Building shaders process at application start is freezing/taking very long to load #879
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MagicBeanDev/Hookshot#879
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Hookshot version
2.0.5
What kind of problem
Crash, freeze or black screen
What happened
The process where the app prepares and loads the shaders before launching the game is taking longer and longer to the point it freezes or takes so long it appears to have frozen. This can sometimes be fixed by closing the app and reopening it. Sometimes this works and other times it does not. Uploading options file too.
hookshot_log.1.txt
hookshot_log.2.txt
hookshot_log.txt
Where in the game
Before game launches
How often
Every time
Graphics card and driver version
AMD Radeon 860M 8GB
CPU, RAM and operating system
AMD Ryzen 7 AI 350, 32GB RAM, Win 11
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.1.txt
hookshot_log.2.txt
hookshot_log.txt
Screenshots or video
No response
Before you send it
Tracked in #997, follow there. That issue collects every report of AMD handhelds and APUs: black screen, device lost or reboot, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.