IRIS XE Visual Fragments & Bloom error #609

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opened 2026-11-08 14:18:40 +00:00 by X360Z · 1 comment
X360Z commented 2026-11-08 14:18:40 +00:00 (Migrated from github.com)

Builder version

honest-eta

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

The performance is substantially worse than before, with frames dropping to now 4 and 3 fps, for whatever reason the HUD elements are flashing all over screen and random polygons. I'm not sure entirely what's going on. The bloom is also insanely bright still, and tries to go lower once in interiors, but then link goes entirely black.

Visual Studio or Build Tools version, and Windows SDK version

Build Tools 26 Windows SDK 10

Operating system and free space on the output drive

Windows 11

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version honest-eta ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text The performance is substantially worse than before, with frames dropping to now 4 and 3 fps, for whatever reason the HUD elements are flashing all over screen and random polygons. I'm not sure entirely what's going on. The bloom is also insanely bright still, and tries to go lower once in interiors, but then link goes entirely black. ``` ### Visual Studio or Build Tools version, and Windows SDK version Build Tools 26 Windows SDK 10 ### Operating system and free space on the output drive Windows 11 ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
NotRexed commented 2026-11-09 05:51:14 +00:00 (Migrated from github.com)

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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Reference
MagicBeanDev/Hookshot#609
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