Menu invisible bug - INSERT key #1611

Closed
opened 2026-11-10 11:03:52 +00:00 by hamdan1991 · 5 comments
hamdan1991 commented 2026-11-10 11:03:52 +00:00 (Migrated from github.com)

Builder version

v2.0.12

How you built

Linux AppImage

Game files given to it

A .nup

The error

The options menu using the INSERT key shows a blank and yet it's functional but cannot see the menu at all.

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

Ubuntu 26.04 LTS

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version v2.0.12 ### How you built Linux AppImage ### Game files given to it A .nup ### The error ```text The options menu using the INSERT key shows a blank and yet it's functional but cannot see the menu at all. ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive Ubuntu 26.04 LTS ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
Tgo1014 commented 2026-11-10 11:07:22 +00:00 (Migrated from github.com)

Check #1603

Check #1603
CezaryLutech commented 2026-11-10 11:15:20 +00:00 (Migrated from github.com)

Same issue, game runs great but i want to change some settings and cannot :c

Same issue, game runs great but i want to change some settings and cannot :c
NotRexed commented 2026-11-10 11:22:00 +00:00 (Migrated from github.com)

Same cause as #1603: in v2.0.12 the old menu's bitmap is drawn at a whole-step scale per 720 lines of screen height, and at 1440p/4K fullscreen it ends up taller than the screen and is skipped, so the menu works but isn't drawn. It's fixed on main by the new menu (#1459) and ships with the next release. Until then: a window, or a 1080p fullscreen.

Same cause as #1603: in v2.0.12 the old menu's bitmap is drawn at a whole-step scale per 720 lines of screen height, and at 1440p/4K fullscreen it ends up taller than the screen and is skipped, so the menu works but isn't drawn. It's fixed on main by the new menu (#1459) and ships with the next release. Until then: a window, or a 1080p fullscreen.
Zzcanhui commented 2026-11-10 11:28:39 +00:00 (Migrated from github.com)

原因和 #1603 一样:在 v2.0.12 中,旧菜单的位图是按 720 行屏幕高度以整步比例绘制的,而在 1440p/4K 全屏时,位图会比屏幕高且被跳过,所以菜单能用但不会被绘制。主菜单上的新菜单(#1459)修复了这个问题,并且会随下一版本发布。在那之前:用窗口,或者1080p全屏。

But now I can't set it back

> 原因和 [#1603](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/1603) 一样:在 v2.0.12 中,旧菜单的位图是按 720 行屏幕高度以整步比例绘制的,而在 1440p/4K 全屏时,位图会比屏幕高且被跳过,所以菜单能用但不会被绘制。主菜单上的新菜单([#1459](https://git.magicbean.dev/MagicBeanDev/Hookshot/pulls/1459))修复了这个问题,并且会随下一版本发布。在那之前:用窗口,或者1080p全屏。 But now I can't set it back
NotRexed commented 2026-11-10 13:05:16 +00:00 (Migrated from github.com)

Fixed in v2.0.13 (menu); update with the Builder.

Fixed in v2.0.13 (menu); update with the Builder.
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MagicBeanDev/Hookshot#1611
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