visual bugs #589

Closed
opened 2026-11-08 13:19:14 +00:00 by Acg013 · 7 comments
Acg013 commented 2026-11-08 13:19:14 +00:00 (Migrated from github.com)

Builder version

low-vram

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

there are many visual bugs as you can see in the video. idk if this can be solved, but i think its ok for u to know it. 
https://youtu.be/_Aozz9e0e2s

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

W11

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version low-vram ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text there are many visual bugs as you can see in the video. idk if this can be solved, but i think its ok for u to know it. https://youtu.be/_Aozz9e0e2s ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive W11 ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
amaralthalesalves commented 2026-11-08 13:23:30 +00:00 (Migrated from github.com)

Solution is already on another issue: #574

Solution is already on another issue: https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/574
amaralthalesalves commented 2026-11-08 14:16:22 +00:00 (Migrated from github.com)

Solution on #574 (comment) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f

Sorry it didnt work. Can you share your logs?

> Solution on [#574 (comment)](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/574) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f Sorry it didnt work. Can you share your logs?
itzjuan612 commented 2026-11-08 14:23:00 +00:00 (Migrated from github.com)

Having this exact bug too on the latest release. Lightning issues are only solved when Frame Generation is enabled and Frame Pacing is disabled. However performance tanks a lot with the workaround being described here. Enabling Frame Pacing or disabling Frame Generation brings the lightning issues back. Game is running on RTX 5080

Having this exact bug too on the latest release. Lightning issues are only solved when Frame Generation is enabled and Frame Pacing is disabled. However performance tanks a lot with the workaround being described here. Enabling Frame Pacing or disabling Frame Generation brings the lightning issues back. Game is running on RTX 5080
gamerprophet506 commented 2026-11-08 14:39:30 +00:00 (Migrated from github.com)

Solution on #574 (comment) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f

Sorry it didnt work. Can you share your logs?

Nevermind, This fixed it: RX_VK_PER_QUEUE_FENCES=0

> > Solution on [#574 (comment)](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/574) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f > > Sorry it didnt work. Can you share your logs? Nevermind, This fixed it: RX_VK_PER_QUEUE_FENCES=0
amaralthalesalves commented 2026-11-08 14:48:15 +00:00 (Migrated from github.com)

Solution on #574 (comment) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f

Sorry it didnt work. Can you share your logs?

Nevermind, This fixed it: RX_VK_PER_QUEUE_FENCES=0

Glad it worked!

> > > Solution on [#574 (comment)](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/574) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f > > > > > > Sorry it didnt work. Can you share your logs? > > Nevermind, This fixed it: RX_VK_PER_QUEUE_FENCES=0 Glad it worked!
itzjuan612 commented 2026-11-08 14:48:48 +00:00 (Migrated from github.com)

Solution on #574 (comment) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f

Sorry it didnt work. Can you share your logs?

Nevermind, This fixed it: RX_VK_PER_QUEUE_FENCES=0

Thank you, this seemed to solve it. FPS are a bit lower but not to the point of making it unplayable

> > > Solution on [#574 (comment)](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/574) does not resolve this issue. This is a different issue and still is present. RTX3060TI | 32RAM | Core i5 12400f > > > > Sorry it didnt work. Can you share your logs? > > Nevermind, This fixed it: RX_VK_PER_QUEUE_FENCES=0 Thank you, this seemed to solve it. FPS are a bit lower but not to the point of making it unplayable
NotRexed commented 2026-11-09 05:50:08 +00:00 (Migrated from github.com)

Tracked in #1005, follow there. That issue collects every report of flicker and flashing, and this one is linked from it with its GPU, version and log details. Several flicker causes were fixed in v2.0.0 and v2.0.2, so a retest on v2.0.6 is especially useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1005, follow there. That issue collects every report of flicker and flashing, and this one is linked from it with its GPU, version and log details. Several flicker causes were fixed in v2.0.0 and v2.0.2, so a retest on v2.0.6 is especially useful. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#589
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