after compiling it crashes when it is goin to start compiling shaders #2107
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MagicBeanDev/Hookshot#2107
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Hookshot version
v2.0.6
What kind of problem
Something else
What happened
after compiling it crashes when it is goin to start compiling shaders i deactivated my antivirus.. with no change at all, hookshot opens, then a cmd windows come out and you read preparing shaders: 2 of 11467 and then it chrashes and when i try again, it keeps doing the same...
Where in the game
i cannot even enter
How often
Every time
Graphics card and driver version
rx580 8gb vram software adredalin v26.1.1
CPU, RAM and operating system
intel core i5 6600 3.30ghz 16gb ddr4
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.1.txt
Screenshots or video
No response
Before you send it
@NotRexed same for me too.. but instead crashing..the preparing shaders going on forever.. normally the whole process from scracth used to take 18 min
same for me, preparing the shaders never finished
Same here ....
Same issue with the comments...... shaders compilation freezes on "[hos host] vk: vertex format NVN 0xe -> vk 17
"
so how exactly you could do it? could you explain for us? just you closed the .exe and the opened the game again??
good, but i have to use ver 2.0.6 because my graphic card does not have mesh... so i was brouth to this version... so... what can i do
Thanks for the report. Reports of the same problem are now collected in #1001, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1001 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
github-sync referenced this issue2026-11-12 06:22:54 +00:00