Intel Arc Blackscreen after the Ocarina of Time title screen appears #637
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#637
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Builder version
honest-eta: the builder's time left is right
How you built
Hookshot Builder app (Windows)
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
Windows 11 25h2 MSI Claw 8AI with Arc 140v iGPU
Before you send it
hookshot_log.txt
hookshot_version.txt
hookshot_log.1.txt
hookshot_log.2.txt
Here are the logs and screenshot
you can just copy over a save file instead of starting a new game
works if you just want to test the build
You have to wait, it also happen on my side, probably some caching happening.
I had to wait 5 minutes
Tracked in #999, follow there. That issue collects every report of Intel Arc / Core Ultra device lost, black screens and Linux ANV crashes, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.