Game: Crash in nvoglv64.dll after Vulkan 64 MB staging arena allocation failures during heavy texture uploads #395

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opened 2026-11-14 08:20:23 +00:00 by DiscordEww · 0 comments

Longshot version

v3.0.0-rc.3

Channel

Release candidate

What kind of problem

Crash, freeze or black screen

What happened

Full game crash upon area transition.

Per Argon -> "During a heavy asset-loading spike where active textures jump from ~45 (89 MB) to 1,057 (2,876 MB) and live imported pools reach 174 (2,304 MB), the Vulkan renderer fails to allocate new 64 MB staging arenas (staging: no 64 MB arena could be made) 8 consecutive times and falls back to smaller 1–2 MB arenas. Immediately afterward, during nvnQueueSubmitCommands on the Presentation Thread, the process crashes with an access violation (0xc0000005, writing to 0x10 / NULL + 0x10) inside nvoglv64.dll"

Where in the game

Sacred Forest Meadow -> Lost Woods -> Kokiri Forest Area Transitions

How often

Once so far

Graphics card and driver version

RTX3080LHR10G

CPU, RAM and operating system

Ryzen 9 3900x, 32Gb, Win11

Changes from the defaults

No response

longshot_log.txt

Log Attached

Screenshots or video

No response

Before you send it

  • The problem is still there on the newest release or nightly.
  • I searched the open issues for it.
  • I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
### Longshot version v3.0.0-rc.3 ### Channel Release candidate ### What kind of problem Crash, freeze or black screen ### What happened Full game crash upon area transition. Per Argon -> "During a heavy asset-loading spike where active textures jump from ~45 (89 MB) to 1,057 (2,876 MB) and live imported pools reach 174 (2,304 MB), the Vulkan renderer fails to allocate new 64 MB staging arenas (staging: no 64 MB arena could be made) 8 consecutive times and falls back to smaller 1–2 MB arenas. Immediately afterward, during nvnQueueSubmitCommands on the Presentation Thread, the process crashes with an access violation (0xc0000005, writing to 0x10 / NULL + 0x10) inside nvoglv64.dll" ### Where in the game Sacred Forest Meadow -> Lost Woods -> Kokiri Forest Area Transitions ### How often Once so far ### Graphics card and driver version RTX3080LHR10G ### CPU, RAM and operating system Ryzen 9 3900x, 32Gb, Win11 ### Changes from the defaults _No response_ ### longshot_log.txt Log Attached ### Screenshots or video _No response_ ### Before you send it - [x] The problem is still there on the newest release or nightly. - [x] I searched the open issues for it. - [x] I'm not attaching game files, keys, the game's executable, its .bin caches or saves.
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Reference
MagicBeanDev/Longshot#395
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