Something Wrong with the Shaders #96

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opened 2026-11-07 10:30:47 +00:00 by elpichonna-bot · 6 comments
elpichonna-bot commented 2026-11-07 10:30:47 +00:00 (Migrated from github.com)

hookshot_log.txt

My game keeps looking like this, the game it self works and loads normal even running at 60 fps but even tho the "shaders" load and all it keeps looking all black
for reference i have
3050 4gb Vram
16 ram ddr4
i5 12th
Image

[hookshot_log.txt](https://github.com/user-attachments/files/34516401/hookshot_log.txt) My game keeps looking like this, the game it self works and loads normal even running at 60 fps but even tho the "shaders" load and all it keeps looking all black for reference i have 3050 4gb Vram 16 ram ddr4 i5 12th <img width="1277" height="742" alt="Image" src="https://github.com/user-attachments/assets/9236246c-9fb4-44ba-942e-6be4725b966a" />
NotRexed commented 2026-11-07 11:28:33 +00:00 (Migrated from github.com)

Your log shows textures that could not be created because the 4 GB of VRAM was full, which leaves the screen black. In https://github.com/NotRexed/Hookshot/releases/tag/pointer-lighting-2 they go to system memory instead. That's slower, but they're drawn. A lower resolution in the Insert menu will also help on 4 GB. Could you try it and say whether the picture comes back?

Your log shows textures that could not be created because the 4 GB of VRAM was full, which leaves the screen black. In https://github.com/NotRexed/Hookshot/releases/tag/pointer-lighting-2 they go to system memory instead. That's slower, but they're drawn. A lower resolution in the Insert menu will also help on 4 GB. Could you try it and say whether the picture comes back?
elpichonna-bot commented 2026-11-07 11:54:26 +00:00 (Migrated from github.com)
Image

it stays like that for a while like 3 minutes in the game loads, but only audio i manage to make it display image then it crashed

<img width="1919" height="1030" alt="Image" src="https://github.com/user-attachments/assets/87942d6d-79a8-4223-ba0f-43f9448e0a54" /> it stays like that for a while like 3 minutes in the game loads, but only audio i manage to make it display image then it crashed
elpichonna-bot commented 2026-11-07 12:02:46 +00:00 (Migrated from github.com)
Image

image of it working but as soon as i enter kokori forest its done

<img width="1919" height="1029" alt="Image" src="https://github.com/user-attachments/assets/b5d9cbbf-3c68-4c7b-a23f-9d00efcb7de2" /> image of it working but as soon as i enter kokori forest its done
elpichonna-bot commented 2026-11-07 12:12:38 +00:00 (Migrated from github.com)
[hookshot_log.txt](https://github.com/user-attachments/files/34518419/hookshot_log.txt)
NotRexed commented 2026-11-07 13:25:29 +00:00 (Migrated from github.com)

https://github.com/NotRexed/Hookshot/releases/tag/small-vram uses much less VRAM on cards with 8 GB or less. Your log showed the renderer going past what the card allows (5.9 GB used on a 3.4-5.1 GB budget), and then the GPU timed out. Please try it. If it still goes black or crashes, set Resolution to 75% or 67% in the Insert menu and send hookshot_log.txt.

https://github.com/NotRexed/Hookshot/releases/tag/small-vram uses much less VRAM on cards with 8 GB or less. Your log showed the renderer going past what the card allows (5.9 GB used on a 3.4-5.1 GB budget), and then the GPU timed out. Please try it. If it still goes black or crashes, set Resolution to 75% or 67% in the Insert menu and send `hookshot_log.txt`.
NotRexed commented 2026-11-09 05:43:55 +00:00 (Migrated from github.com)

Tracked in #993, follow there. That issue collects every report of garbled or rainbow textures that get worse over play time, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #993, follow there. That issue collects every report of garbled or rainbow textures that get worse over play time, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#96
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