Something Wrong with the Shaders #96
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MagicBeanDev/Hookshot#96
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hookshot_log.txt
My game keeps looking like this, the game it self works and loads normal even running at 60 fps but even tho the "shaders" load and all it keeps looking all black

for reference i have
3050 4gb Vram
16 ram ddr4
i5 12th
Your log shows textures that could not be created because the 4 GB of VRAM was full, which leaves the screen black. In https://github.com/NotRexed/Hookshot/releases/tag/pointer-lighting-2 they go to system memory instead. That's slower, but they're drawn. A lower resolution in the Insert menu will also help on 4 GB. Could you try it and say whether the picture comes back?
it stays like that for a while like 3 minutes in the game loads, but only audio i manage to make it display image then it crashed
image of it working but as soon as i enter kokori forest its done
hookshot_log.txt
https://github.com/NotRexed/Hookshot/releases/tag/small-vram uses much less VRAM on cards with 8 GB or less. Your log showed the renderer going past what the card allows (5.9 GB used on a 3.4-5.1 GB budget), and then the GPU timed out. Please try it. If it still goes black or crashes, set Resolution to 75% or 67% in the Insert menu and send
hookshot_log.txt.Tracked in #993, follow there. That issue collects every report of garbled or rainbow textures that get worse over play time, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.