Ghosting with DLSS enabled #484

Open
opened 2026-11-14 16:25:46 +00:00 by blak · 0 comments

Longshot version

All nightly versions (up to 133) and v3.0.0-rc3

Channel

Nightly

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Whenever I enable DLSS, I start noticing ghosting artifacts, particularly around Link and Navi. This issue only seems to occur with preset K and disappears as soon as I switch to preset L or M.

The ghosting is especially noticeable inside the houses in Kokiri Forest due to the lighting conditions. As shown in the attached video, the artifacts are particularly visible around the silhouette of Link's head and Navi's halo.

The issue is also present when using DLAA, although it becomes more noticeable as the internal resolution is lowered.

This issue occurs in the latest nightly builds, including v3.0.0-rc3, but it was also present in Hookshot.

Where in the game

Tested in Kokiri Forest

How often

Every time

Graphics card and driver version

RTX 4070 Ti Super, 621.14

CPU, RAM and operating system

Ryzen 9 7900X, 32 GB, Windows 11

Changes from the defaults

Only changed DLSS settings shown in the video to trigger the ghosting.

longshot_log.txt

File attached.

Screenshots or video

No response

Before you send it

  • The problem is still there on the newest release or nightly.
  • I searched the open issues for it.
  • I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
### Longshot version All nightly versions (up to 133) and v3.0.0-rc3 ### Channel Nightly ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened Whenever I enable DLSS, I start noticing ghosting artifacts, particularly around Link and Navi. This issue only seems to occur with preset K and disappears as soon as I switch to preset L or M. The ghosting is especially noticeable inside the houses in Kokiri Forest due to the lighting conditions. As shown in the attached video, the artifacts are particularly visible around the silhouette of Link's head and Navi's halo. The issue is also present when using DLAA, although it becomes more noticeable as the internal resolution is lowered. This issue occurs in the latest nightly builds, including v3.0.0-rc3, but it was also present in Hookshot. ### Where in the game Tested in Kokiri Forest ### How often Every time ### Graphics card and driver version RTX 4070 Ti Super, 621.14 ### CPU, RAM and operating system Ryzen 9 7900X, 32 GB, Windows 11 ### Changes from the defaults Only changed DLSS settings shown in the video to trigger the ghosting. ### longshot_log.txt File attached. ### Screenshots or video _No response_ ### Before you send it - [x] The problem is still there on the newest release or nightly. - [x] I searched the open issues for it. - [x] I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
MagicBeanDev/Longshot#484
No description provided.