Severe performance drops / Modifying custom in-game settings yields zero impact on FPS #714

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opened 2026-11-08 18:25:30 +00:00 by NoNameClue · 1 comment
NoNameClue commented 2026-11-08 18:25:30 +00:00 (Migrated from github.com)

Hookshot version

v2.0.2

What kind of problem

Low fps or stutter

What happened

Adjusting the custom in-game settings has absolutely no effect on the game's performance or frame rate. Regardless of whether settings like the quality preset, resolution scale, or frame generation are lowered to their minimums or raised to their maximums through the in-game menu, the resulting FPS and severe stuttering remain exactly identical. The application does not seem to scale its performance footprint based on these parameters.

Notably, toggling Frame Generation reveals that the game registers the input but fails to execute it. When turned on, a second FPS counter appears, but the actual framerate does not change at all (e.g., the game runs at 8 FPS, and turning on Frame Gen just displays a second counter also reading 8 FPS, with no visual improvement).

Changing the resolution in the menu does nothing. Changing the quality preset does nothing. Toggling frame generation does nothing to the actual performance. The engine exhibits identical, severe frame rate drops and stuttering regardless of the configuration used in the custom menu. Specifically with Frame Generation, the setting activates a secondary UI counter, proving the toggle works, but it fails to actually generate frames or increase the framerate. Lowering the overall settings does not alleviate the processing burden, free up resources, or improve the framerate in any measurable way.

Where in the game

Kokiri Foresr, Everywhere

How often

Every time

Graphics card and driver version

RTX 3050 Laptop 4GB VRAM, NVIDIA 621.1.14

CPU, RAM and operating system

Intel Core i5-12450H, 16GB, Windows 11

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.2 ### What kind of problem Low fps or stutter ### What happened Adjusting the custom in-game settings has absolutely no effect on the game's performance or frame rate. Regardless of whether settings like the quality preset, resolution scale, or frame generation are lowered to their minimums or raised to their maximums through the in-game menu, the resulting FPS and severe stuttering remain exactly identical. The application does not seem to scale its performance footprint based on these parameters. Notably, toggling Frame Generation reveals that the game registers the input but fails to execute it. When turned on, a second FPS counter appears, but the actual framerate does not change at all (e.g., the game runs at 8 FPS, and turning on Frame Gen just displays a second counter also reading 8 FPS, with no visual improvement). Changing the resolution in the menu does nothing. Changing the quality preset does nothing. Toggling frame generation does nothing to the actual performance. The engine exhibits identical, severe frame rate drops and stuttering regardless of the configuration used in the custom menu. Specifically with Frame Generation, the setting activates a secondary UI counter, proving the toggle works, but it fails to actually generate frames or increase the framerate. Lowering the overall settings does not alleviate the processing burden, free up resources, or improve the framerate in any measurable way. ### Where in the game Kokiri Foresr, Everywhere ### How often Every time ### Graphics card and driver version RTX 3050 Laptop 4GB VRAM, NVIDIA 621.1.14 ### CPU, RAM and operating system Intel Core i5-12450H, 16GB, Windows 11 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34550851/hookshot_log.txt) ### Screenshots or video <img width="1917" height="1007" alt="Image" src="https://github.com/user-attachments/assets/9e707e4c-7653-4b4b-8110-7e1b82c5d07f" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 05:54:17 +00:00 (Migrated from github.com)

Tracked in #995, follow there. That issue collects every report of low FPS while the GPU is not fully used, and shader stutter, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #995, follow there. That issue collects every report of low FPS while the GPU is not fully used, and shader stutter, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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Reference
MagicBeanDev/Hookshot#714
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