Add NVIDIA DLSS Frame Generation Support #982
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#982
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The idea
Hi! I would love to suggest adding NVIDIA DLSS Frame Generation support to Hookshot. While the native ports already perform incredibly well, integrating frame generation would be an amazing feature for users with high-refresh-rate monitors, allowing for maximum smoothness without putting unnecessary heavy load on the GPU. Having this feature natively configurable within the Hookshot UI—rather than forcing it through external third-party injectors—would make the experience much cleaner and more stable for the community. Thank you for your amazing work on this project!
Anything else
No response
Thanks for the idea. Feature requests are now collected in #1007, which lists this one with a link back here, so closing it in favour of that list (this is not a decision against the idea).