Game: Switch prompts no longer match a PowerA pad after restart #84
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
needs measurements
question
testing wanted
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Longshot#84
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Longshot version
Carried from Hookshot v2.1.0. Longshot main
6b2dafefewas checked in source; this is not a fresh Longshot controller reproduction.What kind of problem
Controls
What happened
tofujack reported that the controls still work and custom bindings remain saved, but the Switch prompts no longer match their PowerA Core (Plus) wired pad after restarting. The pad has no mode switch. This is their report, not a physical-controller failure I reproduced.
I took on the investigation and posted the findings. The saved positions are read correctly in the source checks: the reported A/B/X/Y values 0/2/1/3 produce the displayed B/Y/A/X permutation. An SDL classification shared with a GameCube-style PowerA model is a specific lead, not a confirmed identification of this pad.
My controller-diagnostics change is already inherited by Longshot as 3abfa0a0. It logs the GUID and active mapping; it does not change input or fix this mismatch. No matching repair is established on main.
The missing evidence is a current startup log with the pad connected, including the GUID, mapping name and mapping-string lines, plus which physical labels produce each action. Windows and this physical pad have not been tested here. Do not replace the mapping by controller name alone.
Where in the game
Controller prompts and the Controls screen after restarting; the reporter says anywhere.
How often
Every time in the original report. Not reproduced with a physical pad here.
Graphics card and driver version
Reporter: RTX 4070 SUPER 12 GB; driver version not supplied in the form.
CPU, RAM and operating system
Reporter: Core i7-10700K, 32 GB RAM, Windows 11 build 26300.9974.
Changes from the defaults
Explicit Switch prompts and Custom layout; reported A/B/X/Y bindings 0/2/1/3. The original report contains the settings and log links. My checks did not establish the pad's active SDL mapping.
Other software hooked into the game
Not established. The reporter said no internal files were changed; that does not prove no external remapper was active.
Reported on GitHub as NotRexed/Hookshot#2546; taken on there by mooki.