**Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT** #814

Closed
opened 2026-11-08 22:24:16 +00:00 by wilmer194 · 1 comment
wilmer194 commented 2026-11-08 22:24:16 +00:00 (Migrated from github.com)

Hookshot version

2.0.5

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT

Hello,

I'm experiencing a graphics issue with Hookshot v2.0.5 on an AMD Radeon RX 6750 XT (12 GB VRAM).

Issue description:

  • Distant vegetation appears cyan, light blue, or white, almost like flat silhouettes.
  • When I approach the vegetation, it gradually renders correctly with its normal green textures.
  • The issue is particularly noticeable with bushes and distant foliage.

System details:

  • GPU: AMD Radeon RX 6750 XT
  • Graphics API: Vulkan (the only available option)
  • Hookshot version: v2.0.5

I have attached a screenshot showing the issue.

Could this be related to vegetation LOD, mipmap handling, alpha testing, or AMD texture rendering?

Please let me know if you need a fresh hookshot_log.txt or any additional diagnostic information.

Thank you for your work on Hookshot.

Where in the game

kakariki village

How often

Every time

Graphics card and driver version

GPU: AMD Radeon RX 6750 XT

CPU, RAM and operating system

Ryzen 9900X 64GbRAM DDR5

Changes from the defaults

No response

Other software hooked into the game

Yes (named under "Changes from the defaults")

hookshot_log.txt

Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT

Screenshots or video

Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version 2.0.5 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened **Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT** Hello, I'm experiencing a graphics issue with Hookshot v2.0.5 on an AMD Radeon RX 6750 XT (12 GB VRAM). **Issue description:** - Distant vegetation appears cyan, light blue, or white, almost like flat silhouettes. - When I approach the vegetation, it gradually renders correctly with its normal green textures. - The issue is particularly noticeable with bushes and distant foliage. **System details:** - GPU: AMD Radeon RX 6750 XT - Graphics API: Vulkan (the only available option) - Hookshot version: v2.0.5 I have attached a screenshot showing the issue. Could this be related to vegetation LOD, mipmap handling, alpha testing, or AMD texture rendering? Please let me know if you need a fresh `hookshot_log.txt` or any additional diagnostic information. Thank you for your work on Hookshot. ### Where in the game kakariki village ### How often Every time ### Graphics card and driver version GPU: AMD Radeon RX 6750 XT ### CPU, RAM and operating system Ryzen 9900X 64GbRAM DDR5 ### Changes from the defaults _No response_ ### Other software hooked into the game Yes (named under "Changes from the defaults") ### hookshot_log.txt **Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT** ### Screenshots or video **Subject: Vegetation LOD rendering issue – AMD Radeon RX 6750 XT** ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 05:58:12 +00:00 (Migrated from github.com)

Tracked in #994, follow there. That issue collects every report of floating trees and missing or vanishing vegetation, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #994, follow there. That issue collects every report of floating trees and missing or vanishing vegetation, and this one is linked from it with its GPU, version and log details. It is a known issue in v2.0.6 and not fixed yet. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
Commenting is not possible because the repository is archived.
No milestone
No assignees
1 participant
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
MagicBeanDev/Hookshot#814
No description provided.