Idea: Ocarina Glyphs should match the separate ocarina controls. #297
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MagicBeanDev/Longshot#297
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The idea
If I set the D-pad as Ocarina as the separate Ocarina controls (Left, Up, Right), the glyphs should match the music sheet. Today, it shows the regular controls (A,X,Y,B or whatever I change those buttons to) but not anything else. I should also add, that the order should also match in the controls menu. I think I did Left, Up, Right in order but it's something else like Right, Left, Up. Took a minute to figure out where the musical note expression around link playing, matches the directional input.
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I was trying to open this as an issue, so I'll just post more info about this here:
Ocarina controls can be remapped but button prompts do not change even after a restart:



There's also one scenario I can imagine where if you have the face button (B) and the dpad (left) are both mapped to ocarina buttons, you won't be able to back out, so in that event some other button like minus could be used to back out of the ocarina.
There is also these scarecrows you can play songs for. When you play one for Pierre as young link, the custom mapped buttons no longer work, it switches back to default controls. As adult link this happens for Bonooru as well.

Going in game options and changing Ocarina controls to Classic completely breaks the bindings as well.
Scarecrow issue is fixed in !281
@DeathWrench wrote in #297 (comment):
Your screenshots don’t show anything. I’m working at the moment so I cannot provide proof but I will eventually if yours don’t show up.
This is a screenshot of the menu items being slightly out of order, in comparison to the ocarina visual effects. The list of inputs are shown as right, left, up when they are correct. When it should be Y, X, A order to match L,U,R (English left to right order)