Game: #825
Labels
No labels
area/accessibility
area/audio
area/input
area/install
area/menu
area/renderer
area/saves
area/upscaling
beanstalk: approved @ 1697603
beanstalk: approved @ 2c5a62e
beanstalk: approved @ 4fd82b7
beanstalk: approved @ 64d6d09
beanstalk: approved @ 6f91fae
beanstalk: approved @ 70a78f9
beanstalk: approved @ 8015c9a
beanstalk: approved @ 8d361dc
beanstalk: approved @ 9d8356e
beanstalk: approved @ abf2227
beanstalk: approved @ d82f202
beanstalk: approved @ e5f1e40
beanstalk: approved @ ee8ab5f
ci: approved
good first issue
gpu/amd
gpu/igpu
gpu/intel
gpu/nvidia
help wanted
kind
bug
kind
chore
kind
docs
kind
feature
kind
performance
kind
question
needs measurements
platform/linux
platform/macos
platform/steam-deck
platform/windows
preview
priority
critical
priority
high
priority
low
regression
status
blocked
status
confirmed
status
duplicate
status
invalid
status
needs-info
status
wontfix
testing wanted
ci: approved
No milestone
No project
No assignees
2 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Longshot#825
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Longshot version
nightly-189-aa95d35f (2026-11-15)
Channel
Nightly
What kind of problem
Crash, freeze or black screen
What happened
1.problem is shader building taking so much time (for previous nightly and rc build) even after selected maximum ram and cpu worker, taking upto 4 hours. i tried longshot first versions after they came out, all just took 1 and half hour.
2.in latest nightly build , shader building the log says 789 shader taking time, will stop building after 300s if theres no work . and then stopped at 60%.
3.now game shows black screen after intro, also theres a flickering in title screen.
4.and the game is capped to 60fps from the settings but its running on 240fps
Where in the game
After loading screen or intro scene
How often
Every time
Graphics card and driver version
Intel Arc A750 , 32.0.101.9175 WHQL
CPU, RAM and operating system
Ryzen 7 7700, 16gb ddr5, Windows
Changes from the defaults
No response
longshot_log.txt
added
Screenshots or video
No response
Before you send it
Possibly related, for context:
RX_VK_LOAD=createmeasured on a second such card (RX 5600 XT): same fps or better, loads of 50 ms at worst — Related shader-loading and renderer resource/performance concerns.