Scarecrow's song glitching and freezing on the notes #2828

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opened 2026-11-12 15:49:13 +00:00 by github-sync · 1 comment
Owner

@adrianomarinhosilva opened on GitHub · 2026-11-12 15:36 UTC · original

Hookshot version

2.1.0

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

When I try to play the scarecrow's song to teleport between high locations, it keeps glitching—getting stuck on the notes and failing to reach the end. This is happening in the desert area, but it occurs in other places as well.

Where in the game

Temple of spirite

How often

Every time

Graphics card and driver version

RXT 5070

CPU, RAM and operating system

R7 5800X3D

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.4.txt
hookshot_log.1.txt

hookshot_log.3.txt

Screenshots or video

image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
> [@adrianomarinhosilva](https://github.com/adrianomarinhosilva) opened on GitHub · 2026-11-12 15:36 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2828) ### Hookshot version 2.1.0 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened When I try to play the scarecrow's song to teleport between high locations, it keeps glitching—getting stuck on the notes and failing to reach the end. This is happening in the desert area, but it occurs in other places as well. ### Where in the game Temple of spirite ### How often Every time ### Graphics card and driver version RXT 5070 ### CPU, RAM and operating system R7 5800X3D ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.4.txt](https://github.com/user-attachments/files/34756471/hookshot_log.4.txt) [hookshot_log.1.txt](https://github.com/user-attachments/files/34756473/hookshot_log.1.txt) <!-- Failed to upload "hookshot_log.2.txt" --> [hookshot_log.3.txt](https://github.com/user-attachments/files/34756472/hookshot_log.3.txt) ### Screenshots or video <img width="2529" height="1402" alt="image" src="https://github.com/user-attachments/assets/6800868d-9ae3-4488-834e-71d15269f567" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves. <!-- github-sync:item:2828 -->
Author
Owner

@mooki000 commented on GitHub · 2026-11-12 16:42 UTC · original

This matches the Scarecrow's Song problem in #2668, which is being worked on. All three attached logs show v2.1.0 with the Frame rate cap at 144.

Could you set the cap to 60, restart, and replay the same saved song without teaching it again? Please say whether it finishes normally; that separates playback timing from the rhythm already recorded in the save.

> [@mooki000](https://github.com/mooki000) commented on GitHub · 2026-11-12 16:42 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2828#issuecomment-6829780451) This matches the Scarecrow's Song problem in #2668, which is being worked on. All three attached logs show v2.1.0 with the Frame rate cap at 144. Could you set the cap to 60, restart, and replay the same saved song without teaching it again? Please say whether it finishes normally; that separates playback timing from the rhythm already recorded in the save. <!-- github-sync:c:6829780451 -->
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Reference
MagicBeanDev/Hookshot#2828
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