Game: White lines across textures at Lon Lon Ranch #834

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opened 2026-11-15 16:51:33 +00:00 by BeanIssues · 2 comments
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Reported by Hellknight on Discord

Longshot version

v3.0.0-rc.4 (source b784a40c)

Channel

Release candidate

What happened

White lines appear, cutting across textures and marking the area where the player moves. A second user reported the same issue at Lon Lon Ranch and confirmed that setting Anisotropic filtering to Native fixed it for them.

Where in the game

Lon Lon Ranch

Graphics card and driver version

AMD Radeon RX 9070 XT; driver version not provided. The second report was on an RX 7800 XT running CachyOS; driver version not provided.

CPU, RAM and operating system

Original report: AMD Ryzen 7 7700 8-Core Processor, RAM not provided, Windows 11 26H2.
Second report: Ryzen 7 5800X3D, DDR4 at 3200 MHz (RAM capacity not specified), CachyOS.

Settings

Original settings as reported: Built-in FG (Auto), fullscreen On, V-Sync On, anisotropic filtering 4x, sampler cache On, ASTC as RGBA8 On; Quality Custom, 2560x1440 output, Docked, AMD FSR 4, render resolution Quality 67% (1707x960), sharpness 50%, frame pacing On, VRAM budget 11 GB.

How often

Not provided.

Workaround

A second user with the same issue confirmed that setting Anisotropic filtering to Native fixed it for them. Original reporter has not confirmed whether this workaround resolves their issue.

Screenshots

Three screenshots attached.

longshot_log.txt

Attached log provided but too large to read here; developer should inspect the original attachment if available.

Reported by [Hellknight on Discord](https://discord.com/channels/1569849200047427645/1571568233042026496/1571568233042026496) ### Longshot version v3.0.0-rc.4 (source b784a40c) ### Channel Release candidate ### What happened White lines appear, cutting across textures and marking the area where the player moves. A second user reported the same issue at Lon Lon Ranch and confirmed that setting Anisotropic filtering to Native fixed it for them. ### Where in the game Lon Lon Ranch ### Graphics card and driver version AMD Radeon RX 9070 XT; driver version not provided. The second report was on an RX 7800 XT running CachyOS; driver version not provided. ### CPU, RAM and operating system Original report: AMD Ryzen 7 7700 8-Core Processor, RAM not provided, Windows 11 26H2. Second report: Ryzen 7 5800X3D, DDR4 at 3200 MHz (RAM capacity not specified), CachyOS. ### Settings Original settings as reported: Built-in FG (Auto), fullscreen On, V-Sync On, anisotropic filtering 4x, sampler cache On, ASTC as RGBA8 On; Quality Custom, 2560x1440 output, Docked, AMD FSR 4, render resolution Quality 67% (1707x960), sharpness 50%, frame pacing On, VRAM budget 11 GB. ### How often Not provided. ### Workaround A second user with the same issue confirmed that setting Anisotropic filtering to Native fixed it for them. Original reporter has not confirmed whether this workaround resolves their issue. ### Screenshots Three screenshots attached. ### longshot_log.txt Attached log provided but too large to read here; developer should inspect the original attachment if available.
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Files from the Discord report: - [Captura_de_pantalla_2026-11-15_171105.png](https://git.magicbean.dev/attachments/5ac00b58-2386-4b21-84e7-899affee6ef1) - [Captura_de_pantalla_2026-11-15_171135.png](https://git.magicbean.dev/attachments/59fa7bb6-b0d8-4798-bd08-61f7e568cd91) - [Captura_de_pantalla_2026-11-15_171550.png](https://git.magicbean.dev/attachments/e596cd50-b6e4-474c-bc1b-b7a594a12caa) - [longshot_log.txt](https://git.magicbean.dev/attachments/f93adbdd-0d38-44a9-a337-e4407ff5d483)
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Updated with more from null on Discord: Added a second matching report and the confirmed Anisotropic filtering: Native workaround.

Updated with more from [null on Discord](https://discord.com/channels/1569849200047427645/1571568233042026496/1571595015057313825): Added a second matching report and the confirmed Anisotropic filtering: Native workaround.
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MagicBeanDev/Longshot#834
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