Stuck on loading save files and the same goes as New Game #1081
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#1081
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Hookshot version
v2.0.6 and v2.0.7
What kind of problem
Crash, freeze or black screen
What happened
It's stuck at Triforce loading logo when i tried to load my old save file from v2.0.5 while on that version i have the corrupted rainbow texture while playing as said in the fix log but when i updated to the new one it freeze jus like i said before. The log shows a hard freeze, not a slow load. After the last normal frame stats line (3840 presents at about 57 fps), the game starts loading the save. The first mesh-shader draw runs, and then the log reports:
vk: fallback: the compute pipeline of 4fd4fe678f729933 could not be made
After that there are no more presents, frame stats, or thread stats for about four minutes. Only the vibration counter keeps ticking until you closed the window. Everything else is waiting on something that never finishes.
Yeah I know my GPU is very low, but when i play the version before it run at 10-20 FPS
Where in the game
Menu after Load Save Files / trying to create a new game
How often
Every time
Graphics card and driver version
GTX 1050Ti
CPU, RAM and operating system
i7-7700HQ
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.txt
Screenshots or video
Before you send it
Thanks for reading the log so carefully; the failed compute pipeline 4fd4fe678f729933 right before the hang is a useful lead. The GTX 1050 Ti has no mesh shaders, so it runs on the fallback path; linking this to that tracker #1001. #1060 (another GTX 1050 Ti) also fails when loading a save.
thanks for the reply i want to play this game so bad i've tried lichii, fritzii, nx2navi from all of em hookshot work the best for me, keep up this good work mate
Thanks for the report. To keep each problem in one place, this is tracked in #1001 (GPUs without mesh shaders: GTX 9xx/10xx, RX 400/500/5000, Iris Xe), which links your details. Closing this as a duplicate; please follow #1001 for updates. Fixes for the fallback (#1314, #1317) are planned for the next release. It will be closed when the fix ships; if it still happens after that, comment there with a hookshot_log.txt.