Shadows going crazy in Hyrule Field (later in Castle Town - Video) #468

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opened 2026-11-08 04:31:03 +00:00 by TheGrandArchivist · 5 comments
TheGrandArchivist commented 2026-11-08 04:31:03 +00:00 (Migrated from github.com)

Builder version

Latest

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

https://gofile.io/d/JC3FziK2

Log will be attached in comment, but it's finally booting again. Framerate is especially rough, but I can expect that in a huge open area. But the shadows are aggressively distracting.

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

Windows 10, 500gb

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version Latest ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text https://gofile.io/d/JC3FziK2 Log will be attached in comment, but it's finally booting again. Framerate is especially rough, but I can expect that in a huge open area. But the shadows are aggressively distracting. ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive Windows 10, 500gb ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
TheGrandArchivist commented 2026-11-08 04:31:12 +00:00 (Migrated from github.com)
[hookshot_log.txt](https://github.com/user-attachments/files/34537445/hookshot_log.txt)
felipecsl commented 2026-11-08 05:35:15 +00:00 (Migrated from github.com)
Tested on Omarchy (Arch Linux), Intel Arc B390 https://github.com/user-attachments/assets/a96768b0-e68a-4624-8dd6-d4a867d8b413 https://github.com/user-attachments/assets/d602bf6a-417f-416d-93ad-ffdf425e9cc0
NotRexed commented 2026-11-08 10:39:52 +00:00 (Migrated from github.com)

PR #482 (mesh programs that draw points: the grass shadow stripes) is in release https://github.com/NotRexed/Hookshot/releases/tag/low-vram. Could you check whether the stripes are gone?

PR #482 (mesh programs that draw points: the grass shadow stripes) is in release https://github.com/NotRexed/Hookshot/releases/tag/low-vram. Could you check whether the stripes are gone?
felipecsl commented 2026-11-08 19:40:49 +00:00 (Migrated from github.com)

I can't check whether #482 fixes the stripes on my side yet. On the Intel Arc B390 under Linux (Mesa 26.2.5), current main (v2.0.2-19-g66892e6, which includes #482) now segfaults in the driver on the first task/mesh draw after loading a save, before the first in-game frame, so I can't get to Hyrule Field. I reported it in #748. I'll check the shadows again once that's fixed.

I can't check whether #482 fixes the stripes on my side yet. On the Intel Arc B390 under Linux (Mesa 26.2.5), current `main` (`v2.0.2-19-g66892e6`, which includes #482) now segfaults in the driver on the first task/mesh draw after loading a save, before the first in-game frame, so I can't get to Hyrule Field. I reported it in #748. I'll check the shadows again once that's fixed.
NotRexed commented 2026-11-09 05:49:45 +00:00 (Migrated from github.com)

Tracked in #1004, follow there. That issue collects every report of lighting problems (overexposure, bloom, crushed shadows, black faces), and this one is linked from it with its GPU, version and log details. v2.0.5 fixed dark/black faces and v2.0.6 fixes the bright plant stems, so a retest on v2.0.6 is useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1004, follow there. That issue collects every report of lighting problems (overexposure, bloom, crushed shadows, black faces), and this one is linked from it with its GPU, version and log details. v2.0.5 fixed dark/black faces and v2.0.6 fixes the bright plant stems, so a retest on v2.0.6 is useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#468
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