Game: #515
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area/accessibility
area/audio
area/input
area/install
area/menu
area/renderer
area/saves
area/upscaling
beanstalk: approved @ 1697603
beanstalk: approved @ 2c5a62e
beanstalk: approved @ 4fd82b7
beanstalk: approved @ 64d6d09
beanstalk: approved @ 6f91fae
beanstalk: approved @ 70a78f9
beanstalk: approved @ 8015c9a
beanstalk: approved @ 8d361dc
beanstalk: approved @ 9d8356e
beanstalk: approved @ abf2227
beanstalk: approved @ d82f202
beanstalk: approved @ e5f1e40
beanstalk: approved @ ee8ab5f
ci: approved
good first issue
gpu/amd
gpu/igpu
gpu/intel
gpu/nvidia
help wanted
kind
bug
kind
chore
kind
docs
kind
feature
kind
performance
kind
question
needs measurements
platform/linux
platform/macos
platform/steam-deck
platform/windows
preview
priority
critical
priority
high
priority
low
regression
status
blocked
status
confirmed
status
duplicate
status
invalid
status
needs-info
status
wontfix
testing wanted
ci: approved
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Reference
MagicBeanDev/Longshot#515
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Longshot version
v3.0.0-rc.3
Channel
Release
What kind of problem
Crash, freeze or black screen
What happened
Resolution scaling at 100% shows me a black screen.
Doesn't matter if the Resolution itself is set to Game or Native.
It doesn't work.
At 75% or any other resolution scaling, it works.
Where in the game
Any place
How often
Every time
Graphics card and driver version
1070ti , 566.36
CPU, RAM and operating system
Ryzen 3500x, 2x8 GB RAM DDR4 (XPG G1,), Windows 10
Changes from the defaults
No response
longshot_log.txt
Here:
Screenshots or video
No response
Before you send it
This is the same problem as #506 (Game:), so I'm closing this one to keep the discussion in one place.
Same person, same GTX 1070 Ti report: a black screen when resolution scaling is 100%, fine at 75% or any other value.
If it's different, say how and a maintainer will reopen it.