Launcher: Windows launcher issues after updating to RC4 #90
Labels
No labels
area/build
area/install
area/saves
area/ui
area/updates
ci: approved
good first issue
gpu/amd
gpu/intel
gpu/nvidia
help wanted
kind
bug
kind
chore
kind
docs
kind
feature
kind
performance
kind
question
platform/linux
platform/steam-deck
platform/windows
priority
critical
priority
high
priority
low
status
blocked
status
confirmed
status
duplicate
status
invalid
status
needs-info
status
wontfix
ci: approved
No milestone
No project
No assignees
3 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/LongshotLauncher#90
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Reported by Schiggy on Discord
What happened
After updating to RC4, several problems were reported:
.oldbackup, which the reporter considers unnecessary. The downloaded setup file is still namedLongshotLauncher-v1.0.0-rc.2-windows-x64-setup.exedespite being on RC4.Steps / frequency
These behaviors were reported after updating and using the new version. Further reproduction steps and frequency were not provided.
Versions / system
Windows; launcher RC4 (reported). Exact launcher version/build and Windows version were not provided.
Fixes and status
.oldbackup and setup filename: no confirmed fix found for these concerns.The reporter later asked whether the issue was fixed. The report is only partly addressed; the remaining open/uninvestigated items above still need verification.
Missing information
Launcher log, exact launcher version/build, Windows version, and steps to reproduce each behavior were not provided. The shader behavior may involve the game build rather than the launcher itself.
Thanks for the list. Where each point stands, apart from the shaders after a driver update, which isn't looked at yet:
Insert menu settings lost on update. Each update built into a new folder, and
longshot_options.inistayed in the old one.Start menu shortcut for the launcher "deleted"; Create Start Menu Entry makes the game's. The launcher's shortcut wasn't deleted. Both shortcuts start the same program, so the Start menu listed only one of them, the game's Longshot.
Folder names change between versions, so NVIDIA app settings don't carry over. Windows and NVIDIA keep per-program settings by the program's full path.
The previous build stays on disk but isn't listed. That's the same "new folder per update" design: the old folder is left in place on purpose. #57 changes it, and until then the old folder can be deleted by hand once the new build works.
The
.oldfile and therc.2setup name. Both are expected:.old: the previous launcher, kept soLongshotLauncher.exe --rollbackcan put it back if an update goes wrong. Only one is kept, and the next update replaces it.rc.2setup: the setup file in your Downloads is the one you first downloaded. The launcher updates its installed copy in place and never renames that file, so it can be deleted.If anything here still happens with the fixes, please attach
longshot_log.txtand say which launcher version and Windows version you're on.Updated with more from HumanBean (hckrman101) on Discord: Added current fix status and release information for reported issues, distinguishing merged fixes from open work and unresolved reports.
From Liquidtimi on Discord:
A player updated to the newest version and reports their saves are not deleted, but may need to be moved. No OS or launcher version was provided.
From Eksdee on Discord:
Eksdee reports the previous game build remains on disk but is no longer shown in the launcher after updating Longshot from nightly 72 to nightly 187, using launcher nightly 70. This matches the existing report; no log or OS details supplied.
Some of these should be fixed in latest launcher!