Audio balancing is way off in some places #599
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MagicBeanDev/Hookshot#599
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Builder version
honest-eta
How you built
Hookshot Builder app (Windows)
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
Win 11 26H2
Before you send it
Still happening on v2.0.10, and here is another example of the same thing.
Death Mountain summit: the ambient rumble from the cave that leads into the crater is much louder than on a Switch emulator. I compared them on the same save, at the same spot, one at a time:
So it looks like what you describe: ambient or distant sounds play at close-range volume.
RTX 5070 Ti (driver 617.42), Ryzen 9 5900X, 128 GB, Windows 11, stereo output, default settings.
Thanks for the report. Reports of the same kind are now collected in #2503, which lists this one and links back here, so one fix closes them together. Follow #2503 for the fix and add new details there (or here). If this turns out to be separate it will be reopened.