Game: Anisotropic Filtering Issue #293
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ci: approved
good first issue
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Reference
MagicBeanDev/Longshot#293
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Longshot version
nightly-80-7315957c (source cdf3d9d8)
Channel
Nightly
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
Anisotropic Filtering 2x, 4x, 8x, 16x causes weird line to show up wherever your looking. Was an issue on hookshot as well.
Where in the game
Just outside Hyrule Castle Town Entrance
How often
Every time
Graphics card and driver version
AMD Radeon RX 9060 XT, AMD proprietary driver 26.10.1 (LLPC)
CPU, RAM and operating system
AMD Ryzen 5 7600X3D 6-Core Processor (12 threads), 32 GB, Windows 11 (build 26300)
Changes from the defaults
Aspect ratio: 16:9 (monitor's) (default: 4:3)
Output resolution: 2560x1440 (native) (default: 2048x1152 (game's))
Upscaler: AMD FSR 4 (default: AMD FSR 4)
Render resolution: Quality 67% (1707x960) (default: Auto (dynamic))
Sharpness: 50% (default: 0%)
Frame generation: 2x (default: Off)
Frame pacing: On (default: Off)
Fullscreen: On (default: Off)
Window scaling filter: Not needed (window = output) (default: Not needed (window = output))
VRAM budget: 11 GB (default: Auto)
Layout preset: Swap Face (default: Nintendo (Def))
Switches set: none.
longshot_log.txt
Log
Screenshots or video
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Before you send it
I am also having this problem in lonlon ranch as child link