Visual Artifacts and Texture Smearing on Floor Geometry #2297

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opened 2026-11-11 14:04:04 +00:00 by Destiny2524 · 3 comments
Destiny2524 commented 2026-11-11 14:04:04 +00:00 (Migrated from github.com)

Hookshot version

2.1.0

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

I am experiencing severe graphical rendering bugs in the game. The ground that should be a normal stone material is incorrectly rendering with stretched/smeared wooden floor textures. There are also some weird floating particles or broken geometry assets appearing on the ground. This happens constantly and seems to be a rendering issue with the floor mesh or texture mapping.

Please see the attached screenshots for reference. The first screenshot shows the graphical error (indicated by the red arrow), and the other screenshots show my current Hookshot graphics settings.

Where in the game

Death Mountain Trails - Dondon Cave (1F), looking at the ground (stone floor rendered as wood).

How often

Every time

Graphics card and driver version

RTX 4060,NVIDIA621.14

CPU, RAM and operating system

Intel i5-12400F,16GB,Windows 11

Changes from the defaults

Graphics Settings modified from default:

  • Profile: Docked
  • Output resolution: 2304x1440
  • Upscaler: NVIDIA DLSS
  • DLSS model: NVIDIA default
  • Render resolution: Quality 67%
  • Window scaling filter: Off
  • Sharpness: 0%
  • Anisotropic filtering: 16x
  • Ultrawide: Monitor's shape
  • Ultrawide menus: Centred, blurred sides
  • Robust buffers: Auto
  • Mesh shaders: Automatic

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

Where in the game 游戏地面材质渲染错误【Where in the game 】 游戏地面材质渲染错误【Where in the game 】1 Where in the game2 游戏设置1 游戏设置2

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version 2.1.0 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened I am experiencing severe graphical rendering bugs in the game. The ground that should be a normal stone material is incorrectly rendering with stretched/smeared wooden floor textures. There are also some weird floating particles or broken geometry assets appearing on the ground. This happens constantly and seems to be a rendering issue with the floor mesh or texture mapping. Please see the attached screenshots for reference. The first screenshot shows the graphical error (indicated by the red arrow), and the other screenshots show my current Hookshot graphics settings. ### Where in the game Death Mountain Trails - Dondon Cave (1F), looking at the ground (stone floor rendered as wood). ### How often Every time ### Graphics card and driver version RTX 4060,NVIDIA621.14 ### CPU, RAM and operating system Intel i5-12400F,16GB,Windows 11 ### Changes from the defaults Graphics Settings modified from default: - Profile: Docked - Output resolution: 2304x1440 - Upscaler: NVIDIA DLSS - DLSS model: NVIDIA default - Render resolution: Quality 67% - Window scaling filter: Off - Sharpness: 0% - Anisotropic filtering: 16x - Ultrawide: Monitor's shape - Ultrawide menus: Centred, blurred sides - Robust buffers: Auto - Mesh shaders: Automatic ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34690917/hookshot_log.txt) ### Screenshots or video <img width="866" height="563" alt="Where in the game" src="https://github.com/user-attachments/assets/e2c7cd3f-1b11-495b-9702-99e5729ea9f7" /> <img width="1137" height="594" alt="游戏地面材质渲染错误【Where in the game 】" src="https://github.com/user-attachments/assets/733f0030-ad2b-42f8-8a37-bbeb1e0ccb19" /> <img width="853" height="530" alt="游戏地面材质渲染错误【Where in the game 】1" src="https://github.com/user-attachments/assets/f1113925-42db-4ecf-8d1e-04412250d938" /> <img width="866" height="563" alt="Where in the game2" src="https://github.com/user-attachments/assets/d984ff8e-fc8c-4a1d-b3d1-67803af68b3d" /> <img width="451" height="446" alt="游戏设置1" src="https://github.com/user-attachments/assets/9a9dc04b-0c3f-4730-860c-6a9c4e0828af" /> <img width="464" height="457" alt="游戏设置2" src="https://github.com/user-attachments/assets/e86468b4-d623-4678-af43-cf27658b350f" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
jbsimonnet commented 2026-11-11 14:42:58 +00:00 (Migrated from github.com)

Same on 9070 XT with 2.1.0 and FSR4

Same on 9070 XT with 2.1.0 and FSR4
Cosmohehe commented 2026-11-11 15:33:00 +00:00 (Migrated from github.com)

Same for me but at lake Hylia

Same for me but at lake Hylia
NotRexed commented 2026-11-11 21:28:28 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #2508, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2508 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #2508, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2508 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#2297
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