Character models and NPCs render extremely dark / pitch black indoors on AMD Radeon #774

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opened 2026-11-08 20:44:47 +00:00 by Vik-Vap · 5 comments
Vik-Vap commented 2026-11-08 20:44:47 +00:00 (Migrated from github.com)

Hookshot version

v2.0.3

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Character models (both Link and NPCs) suffer from severe shading and illumination issues across all environments on AMD:

  • Indoors: Characters appear almost completely pitch black as solid silhouettes, receiving no ambient or point-light illumination from nearby dynamic sources (lamps, fireplaces, torches) while static room geometry renders baked lighting correctly.
  • Outdoors: Characters are heavily underexposed and excessively shadowed—most noticeably on their faces and front profiles—regardless of whether it is full daylight or nighttime.

Where in the game

Outdoors and in any interiors

How often

Every time

Graphics card and driver version

AMD Radeon RX 9070 XT, Adrenalin 26.10.1 (Latest)

CPU, RAM and operating system

Intel Core i5-13600KF, 32 GB RAM, Windows 11

Changes from the defaults

Tested switching between Ultra, Medium, and Minimum (4GB) presets.
Tested toggling Handheld profile ON and OFF.
Tried adjusting sharpness and resolution scaling.
Issue reproduces on default settings as well as all attempted preset combinations.

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.1.txt

Screenshots or video

Image Image Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.3 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened Character models (both Link and NPCs) suffer from severe shading and illumination issues across all environments on AMD: - **Indoors:** Characters appear almost completely pitch black as solid silhouettes, receiving no ambient or point-light illumination from nearby dynamic sources (lamps, fireplaces, torches) while static room geometry renders baked lighting correctly. - **Outdoors:** Characters are heavily underexposed and excessively shadowed—most noticeably on their faces and front profiles—regardless of whether it is full daylight or nighttime. ### Where in the game Outdoors and in any interiors ### How often Every time ### Graphics card and driver version AMD Radeon RX 9070 XT, Adrenalin 26.10.1 (Latest) ### CPU, RAM and operating system Intel Core i5-13600KF, 32 GB RAM, Windows 11 ### Changes from the defaults Tested switching between Ultra, Medium, and Minimum (4GB) presets. Tested toggling Handheld profile ON and OFF. Tried adjusting sharpness and resolution scaling. Issue reproduces on default settings as well as all attempted preset combinations. ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.1.txt](https://github.com/user-attachments/files/34554630/hookshot_log.1.txt) ### Screenshots or video <img width="245" height="384" alt="Image" src="https://github.com/user-attachments/assets/c064b700-eb3a-4043-b2bf-716f8df78600" /> <img width="1838" height="971" alt="Image" src="https://github.com/user-attachments/assets/cc79514f-6922-4495-a967-5cb7cb243670" /> <img width="869" height="573" alt="Image" src="https://github.com/user-attachments/assets/c49ab393-c4b9-47b6-a211-d17050d2d6d3" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
Avine93 commented 2026-11-08 20:46:20 +00:00 (Migrated from github.com)

Same issue on linux with an nvidia gpu.

Same issue on linux with an nvidia gpu.
talynone commented 2026-11-08 20:54:52 +00:00 (Migrated from github.com)

Same on windows with AMD CPU and nVidia 3080 GPU

Same on windows with AMD CPU and nVidia 3080 GPU
aatolSP commented 2026-11-08 22:03:15 +00:00 (Migrated from github.com)

Fixed in 2.0.5

Fixed in 2.0.5
talynone commented 2026-11-08 22:41:51 +00:00 (Migrated from github.com)

Confirmed fixed in 2.0.5.

Confirmed fixed in 2.0.5.
NotRexed commented 2026-11-08 23:22:37 +00:00 (Migrated from github.com)

Closing as fixed in v2.0.5 (dark character lighting), confirmed by two players in this thread. Please open a new issue with hookshot_log.txt if characters are still dark after the shaders are prepared again.

Closing as fixed in v2.0.5 (dark character lighting), confirmed by two players in this thread. Please open a new issue with hookshot_log.txt if characters are still dark after the shaders are prepared again.
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Reference
MagicBeanDev/Hookshot#774
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