0a0] 0000000000000a30 0000000100000011 000000103c3a93b8 0000000000000000 [hos sead::MainThread] CRASH: [x1+0x0c0] 0000000040200000 00000000011006b0 000000008126fbc4 0000000000000030 [hos sead::MainThread] CRASH: [x1+0x0e0] 00000000011005d8 0000001033c3a4c0 0000001033c3b010 0000001041464de0 [hos sead::MainThread] CRASH: [x1+0x100] 0000000000000001 0000000000000150 0000000000000014 0000000000000014 [hos sead::MainThread] CRASH: [x19+00000] 0000000084881460 0000001033c3a6b8 0000001033c3a5e8 0000001041464de0 [hos sead::MainThread] CRASH: [x19+0x020] 0000000000000002 0000000000000000 0000007f90ec3438 0000001033c3b7f8 [hos sead::MainThread] CRASH: [x19+0x040] 0000000c0000000c 0000000000000001 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x19+0x060] 0000000000000000 0000001033c3b908 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x19+0x080] 0000000001000001 0000001041464de0 0000000000000000 0000000000000001 [hos sead::MainThread] CRASH: [x19+0x0a0] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x19+0x0c0] 0000000000000000 ffffffffffffffff 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x19+0x0e0] 0000000000000000 4a371b0000000000 0000000000000000 0000000000000000 [hos sead::MainThread] CRASH: [x19+0x100] 0000000000000000 0000000000000000 7fffffff7fffffff ffffffff7fffffff [hos host] vk: recorder: 1880788 packets run in 10.0 s (busy 0.86 s, spun idle 1.11 s, slept 5381 times, 1222 of them under 200 us), 0 calls made directly (no room); the replay waited for it 14422 times, 188.22 ms in all, the longest 4.20 ms; vkEndCommandBuffer 5073/149.86 ms (max 4.20), replay_mu unlock 4268/28.14 ms (max 0.51), vkResetDescriptorPool 5072/10.17 ms (max 0.05), vkQueueBindSparse 9/0.05 ms (max 0.04) ``` ### Not in this report Saves, game files, the game's executable and caches, memory dumps, keys, the options file itself and the path of your home folder. ### Screenshots or video _No response_ ### Before you send it - [x] The problem is still there on the newest release or nightly. - [x] I searched the open issues for it. - [x] I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
Collaborator

Possibly related, for context:

  • #826 Game: Longshot closed unexpectedly while you were playing — Similar unexpected gameplay crash on Intel Arc and Windows, but different Arc model and game location.
  • #606 Game: Arc B390 (Panther Lake iGPU, Windows): the GPU is lost a few minutes into play, twice at a dispatch of compute program 499dbfd0721d2858 — Related Intel GPU loss/crash during gameplay, but a different GPU generation and distinct reported conditions.
Possibly related, for context: - #826 Game: Longshot closed unexpectedly while you were playing — Similar unexpected gameplay crash on Intel Arc and Windows, but different Arc model and game location. - #606 Game: Arc B390 (Panther Lake iGPU, Windows): the GPU is lost a few minutes into play, twice at a dispatch of compute program 499dbfd0721d2858 — Related Intel GPU loss/crash during gameplay, but a different GPU generation and distinct reported conditions.
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MagicBeanDev/Longshot#830
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