fix(ui): the launcher and its shortcuts say Longshot, not the game's title #36
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MagicBeanDev/LongshotLauncher!36
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Delete branch "dyst/LongshotLauncher:fix/longshot-title"
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Why
The launcher's home screen is headed "THE LEGEND OF ZELDA / Ocarina of Time", and its toasts and shortcuts use the game's title too, which can read as the launcher being or representing Nintendo's game. Everything that names the app itself now says Longshot.
What changed
App/Views/HomeView.axaml: the home screen's heading is "Longshot"; the "THE LEGEND OF ZELDA" label above it is gone.App/ViewModels/HomeViewModel.cs,App/ViewModels/BuildStepViewModel.cs: the start toast says "Starting Longshot, …" (was "Starting Ocarina of Time, …").Core/Shortcuts.cs(Linux.desktopComment) andApp/WindowsShortcuts.cs(Windows shortcut description): "Longshot" (was "The Legend of Zelda: Ocarina of Time, built by Longshot").Unchanged on purpose: text that only names the player's own copy (the first screen's "turns your own copy of Ocarina of Time into a PC game", the save errors "No Ocarina of Time save under…") and the README's trademark notice.
Testing
dotnet build App/LongshotLauncher.csproj -c Release: 0 errors (1 existing warning,TextBox.Watermark).python -I tests/test_launcher_core.pyandpython -I tests/test_release.pyfail the same way onmain(46832a3) and on this branch on this PC (Windows 11, .NET 10.0.103): the core check stops at "The release's SHA256SUMS is not signed by a key this launcher trusts", and test_release has the same 1 failure and 5 errors on both. No check reads the strings changed here.Screenshots
Before: the home screen's heading "THE LEGEND OF ZELDA / Ocarina of Time" above the default version and Play. After: to follow.
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