[AMD RX 6750 XT] Overexposed lighting on Link + heavy stutter at game start (v2.0.2) #746
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#746
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Hardware: AMD Radeon RX 6750 XT (RDNA2, 12 GB), driver 32.0.21045.16010 (Vulkan 1.4, mesh shaders supported), 16 GB RAM, Windows.
Build: HookshotBuilder v2.0.2, High (12GB) preset.
Issues:
Relevant log lines:
vk: storage buffer NOT bound (reads zeros): program 68642bb810ee3e7c stage 7 ... size 0x3fa000007 programs (10 failed)vk: GPU time 21.1 ms a frame (the longest submission 16.4 ms)Full log attached. Happy to test fixes on AMD.
Tracked in #1004, follow there. That issue collects every report of lighting problems (overexposure, bloom, crushed shadows, black faces), and this one is linked from it with its GPU, version and log details. v2.0.5 fixed dark/black faces and v2.0.6 fixes the bright plant stems, so a retest on v2.0.6 is useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.