[AMD RX 6750 XT] Overexposed lighting on Link + heavy stutter at game start (v2.0.2) #746

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opened 2026-11-08 19:38:32 +00:00 by gabrielfnatic1542-commits · 1 comment
gabrielfnatic1542-commits commented 2026-11-08 19:38:32 +00:00 (Migrated from github.com)

Hardware: AMD Radeon RX 6750 XT (RDNA2, 12 GB), driver 32.0.21045.16010 (Vulkan 1.4, mesh shaders supported), 16 GB RAM, Windows.
Build: HookshotBuilder v2.0.2, High (12GB) preset.

Issues:

  1. Cutscenes play smoothly, but when gameplay starts the screen is black for a while before the scene renders.
  2. Once it renders, Link's lighting is heavily overexposed (blown-out highlights).
  3. Heavy stutter in the opening area. Log shows ~29 fps with GPU time ~21 ms/frame, plus many NVN2 programs being lowered on the fly.

Relevant log lines:

  • vk: storage buffer NOT bound (reads zeros): program 68642bb810ee3e7c stage 7 ... size 0x3fa00000
  • 7 programs (10 failed)
  • vk: GPU time 21.1 ms a frame (the longest submission 16.4 ms)

Full log attached. Happy to test fixes on AMD.

**Hardware:** AMD Radeon RX 6750 XT (RDNA2, 12 GB), driver 32.0.21045.16010 (Vulkan 1.4, mesh shaders supported), 16 GB RAM, Windows. **Build:** HookshotBuilder v2.0.2, High (12GB) preset. **Issues:** 1. Cutscenes play smoothly, but when gameplay starts the screen is black for a while before the scene renders. 2. Once it renders, Link's lighting is heavily overexposed (blown-out highlights). 3. Heavy stutter in the opening area. Log shows ~29 fps with GPU time ~21 ms/frame, plus many NVN2 programs being lowered on the fly. **Relevant log lines:** - `vk: storage buffer NOT bound (reads zeros): program 68642bb810ee3e7c stage 7 ... size 0x3fa00000` - `7 programs (10 failed)` - `vk: GPU time 21.1 ms a frame (the longest submission 16.4 ms)` Full log attached. Happy to test fixes on AMD.
NotRexed commented 2026-11-09 05:55:28 +00:00 (Migrated from github.com)

Tracked in #1004, follow there. That issue collects every report of lighting problems (overexposure, bloom, crushed shadows, black faces), and this one is linked from it with its GPU, version and log details. v2.0.5 fixed dark/black faces and v2.0.6 fixes the bright plant stems, so a retest on v2.0.6 is useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1004, follow there. That issue collects every report of lighting problems (overexposure, bloom, crushed shadows, black faces), and this one is linked from it with its GPU, version and log details. v2.0.5 fixed dark/black faces and v2.0.6 fixes the bright plant stems, so a retest on v2.0.6 is useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#746
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