Game: Longshot closed unexpectedly during the start #856
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MagicBeanDev/Longshot#856
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Longshot version
v3.0.0-rc.4 (source b784a40c)
Channel
Release candidate
What kind of problem
Crash, freeze or black screen
What happened
Longshot closed unexpectedly during the start. An unexpected error. (The report from the crash window is pasted below.)
Where in the game
Hyrule Field
How often
Every time
Graphics card and driver version
AMD Radeon RX 6700 XT, AMD proprietary driver 26.10.1 (AMD proprietary shader compiler)
CPU, RAM and operating system
AMD Ryzen 7 5700X3D 8-Core Processor (16 threads), 32 GB, Windows 11 (build 26300)
Changes from the defaults
longshot_options.ini (a value only when it is a number or on/off; the controls' bindings left out):
quality_preset=6
ultrawide=1
output_res=1920x1080
handheld_profile=0
dlss=0
dlss_model=0
resolution=1
sharpness=40
frame_generation=0
frame_generation_by=0
frame_pacing=1
frame_rate_cap=0
nvidia_reflex=0
fullscreen=0
vsync=0
upscaling=2
ultrawide_menus=1
hdr=0
hdr_paper_white=200
hdr_peak_brightness=1000
hdr_contrast=100
hdr_tone_mapper=0
anisotropic_filtering=4
gpu_device=0
threaded_rendering=0
vram_budget=5
volume=100
mute_in_background=0
audio_output=0
fps_counter=0
fps_counter_position=0
menu_size=2
game_speed=1
field_of_view=100
text_speed=0
text_size=0
skip_title_screen=0
microphone=1
menu_language=0
discord_status=1
skip_opening=0
controller_in_background=0
mouse_camera=0
disable_camera_centering=0
mouse_sensitivity=100
invert_mouse_vertical=0
invert_camera_x=0
invert_camera_y=0
camera_speed=100
stick_dead_zone=0
rumble_strength=100
motion_controls=1
motion_sensitivity_x=100
motion_sensitivity_y=100
invert_motion_x=0
invert_motion_y=0
motion_deadzone=1
layout_preset=0
button_prompts=0
walk_mode=0
walk_speed=45
menu_shortcut=2
compact_menu_key=0
debug_tools=0
damage_taken=1
descriptor_reuse=1
sampler_cache=0
robust_buffers=0
astc_as_rgba8=0
intel_shader_compiles=0
intel_quick_compute_builds=1
memory_budget=4
auto_for=(value left out)
options_version=6
Switches set (the environment and longshot_env.txt; a value only when it is a number or on/off, and never for a name with TOKEN, KEY, ROOM, SECRET, PASS, SERVER or USER in it):
LONGSHOT_NO_UPDATE_CHECK=1
longshot_log.txt
Longshot crash record 1
version: v3.0.0-rc.4 (source b784a40c)
run_id: e8eb70559f75609a16ff989d27451f2c
when: 20261115T175012Z
uptime_s: 395
reason: unhandled exception
thread: sead::MainThread
module_offset: KERNELBASE.dll+0xc408a
last_present_age_ms: unknown
log: longshot_log.txt
pid: 11888
started: 20261115T174337Z
signal: 0
signal_code: 0
exception: 0x20474343
fault_address_class: null
host_backtrace_method: Windows unwind
host_backtrace: KERNELBASE.dll+0xc408a
host_backtrace: longshot_vk.dll+0x54fd2d
host_backtrace: longshot_vk.dll+0x54e20a
host_backtrace: longshot_vk.dll+0x54dd1e
host_backtrace: longshot_vk.dll+0x2471da
host_backtrace: longshot_vk.dll+0x2baec1
host_backtrace: longshot_vk.dll+0x2b9486
host_backtrace: longshot_vk.dll+0x2b89ea
host_backtrace: longshot_vk.dll+0x3750a2
host_backtrace: longshot.exe+0x18958c1c
host_backtrace: longshot.exe+0x3fa3f44
host_backtrace: longshot.exe+0x3fb6333
host_backtrace: longshot.exe+0x3fe0186
host_backtrace: longshot.exe+0x188c2e6b
host_backtrace: longshot.exe+0x154154e8
host_backtrace: longshot.exe+0x1541545e
host_backtrace: longshot.exe+0x1541545e
host_backtrace: longshot.exe+0x15415f90
host_backtrace: longshot.exe+0xf148d55
host_backtrace: longshot.exe+0xbaff697
host_backtrace: longshot.exe+0x188c3232
host_backtrace: longshot.exe+0x188c2e6b
host_backtrace: longshot.exe+0x1297f642
host_backtrace: longshot.exe+0x188c2e6b
host_backtrace: longshot.exe+0x16b1c9b2
host_backtrace: longshot.exe+0x188ef93c
host_backtrace: longshot.exe+0x110d
host_backtrace: KERNEL32.dll+0x2dda7
host_backtrace: ntdll.dll+0x7ee4c
guest_register: x0=0x100c2e5020
guest_register: x1=0x1
guest_register: x2=0x10fff20
guest_register: x3=0x100000
guest_register: x4=0x110056d
guest_register: x5=0x1100a5d
guest_register: x6=0x30
guest_register: x7=0x3dcccccd
guest_register: x8=0x6000440
guest_register: x9=0x60
guest_register: x10=0x2
guest_register: x11=0x100b56c5d8
guest_register: x12=0x11007d0
guest_register: x13=0x100bdb61e8
guest_register: x14=0x18000
guest_register: x15=0x18000
guest_register: x16=0x2
guest_register: x17=0x2
guest_register: x18=0x85b73360
guest_register: x19=0x11007d0
guest_register: x20=0x100c2e5020
guest_register: x21=0x100c2e8040
guest_register: x22=0x3
guest_register: x23=0x100b56c488
guest_register: x24=0x84e9fca8
guest_register: x25=0x84d67128
guest_register: x26=0x100bdb6698
guest_register: x27=0x20
guest_register: x28=0x100bdb6708
guest_register: x29=0x1100720
guest_register: x30=0x80666be0
guest_register: x31=0x10fff20
guest_backtrace: 0x80666be0
guest_backtrace: 0x806662b4
guest_backtrace: 0x8066fdc8
guest_backtrace: 0x802ead44
guest_backtrace: 0x802ead5c
guest_backtrace: 0x802ead5c
guest_backtrace: 0x802eb120
guest_backtrace: 0x8348c76c
guest_backtrace: 0x809667d4
guest_backtrace: 0x80f48d04
guest_backtrace: 0x81223200
guest_backtrace: 0x0
dump: off
record_complete: yes
This looks like the same problem as #278 (Game: Longshot keeps crashing at launch), so I'm closing this one to keep the discussion in one place.
Same repeatable startup crash attributed to AMD graphics on Windows; issue #278 already tracks this launch-crash problem.
If it's different, say how and a maintainer will reopen it.