Idea: I have mod that allows A to sprint when you switch A and B in keybinds (using PS5 icons) #819

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opened 2026-11-15 15:26:06 +00:00 by Benwaitingawhile · 1 comment

The idea

Had a mod with Fritchii that I think had exefs and romfs so it isn't working in Longshot. Which hasn't been that bad tbh but I would love to be able to either use that mod or be able to have a separate sprint bind when you swap your B and A buttons. B becomes the main select key that also still rolls/sprints but also allow binding A as cancel/sprint without rolling.

I believe this is called western button style. The mod is called Sprint-Button and can be located here https://gamebanana.com/mods/737688 or go to Gamebanana and search for it.

Anything else

No response

### The idea Had a mod with Fritchii that I think had exefs and romfs so it isn't working in Longshot. Which hasn't been that bad tbh but I would love to be able to either use that mod or be able to have a separate sprint bind when you swap your B and A buttons. B becomes the main select key that also still rolls/sprints but also allow binding A as cancel/sprint without rolling. I believe this is called western button style. The mod is called Sprint-Button and can be located here https://gamebanana.com/mods/737688 or go to Gamebanana and search for it. ### Anything else _No response_
Collaborator

Possibly related, for context:

  • #712 Screenshot button: bindable on keyboard and any controller, Capture on Switch controllers by default — Related request for additional customizable input bindings.
  • #535 Game: Switch Pro Controller issues when gamestreaming — Related controller input issue, though about controller recognition rather than button behavior.
Possibly related, for context: - #712 Screenshot button: bindable on keyboard and any controller, Capture on Switch controllers by default — Related request for additional customizable input bindings. - #535 Game: Switch Pro Controller issues when gamestreaming — Related controller input issue, though about controller recognition rather than button behavior.
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MagicBeanDev/Longshot#819
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