Game: FPS drops and remains around 25 after boss and Goron king cutscene #812
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MagicBeanDev/Longshot#812
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Reported by sagsywagsy on Discord
Longshot version
v3.0.0-rc.4 (source b784a40c)
Channel
Release candidate
What happened
The game ran at a relatively smooth 50 FPS before defeating the boss. After the Goron king cutscene, the game reached a maximum of about 25 FPS everywhere. Please investigate why performance remains reduced after the cutscene.
Where in the game
After defeating the boss and the Goron king cutscene. The bug report's current map is KakarikoVillage_Child (child).
How often
It continued everywhere after the cutscene.
Graphics card and driver version
AMD Radeon RX 6650 XT, AMD proprietary driver 25.10.30.02 (AMD proprietary shader compiler).
CPU, RAM and operating system
AMD Ryzen 5 3600 (12 threads), 32 GB, Windows 10 (build 19045). The user clarified that Windows 10 was used; the earlier Windows 11 message was a mistake.
Settings
Notable changes: AMD Anti-Lag 2 on, fullscreen on, anisotropic filtering Game's, threaded rendering off, sampler cache on. 1920x1080, Docked profile, render resolution 100%, frame pacing on, game speed real time. See report for full settings.
Logs and screenshots
Bug report includes longshot_log.txt (current run, 1.1 MB) and longshot_log.1.txt (previous run, 6.6 MB); report.txt is also attached. The support attachment reader could not inspect the current log due to its size; please review the attached files.
Files from the Discord report:
Updated with more from sagsywagsy on Discord: Clarified that the affected run used Windows 10; the earlier Windows 11 message was a mistake.