still crashing in RX5500XT #1131

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opened 2026-11-09 13:43:10 +00:00 by mirkiddTK · 1 comment
mirkiddTK commented 2026-11-09 13:43:10 +00:00 (Migrated from github.com)

Hookshot version

2.0.7

What kind of problem

Crash, freeze or black screen

What happened

The game remains the same after updating to version 2.0.7; it takes a while to load, and in the middle of Hyrule Field, it runs at a maximum of 3 fps. If I manage to move Link around for about 2 minutes, the game crashes—and it even causes other applications on my PC to crash as well. Seemingly out of nowhere, it consumes all of my available RAM, forcing all background applications to close.

Where in the game

hyrule field

How often

Every time

Graphics card and driver version

RX 5500 XT, 26.10.1 AMD ADRENALIN

CPU, RAM and operating system

RYZEN 5 5600GT, 16GB RAM, WINDOWS 11

Changes from the defaults

quality_preset=0
fullscreen=0
gpu_device=1
frame_generation=2
frame_pacing=0
resolution=4
output_res=1
upscaling=2
sharpness=50
handheld_profile=0
ultrawide=1
robust_buffers=2
fps_counter=1
game_speed=1

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version 2.0.7 ### What kind of problem Crash, freeze or black screen ### What happened The game remains the same after updating to version 2.0.7; it takes a while to load, and in the middle of Hyrule Field, it runs at a maximum of 3 fps. If I manage to move Link around for about 2 minutes, the game crashes—and it even causes other applications on my PC to crash as well. Seemingly out of nowhere, it consumes all of my available RAM, forcing all background applications to close. ### Where in the game hyrule field ### How often Every time ### Graphics card and driver version RX 5500 XT, 26.10.1 AMD ADRENALIN ### CPU, RAM and operating system RYZEN 5 5600GT, 16GB RAM, WINDOWS 11 ### Changes from the defaults quality_preset=0 fullscreen=0 gpu_device=1 frame_generation=2 frame_pacing=0 resolution=4 output_res=1 upscaling=2 sharpness=50 handheld_profile=0 ultrawide=1 robust_buffers=2 fps_counter=1 game_speed=1 ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34581512/hookshot_log.txt) ### Screenshots or video _No response_ ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 13:45:32 +00:00 (Migrated from github.com)

Duplicate of #1028: your earlier report of the same RX 5500 XT problem (3 fps in Hyrule Field, then a crash), with the same settings. Thanks for confirming it still happens on v2.0.7; I've noted that there. The RX 5500 XT has no mesh shaders, so it is collected in #1001 too.

Duplicate of #1028: your earlier report of the same RX 5500 XT problem (3 fps in Hyrule Field, then a crash), with the same settings. Thanks for confirming it still happens on v2.0.7; I've noted that there. The RX 5500 XT has no mesh shaders, so it is collected in #1001 too.
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MagicBeanDev/Hookshot#1131
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