intro crashing during cutscene - no gameplay RX 6750 XT #843
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MagicBeanDev/Hookshot#843
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Hookshot version
v2.0.5
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
Processor AMD Ryzen 7 7800X3D 8-Core Processor 4.20 GHz
Installed RAM 32.0 GB (31.4 GB usable)
Storage 932 GB SSD WD Green SN350 1TB
Graphics Card AMD Radeon RX 6750 XT (12 GB)
Crashes , frame freeze, missing textures just launching the cutscene all the way to Links house with navi.
Symptoms :
intro- Link bright, no textures, barrels at links house missing textures and are also bright
stutters, frame locks, waiting 40 seconds to continue cut scene for intro. Never gets into game play. Crashes after link gets out of bed
Where in the game
intro- Link bright, no textures, barrels at links house missing textures and are also bright
How often
Every time
Graphics card and driver version
RX 6750 XT with Radeon driver 26.8.1 (Minimal build)
CPU, RAM and operating system
Processor AMD Ryzen 7 7800X3D 8-Core Processor 4.20 GHz
Changes from the defaults
previous builds did the same thing, never got into game play always froze at cutscene
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.txt
Screenshots or video
No response
Before you send it
this happens to me too and also cant open saves because it also crashes
here my log:
hookshot_log.1.txt
demo of the textures
update 1: clearing shader caches mkw_vk_pipelines.bin
hookshot_pipelines.bin
hookshot_programs.bin
let me get into game for a breif moment, after trying to leave links house, the game crashes.
new log
hookshot_log.txt
Tracked in #996, follow there. That issue collects every report of AMD driver crashes, device lost and freezes on Windows, and this one is linked from it with its GPU, version and log details. Same symptoms as #602, which is in the same tracker. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.