white line in shadow draw distance transition #2168
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MagicBeanDev/Hookshot#2168
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Hookshot version
v2.1.0
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
https://streamable.com/3itnn0
couldn't upload the video here
a line appears everywhere in the game, even outside shadows around the draw distance
Where in the game
hyrule field, everywhere
How often
Every time
Graphics card and driver version
AMD 9070XT
CPU, RAM and operating system
ryzen 7600, 32gb, windows 11
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log - Copy (2).txt
Screenshots or video
Before you send it
Same here, also on 9070XT
I can reproduce the exact same shadow artifact reported here, and I was able to isolate a reliable trigger on a non-XT RX 9070.
Hardware and software
Reproduction
In Hookshot's Graphics settings, change Anisotropic Filtering:
The issue occurs consistently at every forced anisotropic filtering level, not just at 16x.
Additional details
A circular halo/boundary appears around Link in shadowed areas. It moves with the character as he walks, creating a visible boundary in the shadows.
Switching back to Game's immediately removes the artifact.
The AMD Adrenalin driver-level anisotropic filtering override is disabled, so the setting is being controlled exclusively through Hookshot.
Graphics settings
This adds another reproducible data point from an RX 9070 (non-XT), which may help identify an AMD-specific issue involving anisotropic filtering and shadow rendering.
I can provide further testing and comparisons if needed.
hookshot_log.txt
Screenshots
Thanks for the report. Reports of the same problem are now collected in #2509, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2509 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.