AMD RX 570 Black screen #694
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MagicBeanDev/Hookshot#694
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Builder version
v2.0.2
How you built
Hookshot Builder app (Windows)
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
Windows 11 Pro 26H2
Before you send it
Running into the same issue on AMD hardware. I have some log snippets that could help:
Bug Description
When launching titles through the emulator backend, the game audio (e.g., voice streams and background tracks) plays successfully, but the primary video/rendering pipeline fails to initialize, leaving the display entirely black.
System & Environment
Logs & Error Signatures
The following compute and presentation errors are thrown during execution, causing the frame presentation queue to stall while independent audio threads continue running:
program e409733c45530d75 not translated: a network left out on this card
vk: matrix multiplies in software (the cooperative matrices lack 16x8x16 f16)
vk: submission 11... stopped at command buffer 0's wait for event
Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.