[AMD] bunch of issues while testing #2526

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opened 2026-11-11 22:05:59 +00:00 by Behroz666 · 1 comment
Behroz666 commented 2026-11-11 22:05:59 +00:00 (Migrated from github.com)

Hookshot version

v2.1.0

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

first of all thanks to the effort this is the best I have seen this game runing on my machine. I have kinda similar chip to the rog allys so I think fixing these is worth checking out but here are the issues I got. I got a blue screen after trying to load back into the game after many things broke after the deku tree dungeon so I would hold the testing there for now.

1- the building went okay but the shader part I checked the logs and there were some items that said cannot compile or something I cannot remember

2- invisible objects/enemies in the game
3- black flashing and artifacts
4- missing shaders for some objects (notably the link on the opening cuscene)
5- black rainbow textures on some objects (including link upper half model)
6- lower that expected performance inside the deku tree and its boss (the performance was good but the drops were much more noticable comparing to the emulators)
7- cutscenes were not playing as smoothly as they are in the emulators (the deku tree cutscenes after the dungeon were completely black but this have the #998 issue)
8- missing fsr4 although I have radeon gpu and checked the option (I dont know if I should have it or not but you may know better)
9- some objects were darker that should be and some particle effects was not rendering correctly

Where in the game

first hour of the game

How often

Sometimes

Graphics card and driver version

radeon 780m, 26.10.1

CPU, RAM and operating system

7940hs, 16gb, win11 26h2

Changes from the defaults

I have chenged some settings but cannot find this file. most notably the fsr 3.1 performance and antilag enabled and frame gen to 2X

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt
hookshot_log.1.txt
hookshot_log.2.txt

Screenshots or video

Screenshot (1) Screenshot (2) Screenshot (3)

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.1.0 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened first of all thanks to the effort this is the best I have seen this game runing on my machine. I have kinda similar chip to the rog allys so I think fixing these is worth checking out but here are the issues I got. I got a blue screen after trying to load back into the game after many things broke after the deku tree dungeon so I would hold the testing there for now. 1- the building went okay but the shader part I checked the logs and there were some items that said cannot compile or something I cannot remember 2- invisible objects/enemies in the game 3- black flashing and artifacts 4- missing shaders for some objects (notably the link on the opening cuscene) 5- black rainbow textures on some objects (including link upper half model) 6- lower that expected performance inside the deku tree and its boss (the performance was good but the drops were much more noticable comparing to the emulators) 7- cutscenes were not playing as smoothly as they are in the emulators (the deku tree cutscenes after the dungeon were completely black but this have the #998 issue) 8- missing fsr4 although I have radeon gpu and checked the option (I dont know if I should have it or not but you may know better) 9- some objects were darker that should be and some particle effects was not rendering correctly ### Where in the game first hour of the game ### How often Sometimes ### Graphics card and driver version radeon 780m, 26.10.1 ### CPU, RAM and operating system 7940hs, 16gb, win11 26h2 ### Changes from the defaults I have chenged some settings but cannot find this file. most notably the fsr 3.1 performance and antilag enabled and frame gen to 2X ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34713529/hookshot_log.txt) [hookshot_log.1.txt](https://github.com/user-attachments/files/34713528/hookshot_log.1.txt) [hookshot_log.2.txt](https://github.com/user-attachments/files/34713530/hookshot_log.2.txt) ### Screenshots or video <img width="1920" height="1129" alt="Screenshot (1)" src="https://github.com/user-attachments/assets/aad47c0e-3e89-41cb-8408-60cbdb88ac49" /> <img width="1920" height="1108" alt="Screenshot (2)" src="https://github.com/user-attachments/assets/f40144b7-4d0f-4d3b-876d-344a7ee90f5b" /> <img width="1920" height="1112" alt="Screenshot (3)" src="https://github.com/user-attachments/assets/8e6e07de-2d58-4474-89d2-fa5d0d6ff16b" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-12 03:07:38 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same kind are collected in #997, which lists this one with your details and links back here, so one fix closes them together. Follow #997 for the fix and add new details there (or here). If this turns out to be separate it will be reopened.

Thanks for the report. Reports of the same kind are collected in #997, which lists this one with your details and links back here, so one fix closes them together. Follow #997 for the fix and add new details there (or here). If this turns out to be separate it will be reopened.
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MagicBeanDev/Hookshot#2526
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