From a distance it looks green, but when you get close, the vegetation looks like this. #46

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opened 2026-11-07 06:11:43 +00:00 by Bilau · 2 comments
Bilau commented 2026-11-07 06:11:43 +00:00 (Migrated from github.com)
Image

The game is using 15 GB of VRAM.

RX 9060 XT 16 GB
RYZEN 5 5700X
32 GB RAM
ADRENALIN 26.10.1

Image

hookshot_log.txt

<img width="1367" height="455" alt="Image" src="https://github.com/user-attachments/assets/643879de-90a6-4cfd-8670-48ad03a06423" /> The game is using 15 GB of VRAM. RX 9060 XT 16 GB RYZEN 5 5700X 32 GB RAM ADRENALIN 26.10.1 <img width="176" height="57" alt="Image" src="https://github.com/user-attachments/assets/6ed628a7-aef1-4380-bffd-711600857933" /> [hookshot_log.txt](https://github.com/user-attachments/files/34511613/hookshot_log.txt)
eknight1212 commented 2026-11-07 06:39:44 +00:00 (Migrated from github.com)

Same here with 4090

Same here with 4090
NotRexed commented 2026-11-07 14:56:35 +00:00 (Migrated from github.com)

Duplicate of #35: missing leaves, grass and ferns. The cause is found (the game's indirect mesh draws use an argument layout Vulkan reads as zero work), and the fix is being tested. Follow #35 for updates.

Duplicate of #35: missing leaves, grass and ferns. The cause is found (the game's indirect mesh draws use an argument layout Vulkan reads as zero work), and the fix is being tested. Follow #35 for updates.
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MagicBeanDev/Hookshot#46
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