perf(build): compile the lifted code without lifetime markers #2775
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Building the game is limited by memory on most PCs: the memory gate starts a compiler only when its peak fits, and a 25 MB lifted chunk takes about 1.5 GB. Leaving out clang's lifetime markers cuts every lifted compile's peak by about 10%, with no measurable run-time cost on lifted third-party code.
What changed
nx2/build.pyflags(): adds-Xclang -disable-lifetime-markers. The lifted chunks, the hot pieces (hot_flis built fromfl) and the files built with them (a64_table.c,a64_rt.c, the shim) all get it. The module docstring lists it with the other lifted-code flags.tests/test_lifted_flags.py(new): checks that the pair reaches the compiler at -O1 and -O2 and that the level is unchanged. When--cxxis clang, it also compiles a scoped local with the lifted flags and checks that the IR has nollvm.lifetimecall. A reference compile without the pair must have one, so the check is not empty. If a future clang drops the cc1 option, the test fails here before a build breaks.mem_need()is unchanged. On the synthetic chunk it estimates 1736 MB against a measured 1476 MB before this change and 1324 MB after, so it is still an upper bound. Its coefficients come from game chunks, and I have not re-measured those.Measurements
Synthetic input: third-party AArch64 code lifted with this branch's lifter into a 25.4 MB chunk (
code_000.c) and a 6.0 MB chunk (code_001.c). No game files. Compiler: llvm-mingw clang 23 from the builder (v2.0.14), MinGW target, the exactbuild.flags()list with and without the pair. I ran 5 repetitions with the two variants side by side in each, so both saw the same load. Each compile ran in its own Windows job: CPU is the whole process tree, and peak is the largest working set of any process in it. Values are medians with [min..max].An earlier run of the same comparison, on a hot piece of 8.7 MB compiled at -O2 with a real profile (from an instrumented build of the same synthetic code), gave the same -10% peak, and the profile still applied: 2066 branch weights and 118 entry counts with and without the flag. Lifted zstd decompression and Opus encode/decode timed in that harness (QueryThreadCycleTime, 12 to 30 interleaved rounds) did not change beyond the noise.
Code side effects on the synthetic chunks:
.textgrows 1.1% at -O1 and 0.4% at -O2.How it was tested
python -I -B tests/test_lifted_flags.py --cxx clang++passes here (MSVC and MinGW targets). On an untouched main it fails on the first check.python -I -B tests/run_all.pywith llvm-mingw on PATH andRX_CPMset, here and on an untouchedorigin/mainworktree: the same 13 checks fail on both, all from tools missing on this PC. Three more (test_pipeline_cache_save,test_direct_buffer_writes,test_oot_wide_save_picture) failed only on the branch's run, from compile timeouts while a lift was running alongside. All three pass when re-run alone.test_mem_gate*andtest_mem_limitpass.Notes
-Xclangis clang-only. The lifted code is always built with clang (toolchain.find("clang")) on both platforms.I merged this into current main and ran tests/test_lifted_flags.py --cxx clang++ with clang 21 and tests/test_build_times.py. Both pass, and the IR check finds llvm.lifetime in the reference compile and none with the flags, so the cc1 option works on an older clang too. The change itself is one flag at nx2/build.py:610. Two things for the maintainers to weigh rather than bugs: