Corrupted textures everywhere, low FPS and freezes on RTX 2050 laptop (Hookshot 2.0.5) #941

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opened 2026-11-09 02:08:58 +00:00 by StevenARU · 1 comment
StevenARU commented 2026-11-09 02:08:58 +00:00 (Migrated from github.com)

Hookshot version

v2.0.5

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Textures are corrupted everywhere in the game. Terrain, walls, trees, Link’s model and the minimap show scrambled, noisy multicolored blocks (magenta, green, blue) and striped or dotted patterns, as if the textures were decoded wrongly. The UI text and icons look fine. It is not temporary and looks the same on the default settings and with modified settings. I also have performance problems: loading new areas is slow, FPS drops for stretches (13-21 FPS in the 3D world, 60 FPS in menus), and the game often freezes or hangs. Most freezes are short, and rarely they are long. While playing, Task Manager shows 3.1/4.0 GB dedicated VRAM plus 3.4 GB shared GPU memory in use (6.6 GB total), and GPU 3D load stays around 50% even at low FPS. Screenshots attached.

Where in the game

Where in the game Everywhere, in every area I have visited, including the equipment screen (Link’s model).

How often

Every time

Graphics card and driver version

NVIDIA GeForce RTX 2050 Laptop (4 GB) + integrated AMD Radeon (hybrid laptop). Windows is set to use the dedicated NVIDIA GPU for Hookshot (confirmed). NVIDIA driver 621.14 WHQL (32.0.16.2114).

CPU, RAM and operating system

AMD Ryzen 5 7535HS, 16 GB DDR5-4800 (single module, single channel), 32 GB page file, Windows 11 25H2

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.1.txt
hookshot_log.txt

Screenshots or video

Image Image Image Image Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.5 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened Textures are corrupted everywhere in the game. Terrain, walls, trees, Link’s model and the minimap show scrambled, noisy multicolored blocks (magenta, green, blue) and striped or dotted patterns, as if the textures were decoded wrongly. The UI text and icons look fine. It is not temporary and looks the same on the default settings and with modified settings. I also have performance problems: loading new areas is slow, FPS drops for stretches (13-21 FPS in the 3D world, 60 FPS in menus), and the game often freezes or hangs. Most freezes are short, and rarely they are long. While playing, Task Manager shows 3.1/4.0 GB dedicated VRAM plus 3.4 GB shared GPU memory in use (6.6 GB total), and GPU 3D load stays around 50% even at low FPS. Screenshots attached. ### Where in the game Where in the game Everywhere, in every area I have visited, including the equipment screen (Link’s model). ### How often Every time ### Graphics card and driver version NVIDIA GeForce RTX 2050 Laptop (4 GB) + integrated AMD Radeon (hybrid laptop). Windows is set to use the dedicated NVIDIA GPU for Hookshot (confirmed). NVIDIA driver 621.14 WHQL (32.0.16.2114). ### CPU, RAM and operating system AMD Ryzen 5 7535HS, 16 GB DDR5-4800 (single module, single channel), 32 GB page file, Windows 11 25H2 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.1.txt](https://github.com/user-attachments/files/34560407/hookshot_log.1.txt) [hookshot_log.txt](https://github.com/user-attachments/files/34560406/hookshot_log.txt) ### Screenshots or video <img width="1600" height="900" alt="Image" src="https://github.com/user-attachments/assets/e2d776de-e540-4272-8e08-6505e6c3d609" /> <img width="1600" height="900" alt="Image" src="https://github.com/user-attachments/assets/7d430a43-a013-48f5-8a40-8afefc0ba268" /> <img width="1600" height="900" alt="Image" src="https://github.com/user-attachments/assets/5b118fba-2e04-481e-85d2-caea38046a8f" /> <img width="964" height="724" alt="Image" src="https://github.com/user-attachments/assets/9ed8d8f6-eeb2-4947-a1f5-4f008acf5b62" /> <img width="1600" height="900" alt="Image" src="https://github.com/user-attachments/assets/ee8775eb-f9c5-4a4a-8230-a34ac554ff24" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 06:01:41 +00:00 (Migrated from github.com)

Tracked in #993, follow there. That issue collects every report of garbled or rainbow textures that get worse over play time, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #993, follow there. That issue collects every report of garbled or rainbow textures that get worse over play time, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#941
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