**Update: v2.0.5 on AMD RX 9070 XT. Image fixed, foliage streaks remain** #881

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opened 2026-11-09 00:04:30 +00:00 by Drodriguez819 · 1 comment
Drodriguez819 commented 2026-11-09 00:04:30 +00:00 (Migrated from github.com)

Hookshot version

v2.0.5

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Hardware: AMD Radeon RX 9070 XT (16 GB),

Image Image Image Image Image

, Windows 11
Driver: AMD Adrenalin 26.10.1 (latest; also seen on 26.5.2)
Build: v2.0.5 (source cd9cebb6)
Location: Kokiri Forest, outdoors

v2.0.5 compared with v2.0.3:

  • Fixed: the image is sharp again. In v2.0.3 the whole picture was soft and blurry.
  • Improved: the bright green and red streaks on foliage from v2.0.3 are mostly gone.
  • Still present: thin cyan/teal streaks on foliage, mainly the ferns by the signposts and some tree branches (see screenshots).

Tested, streaks still present in all cases:

  • Robust buffers On (after restart). It was Off before; no change either way.
  • GPU device set explicitly to RX 9070 XT (was Auto)
  • Driver updated from 26.5.2 to 26.10.1
  • RX_VK_NOOPT=1: not tested

Performance: ~55–60 FPS outdoors in Kokiri Forest on 26.10.1 (was ~47 on 26.5.2), no frame generation.

Settings: Quality preset Custom, Fullscreen On, Resolution 100%, Upscaling Off, Sharpness 40%, Frame generation Off, Frame pacing On, Ultrawide Monitor's shape, Robust buffers On.

Earlier versions on this card:

  • honest-eta: frequent flickering
  • v2.0.3: soft image plus bright green/red streaks on foliage

Where in the game

Kokiri forest

How often

Every time

Graphics card and driver version

AMD Radeon RX 9070 XT (16 GB

CPU, RAM and operating system

Ryzen 7 9700X, 32 GB RAM

Changes from the defaults

Tested, streaks still present in all cases:

  • Robust buffers On (after restart). It was Off before; no change either way.
  • GPU device set explicitly to RX 9070 XT (was Auto)
  • Driver updated from 26.5.2 to 26.10.1
  • RX_VK_NOOPT=1: not tested

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.1.txt

hookshot_log.1.txt

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.

Also: overexposed lighting in the Great Deku Tree meadow (cutscene)

  • The scene washes out to near-white with very low contrast; the tree loses most of its detail (screenshot attached).
  • Behavior: [constant / pulses brighter and darker]
  • Build: [version from the menu], RX 9070 XT, Adrenalin 26.10.1
  • Possibly related to the brightness readback / exposure issues mentioned in earlier release notes.

After dekutree cutscene light rays behave irregularly
Image

### Hookshot version v2.0.5 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened **Hardware:** AMD Radeon RX 9070 XT (16 GB), <img width="1884" height="1053" alt="Image" src="https://github.com/user-attachments/assets/f7f989d7-c8c6-423b-8846-1a6918dc5c12" /> <img width="1894" height="1042" alt="Image" src="https://github.com/user-attachments/assets/de8262f8-a517-4cae-980e-78b7f74b1852" /> <img width="1904" height="1047" alt="Image" src="https://github.com/user-attachments/assets/a2dea459-8bb4-4ef6-bc9f-1d3a2794077c" /> <img width="1901" height="1067" alt="Image" src="https://github.com/user-attachments/assets/55144156-f2d6-4ad8-958d-204e56091adc" /> <img width="1844" height="989" alt="Image" src="https://github.com/user-attachments/assets/aa8691ce-e5f2-4d50-9820-a29061945243" /> , Windows 11 **Driver:** AMD Adrenalin 26.10.1 (latest; also seen on 26.5.2) **Build:** v2.0.5 (source cd9cebb6) **Location:** Kokiri Forest, outdoors **v2.0.5 compared with v2.0.3:** - Fixed: the image is sharp again. In v2.0.3 the whole picture was soft and blurry. - Improved: the bright green and red streaks on foliage from v2.0.3 are mostly gone. - Still present: thin cyan/teal streaks on foliage, mainly the ferns by the signposts and some tree branches (see screenshots). **Tested, streaks still present in all cases:** - Robust buffers On (after restart). It was Off before; no change either way. - GPU device set explicitly to RX 9070 XT (was Auto) - Driver updated from 26.5.2 to 26.10.1 - RX_VK_NOOPT=1: not tested **Performance:** ~55–60 FPS outdoors in Kokiri Forest on 26.10.1 (was ~47 on 26.5.2), no frame generation. **Settings:** Quality preset Custom, Fullscreen On, Resolution 100%, Upscaling Off, Sharpness 40%, Frame generation Off, Frame pacing On, Ultrawide Monitor's shape, Robust buffers On. **Earlier versions on this card:** - honest-eta: frequent flickering - v2.0.3: soft image plus bright green/red streaks on foliage ### Where in the game Kokiri forest ### How often Every time ### Graphics card and driver version AMD Radeon RX 9070 XT (16 GB ### CPU, RAM and operating system Ryzen 7 9700X, 32 GB RAM ### Changes from the defaults **Tested, streaks still present in all cases:** - Robust buffers On (after restart). It was Off before; no change either way. - GPU device set explicitly to RX 9070 XT (was Auto) - Driver updated from 26.5.2 to 26.10.1 - RX_VK_NOOPT=1: not tested ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.1.txt](https://github.com/user-attachments/files/34558052/hookshot_log.1.txt) <!-- Failed to upload "hookshot_log.txt" --> [hookshot_log.1.txt](https://github.com/user-attachments/files/34558058/hookshot_log.1.txt) ### Screenshots or video _No response_ ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves. **Also: overexposed lighting in the Great Deku Tree meadow (cutscene)** - The scene washes out to near-white with very low contrast; the tree loses most of its detail (screenshot attached). - Behavior: [constant / pulses brighter and darker] - Build: [version from the menu], RX 9070 XT, Adrenalin 26.10.1 - Possibly related to the brightness readback / exposure issues mentioned in earlier release notes. After dekutree cutscene light rays behave irregularly <img width="1894" height="1047" alt="Image" src="https://github.com/user-attachments/assets/85e09d94-2b97-4a36-88ba-09d1392f2349" />
NotRexed commented 2026-11-09 06:00:17 +00:00 (Migrated from github.com)

Tracked in #994, follow there. That issue collects every report of floating trees and missing or vanishing vegetation, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. The red/green stems are fixed in v2.0.6 (PR #759); if the thin cyan streaks are still there, please post in the tracker. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #994, follow there. That issue collects every report of floating trees and missing or vanishing vegetation, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. The red/green stems are fixed in v2.0.6 (PR #759); if the thin cyan streaks are still there, please post in the tracker. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#881
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