Game now launches on RX 9070 XT with the latest build, but textures/colors are wrong #197

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opened 2026-11-07 15:29:19 +00:00 by silverioparreira · 2 comments
silverioparreira commented 2026-11-07 15:29:19 +00:00 (Migrated from github.com)
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Game launches, but textures/colors are wrong, heavy stuttering when entering new areas, and high VRAM usage (AMD RX 9070 XT)

Description
With the latest build the game now launches, but several rendering problems remain.

Current behavior

  • Textures and colors still look wrong.
  • Many things are only visible because Navi's light illuminates them better.
  • There is a lot of stuttering, especially every time I enter a new area (shaders/pipelines compiling).
  • VRAM usage is very high.

System

  • CPU: AMD Ryzen 7 7800X3D
  • GPU: AMD Radeon RX 9070 XT
  • Driver: AMD Adrenalin 26.10.2
  • RAM: 48 GB DDR5 6000 MHz
  • OS: Windows
  • Build: latest build from main

hookshot_log.txt

The game crashes when I try to enter the Deku Tree.

<img width="1919" height="1079" alt="Image" src="https://github.com/user-attachments/assets/f2ffa341-3ef0-418e-adef-08a3d6508718" /> Game launches, but textures/colors are wrong, heavy stuttering when entering new areas, and high VRAM usage (AMD RX 9070 XT) Description With the latest build the game now launches, but several rendering problems remain. Current behavior - Textures and colors still look wrong. - Many things are only visible because Navi's light illuminates them better. - There is a lot of stuttering, especially every time I enter a new area (shaders/pipelines compiling). - VRAM usage is very high. System - CPU: AMD Ryzen 7 7800X3D - GPU: AMD Radeon RX 9070 XT - Driver: AMD Adrenalin 26.10.2 - RAM: 48 GB DDR5 6000 MHz - OS: Windows - Build: latest build from `main` [hookshot_log.txt](https://github.com/user-attachments/files/34522593/hookshot_log.txt) The game crashes when I try to enter the Deku Tree.
NotRexed commented 2026-11-07 19:40:55 +00:00 (Migrated from github.com)

Thanks for the log. The crash entering the Deku Tree (reading guest address 0x8) is new; please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater and attach its log if it still crashes there. The wrong colours are tracked in #224 and VRAM use in #105.

Thanks for the log. The crash entering the Deku Tree (reading guest address 0x8) is new; please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater and attach its log if it still crashes there. The wrong colours are tracked in #224 and VRAM use in #105.
NotRexed commented 2026-11-09 05:45:18 +00:00 (Migrated from github.com)

Tracked in #1006, follow there. That issue collects every report of AMD-specific rendering problems, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1006, follow there. That issue collects every report of AMD-specific rendering problems, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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Reference
MagicBeanDev/Hookshot#197
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