Graphical issues on AMD #81

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opened 2026-11-07 09:32:39 +00:00 by RealBigmon · 4 comments
RealBigmon commented 2026-11-07 09:32:39 +00:00 (Migrated from github.com)

Build: "Lighting fixed: dark characters and white fog; AMD movies"
Issue: black blobs on windows and distant objects in hyrule town, no foliage in hyrule fields and what looks like minecraft chunk rendering problems in hyrule fields
CPU: AMD RYZEN 7 9800x3D
RAM: 32GB
GPU: 9070xt
VRAM: 16GB
GPU Driver Version: AMD 26.10.2

hookshot_log.txt

https://github.com/user-attachments/assets/1122441e-be39-4cfc-b6df-782051b44a68

https://github.com/user-attachments/assets/ad525093-d630-4de5-9889-3b5fd3252b2d

Build: "Lighting fixed: dark characters and white fog; AMD movies" Issue: black blobs on windows and distant objects in hyrule town, no foliage in hyrule fields and what looks like minecraft chunk rendering problems in hyrule fields CPU: AMD RYZEN 7 9800x3D RAM: 32GB GPU: 9070xt VRAM: 16GB GPU Driver Version: AMD 26.10.2 [hookshot_log.txt](https://github.com/user-attachments/files/34514789/hookshot_log.txt) https://github.com/user-attachments/assets/1122441e-be39-4cfc-b6df-782051b44a68 https://github.com/user-attachments/assets/ad525093-d630-4de5-9889-3b5fd3252b2d
NotRexed commented 2026-11-07 13:04:51 +00:00 (Migrated from github.com)

https://github.com/NotRexed/Hookshot/releases/tag/amd-shared-memory might fix this: every compute shader asked for 48 KB of shared memory, more than AMD cards allow, which made them invalid on AMD (found by klimovich008). Please try it. If it's still black or gray, create hookshot_env.txt next to hookshot.exe with one of these lines at a time and tell me which one (if any) helps: HOS_NO_RENDERER_WAIT=1, RX_VK_NO_FOLLOW=1, RX_VK_OOT_VISUAL=0. A hookshot_log.txt from the new build helps too.

https://github.com/NotRexed/Hookshot/releases/tag/amd-shared-memory might fix this: every compute shader asked for 48 KB of shared memory, more than AMD cards allow, which made them invalid on AMD (found by klimovich008). Please try it. If it's still black or gray, create `hookshot_env.txt` next to `hookshot.exe` with one of these lines at a time and tell me which one (if any) helps: `HOS_NO_RENDERER_WAIT=1`, `RX_VK_NO_FOLLOW=1`, `RX_VK_OOT_VISUAL=0`. A `hookshot_log.txt` from the new build helps too.
RealBigmon commented 2026-11-07 18:40:15 +00:00 (Migrated from github.com)

the blobs are gone but the shadows look too dark, this is on build "Less stutter, AMD fixes (Resolution Auto black screen), 8 GB cards" performance seems to have gotten worse. I have a longer log from the starting area I'll send here as well

I haven't really posted issues on github before so I'm not sure if I should be making a new post for every different problem and everytime I want to submit logs so I hope its okay I sent these here

Hyrule Fields:

Image

hyrule fields log.txt

the blobs are gone but the shadows look too dark, this is on build "[Less stutter, AMD fixes (Resolution Auto black screen), 8 GB cards](https://github.com/NotRexed/Hookshot/releases/tag/less-stutter)" performance seems to have gotten worse. I have a longer log from the starting area I'll send here as well I haven't really posted issues on github before so I'm not sure if I should be making a new post for every different problem and everytime I want to submit logs so I hope its okay I sent these here Hyrule Fields: <img width="1919" height="1079" alt="Image" src="https://github.com/user-attachments/assets/f147ddb0-49ed-4f21-8668-5691c8bbb9cf" /> [hyrule fields log.txt](https://github.com/user-attachments/files/34526321/hyrule.fields.log.txt)
RealBigmon commented 2026-11-07 18:44:05 +00:00 (Migrated from github.com)

here's another thing I noticed in the starting area, the fog gets cut off on the edges of my screen

https://github.com/user-attachments/assets/1cb08a8d-d9a5-4519-92d9-81a5089acba3

and here's another video of the shadows going pitch black (mb for the compression artifacts, github only allows videos under 10mb, if there's a discord or sumn I'd love to contribute as much as I can sending more videos and logs)

https://github.com/user-attachments/assets/315d9f07-6449-41fa-8426-fc02bf4eb804

oh and here's the log from when I was playing around in the starting area

starting area log.txt

here's another thing I noticed in the starting area, the fog gets cut off on the edges of my screen https://github.com/user-attachments/assets/1cb08a8d-d9a5-4519-92d9-81a5089acba3 and here's another video of the shadows going pitch black (mb for the compression artifacts, github only allows videos under 10mb, if there's a discord or sumn I'd love to contribute as much as I can sending more videos and logs) https://github.com/user-attachments/assets/315d9f07-6449-41fa-8426-fc02bf4eb804 oh and here's the log from when I was playing around in the starting area [starting area log.txt](https://github.com/user-attachments/files/34526423/starting.area.log.txt)
NotRexed commented 2026-11-07 19:40:06 +00:00 (Migrated from github.com)

Thanks for testing and for the logs, and posting them here was fine. The black blobs are fixed, as you saw. The remaining parts are tracked in their own issues: shadows too dark in #36, and fog cut off at the screen edges in #145. https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater brings EvilOOT's lighting and fog work, so please try it. Closing as a duplicate of #36.

Thanks for testing and for the logs, and posting them here was fine. The black blobs are fixed, as you saw. The remaining parts are tracked in their own issues: shadows too dark in #36, and fog cut off at the screen edges in #145. https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater brings EvilOOT's lighting and fog work, so please try it. Closing as a duplicate of #36.
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MagicBeanDev/Hookshot#81
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