crashing after intro video #602
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MagicBeanDev/Hookshot#602
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Builder version
Ultrawide, AMD black-screen fix, fewer shader stalls, less flicker
How you built
Linux AppImage
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
latest steam os
Before you send it
hookshot_log.txt
Same crash on Windows 11, plus a workaround that points at the mesh path.
Workaround:
RX_VK_NO_MESH=1in hookshot_env.txt. Kokiri Forest then runs at a steady 60 fps (about 1,000 draws a frame, GPU time 5.6 ms) for 4+ minutes with no device lost. Grass, foliage and other mesh effects are missing. So the hang looks like it's in the task/mesh path on AMD.RX_VK_SUBMIT_DELAY_US=1000didn't help.Right before the loss, these mesh programs (NVN stage 7) get storage buffers that can't be bound, from c5 words that look like floats rather than addresses:
Several stage 7 programs are also lowered with extended registers just before it (463f42630fce83a0 with 1539 REGMAP words, e3fc8fcf540f7a48 with 1503, 66c494fe4cfa930b with 1460).
Also: VK_NV_device_diagnostic_checkpoints isn't available on AMD, so the checkpoint workaround in vk_main.cpp never turns on, and there are no markers to show which program hung.
Attached: a crash log (no switches) and a working log (RX_VK_NO_MESH=1).
hookshot_working_log_rx9070_no_mesh.txt
hookshot_crash_log_rx9070.txt
intro crashing during cutscene - no gameplay RX 6750 XT
v2.0.5
Processor AMD Ryzen 7 7800X3D 8-Core Processor 4.20 GHz
Installed RAM 32.0 GB (31.4 GB usable)
Storage 932 GB SSD WD Green SN350 1TB
Graphics Card AMD Radeon RX 6750 XT (12 GB)
Crashes , frame freeze, missing textures just launching the cutscene all the way to Links house with navi.
Symptoms :
intro- Link bright, no textures, barrels at links house missing textures and are also bright
stutters, frame locks, waiting 40 seconds to continue cut scene for intro. Never gets into game play. Crashes after link gets out of bed
NOTE: previous builds did the same thing, never got into game play always froze at cut scene
hookshot_log.txt
Tracked in #996, follow there. That issue collects every report of AMD driver crashes, device lost and freezes on Windows, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.